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https://github.com/slackhq/nebula.git
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Fold the rebind counter and traffic flags into one atomic word
This commit is contained in:
+64
-8
@@ -262,11 +262,6 @@ type HostInfo struct {
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// This is used to limit lighthouse re-queries in chatty clients
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nextLHQuery atomic.Int64
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// lastRebindCount is the other side of Interface.rebindCount, if these values don't match then we need to ask LH
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// for a punch from the remote end of this tunnel. The goal being to prime their conntrack for our traffic just like
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// with a handshake
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lastRebindCount int8
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// lastHandshakeTime records the time the remote side told us about at the stage when the handshake was completed locally
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// Stage 1 packet will contain it if I am a responder, stage 2 packet if I am an initiator
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// This is used to avoid an attack where a handshake packet is replayed after some time
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@@ -275,8 +270,11 @@ type HostInfo struct {
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lastRoam time.Time
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lastRoamRemote netip.AddrPort
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//TODO: in, out, and others might benefit from being an atomic.Int32. We could collapse connectionManager pendingDeletion, relayUsed, and in/out into this 1 thing
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in, out, pendingDeletion atomic.Bool
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// state holds everything the hot paths need to touch per packet, in one word: whether we have seen traffic
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// each way since the connection manager last looked, whether it has given up on us, and the
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// Interface.rebindEpoch this tunnel last sent under. Keeping the epoch here means it survives the traffic
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// bits being cleared, so a tunnel that has not sent since a rebind still notices when it does.
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state atomic.Uint32
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// lastUsed tracks the last time ConnectionManager checked the tunnel and it was in use.
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// This value will be behind against actual tunnel utilization in the hot path.
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@@ -658,7 +656,7 @@ func (hm *HostMap) unlockedAddHostInfo(hostinfo *HostInfo, f *Interface) {
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hm.Indexes[hostinfo.localIndexId] = hostinfo
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hm.RemoteIndexes[hostinfo.remoteIndexId] = hostinfo
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hostinfo.out.Store(true)
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hostinfo.markOut(f.rebindEpoch.Load())
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if f.connectionManager != nil { // f.connectionManager is only nil in some unit tests
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f.connectionManager.trafficTimer.Add(hostinfo.localIndexId, f.connectionManager.checkInterval)
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}
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@@ -759,6 +757,64 @@ func (i *HostInfo) TryPromoteBest(preferredRanges []netip.Prefix, ifce *Interfac
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}
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}
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// Bits within HostInfo.state. Everything above stateEpochShift is the rebind epoch.
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const (
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stateIn uint32 = 1 << iota
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stateOut
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statePendingDeletion
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stateFlags = stateIn | stateOut | statePendingDeletion
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stateEpochShift = 3
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)
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// markIn records inbound traffic. Reading first keeps the cache line shared on the common path, where the bit
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// is already set.
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func (i *HostInfo) markIn() {
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if i.state.Load()&stateIn == 0 {
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i.state.Or(stateIn)
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}
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}
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// markOut records that we sent on this tunnel under the given rebind epoch. It reports whether the epoch moved
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// since our last send, which means the local network changed and we want the far side to punch at us again.
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// The common path is a single load that matches and returns.
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func (i *HostInfo) markOut(epoch uint32) bool {
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e := epoch << stateEpochShift
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for {
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old := i.state.Load()
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if old&stateOut != 0 && old&^stateFlags == e {
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return false
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}
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if i.state.CompareAndSwap(old, old&stateFlags|stateOut|e) {
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return old&^stateFlags != e
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}
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}
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}
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// sentSinceCheck reports whether anything has been sent since the connection manager last looked.
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func (i *HostInfo) sentSinceCheck() bool {
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return i.state.Load()&stateOut != 0
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}
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// takeTraffic clears both traffic bits, leaving the epoch alone, and reports what they were.
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func (i *HostInfo) takeTraffic() (in bool, out bool) {
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old := i.state.And(^(stateIn | stateOut))
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return old&stateIn != 0, old&stateOut != 0
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}
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func (i *HostInfo) setPendingDeletion(v bool) {
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if v {
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i.state.Or(statePendingDeletion)
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} else {
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i.state.And(^statePendingDeletion)
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}
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}
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func (i *HostInfo) isPendingDeletion() bool {
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return i.state.Load()&statePendingDeletion != 0
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}
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func (i *HostInfo) GetCert() *cert.CachedCertificate {
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if i.ConnectionState != nil {
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return i.ConnectionState.peerCert
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