udp: Add opt-in ordered staged receive processing

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JackDoan committed 2026-10-15 16:03:49 -05:00
1 parent 94372f4f51
commit 4d6f757d1f
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package nebula
import (
"encoding/binary"
"net/netip"
"time"
"github.com/rcrowley/go-metrics"
"github.com/slackhq/nebula/header"
"github.com/slackhq/nebula/udp"
)
// handoffConn is a udp conn that can hand each received batch over. The callback returns replacement buffers with
// the same count and at least the same lengths.
type handoffConn interface {
ListenOutHandoff(udp.EncReader, func([][]byte) [][]byte) error
}
const stagedRxSlots = 6
const rxChunkMin = 16
// rxItem is one received packet. A data packet for an established tunnel has ci set; out and err are written by
// whoever decrypts it.
type rxItem struct {
packet []byte
hostinfo *HostInfo
ci *ConnectionState
counter uint64
via netip.AddrPort
out []byte
err error
}
// rxChunk is a contiguous run of a batch's items for one worker to decrypt.
type rxChunk struct {
items []rxItem
done chan struct{}
}
func (c *rxChunk) run(nb []byte) {
decryptRxItems(c.items, nb)
c.done <- struct{}{}
}
// decryptRxItems decrypts the data packets among items in place. The replay window is left to the ordered stage, as
// are packets without a tunnel and the known replays precheck marked.
func decryptRxItems(items []rxItem, nb []byte) {
for i := range items {
it := &items[i]
if it.ci == nil || it.err != nil {
continue
}
it.out, it.err = it.ci.decryptPacket(it.counter, it.packet, nb)
}
}
// rxBatch is one recvmmsg batch moving through the staged receive pipeline.
type rxBatch struct {
// items is every packet of the batch in arrival order. Data packets are decrypted by a worker; anything else is
// handled whole by the writer, in its place.
items []rxItem
data int
// bufs is the set of recvmmsg buffers the items point into, owned by the batch from handoff until it is reused.
bufs [][]byte
// chunks are the decrypt jobs, nChunks of them in use. With none the writer decrypts the batch itself.
chunks []rxChunk
nChunks int
}
func (b *rxBatch) reset() {
clear(b.items)
b.items = b.items[:0]
b.data = 0
for i := range b.nChunks {
b.chunks[i].items = nil
}
b.nChunks = 0
}
// stagedRx is the staged receive pipeline of one udp listener. deliver and handoff run on the listener goroutine.
type stagedRx struct {
f *Interface
q int
pool *flowPool
// h and hostmapCache are the listener's own. wrxc is the commit context: the writer's, or the listener's while
// nothing is in flight.
h *header.H
hostmapCache map[uint32]*HostInfo
wrxc *rxContext
started time.Time
cur *rxBatch
free []*rxBatch
ordered chan *rxBatch
returned chan *rxBatch
inFlight int
writerDone chan struct{}
readBusy, decryptBusy, writeBusy metrics.Counter
metricBatches metrics.Counter
metricInline metrics.Counter
}
func newStagedRx(f *Interface, q int, wrxc *rxContext) *stagedRx {
p := &stagedRx{
f: f,
q: q,
h: &header.H{},
hostmapCache: map[uint32]*HostInfo{},
wrxc: wrxc,
ordered: make(chan *rxBatch, stagedRxSlots),
returned: make(chan *rxBatch, stagedRxSlots),
writerDone: make(chan struct{}),
readBusy: stageBusy("rx_read", q),
decryptBusy: stageBusy("rx_decrypt", q),
writeBusy: stageBusy("rx_write", q),
metricBatches: metrics.GetOrRegisterCounter("flow.rx.batches", nil),
metricInline: metrics.GetOrRegisterCounter("flow.rx.inline", nil),
}
workers := f.staged.workers
p.pool = newFlowPool(workers, stagedRxSlots*2*workers, p.decryptBusy)
for range stagedRxSlots {
// Two chunks per worker, so the writer can start committing while the workers are still on the rest
b := &rxBatch{items: make([]rxItem, 0, 256), chunks: make([]rxChunk, 2*workers)}
for i := range b.chunks {
b.chunks[i].done = make(chan struct{}, 1)
}
p.free = append(p.free, b)
}
p.cur = p.free[len(p.free)-1]
p.free = p.free[:len(p.free)-1]
go p.writer()
return p
}
// listen runs the conn's receive loop through the pipeline until it fails, then drains the pipeline. The conn hands
// its buffers over, so a batch moves between stages without a copy.
