diff --git a/README.md b/README.md index 9af2427..92a9fe1 100644 --- a/README.md +++ b/README.md @@ -64,6 +64,55 @@ The solutions of the exercises are presented at the exercise course a week after ## Exam/Final Project -In 2020 and 2021, the course had a final project instead of an exam. Whether we'll do the same in 2022, or have an exam instead, has not yet been decided. +Like in 2020 and 2021, we'll have a final project instead of a standard exam. + +The main aim of this is for you to demonstrate understanding of the topics in the course. The format is fairly free to allow you to do this in a way that suits you best. Collaboration will be fine. But everyone needs something unique to submit. + +Below are the different kinds of project you can choose from. Examples of existing work are given to give you and idea of what you can produce. + +You can start whenever you like. The deadline is 9th June. To submit, send it to me by email. +### Write an explanation of a topic of your choice + +You can write about one of the topics covered in the lectures, or about something that wasn't covered. You can include relevant example code in Qiskit, or you can avoid the programming and just have text and images + +#### Examples + +* [Qiskit Textbook section on Phase Kickback](https://qiskit.org/textbook/ch-gates/phase-kickback.html). +* [Qiskit Textbook section on Berstein-Vazirani](https://qiskit.org/textbook/ch-algorithms/bernstein-vazirani.html). +* [An attempt at a popular science article on quantum non-locality](https://bullshit.ist/some-quantum-weirdness-with-the-simplest-maths-possible-446d33046cf7). + + +### Make a game using quantum programming + +Throughout the history of computing, people have been making simple games to help understand the new technology. Now we can do the same thing with quantum computing. I wrote a whole article on this idea, which you can find [here](https://medium.com/@decodoku/games-computers-and-quantum-84bfdd2c0fe0). + +Basically, reasons why we might make a quantum game are: +* To provide a simple and accessible example of a quantum program in action. +* To educate people about quantum computing. +* To start looking for ways in which quantum computing might actually be useful for games. + +To make a game, you need a game engine of some sort. Fortunately we at IBM Quantum have made one specifically to help people making quantum games with Qiskit. You can find it [here](https://github.com/qiskit-community/Qisge/blob/main/README.md). Also see [this video](https://www.twitch.tv/videos/996850668) on how to use it. + +**Remember: don't just use quantum for a random number generator!** + +#### Examples + +* [Hello Qiskit](https://qiskit.org/textbook/ch-ex/hello-qiskit.html): a game that teaches quantum computing. +* [Quantum Awesomeness](https://github.com/Qiskit/qiskit-community-tutorials/blob/master/games/quantum_awesomeness.ipynb): a game that gives insight into real devices (and [featured in the NZZ](https://www.nzz.ch/wissenschaft/games-with-james-ld.1367435)). +* [QPong](https://www.youtube.com/watch?v=a1NZC5rqQD8): A game that implements the core game mechanic with a (simulation of). +* [Q Avrai](https://github.com/quantumjim/Q_Avrai/blob/master/papers/CoG/main.pdf): using quantum computing for map generation. + + +### Run benchmarks on prototype devices + +You can access real quantum hardware at the [IBM Quantum Experience](quantum-computing.ibm.com/) and [Quantum Inspire](https://www.quantum-inspire.com/). But how well do they actually work? Many people have run various different types of quantum circuit and analyzed the results to give some insight into this. + +You can come up with your own method for benchmarking, or reproduce something that has already been done on a different device. The easiest way is to implement repetition codes using [Qiskit's `topological_codes` module](https://github.com/quantumjim/TopologicalCodesTutorial/blob/main/README.md). But since this package (hopefully) makes it easy, you'll need to try out more than just a single code on a single device + +#### Examples + +* [Quantum Awesomeness](https://github.com/Qiskit/qiskit-community-tutorials/blob/master/games/quantum_awesomeness.ipynb): a game that gives insight into real devices (and [featured in the NZZ](https://www.nzz.ch/wissenschaft/games-with-james-ld.1367435)). +* [Decoherence of entangled states](https://arxiv.org/abs/1712.07080): A paper looking at decoherence in GHZ states. +* [Repetition Codes](https://arxiv.org/abs/2004.11037): using Qiskit's `topological_codes` module to test a device.