don't send recv errors for packets outside the connection window anymore (#1463)

* don't send recv errors for packets outside the connection window anymore

* Pull in fix from #1459, add my opinion on maxRecvError

* remove recv_error counter entirely
This commit is contained in:
Jack Doan
2025-09-03 11:52:52 -05:00
committed by GitHub
parent 5cff83b282
commit 4bea299265
2 changed files with 9 additions and 21 deletions

View File

@@ -254,16 +254,18 @@ func (f *Interface) handleHostRoaming(hostinfo *HostInfo, udpAddr netip.AddrPort
}
// handleEncrypted returns true if a packet should be processed, false otherwise
func (f *Interface) handleEncrypted(ci *ConnectionState, addr netip.AddrPort, h *header.H) bool {
// If connectionstate exists and the replay protector allows, process packet
// Else, send recv errors for 300 seconds after a restart to allow fast reconnection.
if ci == nil || !ci.window.Check(f.l, h.MessageCounter) {
// If connectionstate does not exist, send a recv error, if possible, to encourage a fast reconnect
if ci == nil {
if addr.IsValid() {
f.maybeSendRecvError(addr, h.RemoteIndex)
return false
} else {
return false
}
return false
}
// If the window check fails, refuse to process the packet, but don't send a recv error
if !ci.window.Check(f.l, h.MessageCounter) {
return false
}
return true
@@ -537,10 +539,6 @@ func (f *Interface) handleRecvError(addr netip.AddrPort, h *header.H) {
return
}
if !hostinfo.RecvErrorExceeded() {
return
}
if hostinfo.remote.IsValid() && hostinfo.remote != addr {
f.l.Infoln("Someone spoofing recv_errors? ", addr, hostinfo.remote)
return