func (p *stagedRx) listen(li handoffConn) error {
defer p.close()
return li.ListenOutHandoff(p.deliver, p.handoff)
}
// deliver is the listener's per-packet work: classify the packet and add it to the current batch. Nothing here
// decrypts or touches the tun.
func (p *stagedRx) deliver(via netip.AddrPort, packet []byte) {
if p.started.IsZero() {
p.started = time.Now()
}
b := p.cur
it := rxItem{packet: packet, via: via}
p.classify(&it)
if it.ci != nil {
b.data++
}
b.items = append(b.items, it)
}
// classify fills in the tunnel for a plain data packet of an established, non-relayed tunnel, leaving anything else
// for the writer to handle whole. The replay pre-check waits for the end of the batch, see precheck.
func (p *stagedRx) classify(it *rxItem) {
f := p.f
h := p.h
packet := it.packet
if h.Parse(packet) != nil || h.Version != header.Version || h.Type != header.Message || h.Subtype != header.MessageNone {
return
}
if f.myVpnNetworksTable.Contains(it.via.Addr()) {
return
}
hostinfo := f.hostMap.QueryIndexCached(h.RemoteIndex, p.hostmapCache)
if hostinfo == nil || hostinfo.ConnectionState == nil {
return
}
ci := hostinfo.ConnectionState
if len(packet) < header.Len+ci.dKey.Overhead() {
return
}
it.hostinfo, it.ci, it.counter = hostinfo, ci, h.MessageCounter
}
// precheck marks obvious replays before anything decrypts them, like ConnectionState.Decrypt does, taking each
// tunnel's lock once per run of its packets rather than once per packet: the writer takes the same lock for its
// window updates, from another core. The writer checks again when it commits. The window only moves forward in
// between, so a stale check here can only let a replay through to that second check. Marked packets keep their
// place: an earlier RecvError may delete their tunnel, and inline receive then replies with a RecvError rather than
// dropping a replay.
func (p *stagedRx) precheck(b *rxBatch) {
f := p.f
items := b.items
for i := 0; i < len(items); {
ci := items[i].ci
if ci == nil {
i++
continue
}
ci.decryptLock.Lock()
for ; i < len(items) && items[i].ci == ci; i++ {
if ci.window.Check(f.l, items[i].counter) {
continue
}
b.data--
items[i].err = ErrAlreadySeen
}
ci.decryptLock.Unlock()
}
}
// handoff ends a batch: the batch takes bufs, and the conn reads the next batch into the buffers of the next free
// batch.
func (p *stagedRx) handoff(bufs [][]byte) [][]byte {
p.cur.bufs = bufs
p.endBatch()
if !p.started.IsZero() {
p.readBusy.Inc(int64(time.Since(p.started)))
p.started = time.Time{}
}
b := p.cur
if len(b.bufs) != len(bufs) || len(b.bufs[0]) < len(bufs[0]) {
b.bufs = make([][]byte, len(bufs))
for i := range b.bufs {
b.bufs[i] = make([]byte, len(bufs[0]))
}
}
return b.bufs
}
// endBatch hands the batch to the workers and the ordered writer, then takes a free batch.
func (p *stagedRx) endBatch() {
clear(p.hostmapCache)
p.reap()
b := p.cur
p.precheck(b)
n := len(b.items)
if n == 0 {
b.reset()
return
}
if p.inFlight == 0 && n < p.f.staged.inlineBelow {
// The writer is idle with nothing in flight, so the listener may commit with its context and flush the tun
p.metricInline.Inc(1)
p.process(b, p.wrxc)
b.reset()
return
}
parts := min(len(b.chunks), b.data/rxChunkMin)
p.metricBatches.Inc(1)
if parts > 0 {
size := (n + parts - 1) / parts
for off := 0; off < n; off += size {
c := &b.chunks[b.nChunks]
c.items = b.items[off:min(off+size, n)]
b.nChunks++
}
}
// The jobs go out before the batch does: once the writer has it, it may finish and reset it at any moment
for i := range b.nChunks {
p.pool.jobs <- &b.chunks[i]
}
p.inFlight++
p.ordered <- b
if len(p.free) == 0 {
// Every batch is in flight, wait for the writer: the socket buffer absorbs the backlog meanwhile. The wait is
// downstream backpressure, not listener busy time.
