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add locking for stop crash
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@@ -20,7 +20,7 @@ const (
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minFwPacketLen = 4
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)
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func (f *Interface) readOutsidePackets(ip netip.AddrPort, via *ViaSender, out []byte, packet []byte, h *header.H, fwPacket *firewall.Packet, lhf *LightHouseHandler, nb []byte, q int, localCache firewall.ConntrackCache) {
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func (f *Interface) readOutsidePackets(ip netip.AddrPort, via *ViaSender, out []byte, packet []byte, h *header.H, fwPacket *firewall.Packet, lhf *LightHouseHandler, nb []byte, q int, localCache *firewall.ConntrackCache) {
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err := h.Parse(packet)
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if err != nil {
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// Hole punch packets are 0 or 1 byte big, so lets ignore printing those errors
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@@ -466,7 +466,7 @@ func (f *Interface) decrypt(hostinfo *HostInfo, mc uint64, out []byte, packet []
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return out, nil
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}
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func (f *Interface) decryptToTun(hostinfo *HostInfo, messageCounter uint64, out []byte, packet []byte, fwPacket *firewall.Packet, nb []byte, q int, localCache firewall.ConntrackCache, addr netip.AddrPort, recvIndex uint32) bool {
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func (f *Interface) decryptToTun(hostinfo *HostInfo, messageCounter uint64, out []byte, packet []byte, fwPacket *firewall.Packet, nb []byte, q int, localCache *firewall.ConntrackCache, addr netip.AddrPort, recvIndex uint32) bool {
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var (
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err error
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pkt *overlay.Packet
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