t := time.Now()
p.release(<-p.returned)
p.started = p.started.Add(time.Since(t))
}
p.cur = p.free[len(p.free)-1]
p.free = p.free[:len(p.free)-1]
}
// reap takes back every batch the writer has finished with, without waiting.
func (p *stagedRx) reap() {
for {
select {
case b := <-p.returned:
p.release(b)
default:
return
}
}
}
func (p *stagedRx) release(b *rxBatch) {
p.inFlight--
p.free = append(p.free, b)
}
// process is the ordered stage for one batch: decrypt whatever no worker is decrypting, commit every item in arrival
// order, and flush the tun batcher. It reports how long it waited on workers.
func (p *stagedRx) process(b *rxBatch, rxc *rxContext) time.Duration {
var waited time.Duration
if b.nChunks == 0 {
decryptRxItems(b.items, rxc.nb)
p.commit(b.items, rxc)
} else {
// Commit chunk by chunk, so the commit overlaps the workers still on later chunks
for i := range b.nChunks {
c := &b.chunks[i]
select {
case <-c.done:
default:
t := time.Now()
<-c.done
waited += time.Since(t)
}
p.commit(c.items, rxc)
}
}
p.f.flushOutside(rxc)
return waited
}
// commit runs the ordered stage over items in arrival order. A non-data packet goes through readOutsidePackets in
// its place, a run of data packets on one tunnel through commitRun.
func (p *stagedRx) commit(items []rxItem, rxc *rxContext) {
for i := 0; i < len(items); {
ci := items[i].ci
if ci == nil {
p.f.readOutsidePackets(ViaSender{UdpAddr: items[i].via}, items[i].packet, rxc)
i++
continue
}
j := i + 1
for j < len(items) && items[j].ci == ci {
j++
}
p.commitRun(items[i:j], rxc)
i = j
}
}
// commitRun commits a run of decrypted data packets on one tunnel. The window updates go first, under one lock, then
// the rest; handling a data packet never touches the window, so that is the same as one packet at a time.
func (p *stagedRx) commitRun(run []rxItem, rxc *rxContext) {
f := p.f
ci := run[0].ci
// Classification is speculative: earlier control packets may have removed this tunnel. Resolve it through the
// writer's batch-local cache, exactly where inline processing would, before touching replay state.
index := binary.BigEndian.Uint32(run[0].packet[4:8])
hostinfo := f.hostMap.QueryIndexCached(index, rxc.hostmapCache)
if hostinfo != run[0].hostinfo || hostinfo.ConnectionState != ci {
if hostinfo == nil {
for i := range run {
f.maybeSendRecvError(run[i].via, index)
}
}
return
}
ci.decryptLock.Lock()
for i := range run {
// A packet that failed to decrypt does not touch the window, like ConnectionState.Decrypt
if run[i].err == nil && !ci.window.Update(f.l, run[i].counter) {
run[i].err = ErrAlreadySeen
}
}
ci.decryptLock.Unlock()
for i := range run {
it := &run[i]
if f.finishOutsideDecrypt(it.hostinfo, ViaSender{UdpAddr: it.via}, it.counter, it.err) {
f.handleOutsideMessagePacket(it.hostinfo, it.counter, it.out, rxc)
}
}
}
// writer is the ordered receive stage: window, firewall, coalescer and tun write, one batch at a time in arrival
// order.
func (p *stagedRx) writer() {
defer close(p.writerDone)
for b := range p.ordered {
if p.f.closed.Load() {
// The tun is going away, a write would only log errors. Still wait out the workers on the batch.
for i := range b.nChunks {
<-b.chunks[i].done
}
} else {
t := time.Now()
waited := p.process(b, p.wrxc)
p.writeBusy.Inc(int64(time.Since(t) - waited))
}
b.reset()
p.returned <- b
}
}
// close commits anything still in flight, in order, and stops the writer and the workers.
func (p *stagedRx) close() {
if len(p.cur.items) > 0 {
p.endBatch()
}
close(p.ordered)
<-p.writerDone
p.pool.close()
}