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https://github.com/slackhq/nebula.git
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udp: Add opt-in ordered staged receive processing
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@@ -0,0 +1,398 @@
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package nebula
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import (
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"encoding/binary"
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"net/netip"
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"time"
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"github.com/rcrowley/go-metrics"
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"github.com/slackhq/nebula/header"
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"github.com/slackhq/nebula/udp"
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)
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// handoffConn is a udp conn that can hand each received batch over. The callback returns replacement buffers with
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// the same count and at least the same lengths.
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type handoffConn interface {
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ListenOutHandoff(udp.EncReader, func([][]byte) [][]byte) error
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}
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const stagedRxSlots = 6
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const rxChunkMin = 16
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// rxItem is one received packet. A data packet for an established tunnel has ci set; out and err are written by
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// whoever decrypts it.
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type rxItem struct {
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packet []byte
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hostinfo *HostInfo
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ci *ConnectionState
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counter uint64
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via netip.AddrPort
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out []byte
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err error
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}
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// rxChunk is a contiguous run of a batch's items for one worker to decrypt.
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type rxChunk struct {
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items []rxItem
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done chan struct{}
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}
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func (c *rxChunk) run(nb []byte) {
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decryptRxItems(c.items, nb)
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c.done <- struct{}{}
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}
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// decryptRxItems decrypts the data packets among items in place. The replay window is left to the ordered stage, as
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// are packets without a tunnel and the known replays precheck marked.
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func decryptRxItems(items []rxItem, nb []byte) {
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for i := range items {
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it := &items[i]
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if it.ci == nil || it.err != nil {
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continue
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}
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it.out, it.err = it.ci.decryptPacket(it.counter, it.packet, nb)
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}
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}
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// rxBatch is one recvmmsg batch moving through the staged receive pipeline.
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type rxBatch struct {
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// items is every packet of the batch in arrival order. Data packets are decrypted by a worker; anything else is
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// handled whole by the writer, in its place.
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items []rxItem
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data int
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// bufs is the set of recvmmsg buffers the items point into, owned by the batch from handoff until it is reused.
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bufs [][]byte
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// chunks are the decrypt jobs, nChunks of them in use. With none the writer decrypts the batch itself.
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chunks []rxChunk
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nChunks int
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}
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func (b *rxBatch) reset() {
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clear(b.items)
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b.items = b.items[:0]
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b.data = 0
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for i := range b.nChunks {
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b.chunks[i].items = nil
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}
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b.nChunks = 0
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}
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// stagedRx is the staged receive pipeline of one udp listener. deliver and handoff run on the listener goroutine.
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type stagedRx struct {
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f *Interface
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q int
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pool *flowPool
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// h and hostmapCache are the listener's own. wrxc is the commit context: the writer's, or the listener's while
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// nothing is in flight.
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h *header.H
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hostmapCache map[uint32]*HostInfo
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wrxc *rxContext
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started time.Time
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cur *rxBatch
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free []*rxBatch
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ordered chan *rxBatch
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returned chan *rxBatch
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inFlight int
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writerDone chan struct{}
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readBusy, decryptBusy, writeBusy metrics.Counter
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metricBatches metrics.Counter
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metricInline metrics.Counter
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}
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func newStagedRx(f *Interface, q int, wrxc *rxContext) *stagedRx {
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p := &stagedRx{
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f: f,
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q: q,
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h: &header.H{},
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hostmapCache: map[uint32]*HostInfo{},
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wrxc: wrxc,
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ordered: make(chan *rxBatch, stagedRxSlots),
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returned: make(chan *rxBatch, stagedRxSlots),
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writerDone: make(chan struct{}),
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readBusy: stageBusy("rx_read", q),
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decryptBusy: stageBusy("rx_decrypt", q),
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writeBusy: stageBusy("rx_write", q),
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metricBatches: metrics.GetOrRegisterCounter("flow.rx.batches", nil),
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metricInline: metrics.GetOrRegisterCounter("flow.rx.inline", nil),
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}
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workers := f.staged.workers
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p.pool = newFlowPool(workers, stagedRxSlots*2*workers, p.decryptBusy)
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for range stagedRxSlots {
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// Two chunks per worker, so the writer can start committing while the workers are still on the rest
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b := &rxBatch{items: make([]rxItem, 0, 256), chunks: make([]rxChunk, 2*workers)}
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for i := range b.chunks {
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b.chunks[i].done = make(chan struct{}, 1)
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}
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p.free = append(p.free, b)
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}
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p.cur = p.free[len(p.free)-1]
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p.free = p.free[:len(p.free)-1]
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go p.writer()
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return p
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}
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// listen runs the conn's receive loop through the pipeline until it fails, then drains the pipeline. The conn hands
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// its buffers over, so a batch moves between stages without a copy.
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func (p *stagedRx) listen(li handoffConn) error {
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defer p.close()
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return li.ListenOutHandoff(p.deliver, p.handoff)
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}
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// deliver is the listener's per-packet work: classify the packet and add it to the current batch. Nothing here
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// decrypts or touches the tun.
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func (p *stagedRx) deliver(via netip.AddrPort, packet []byte) {
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if p.started.IsZero() {
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p.started = time.Now()
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}
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b := p.cur
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it := rxItem{packet: packet, via: via}
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p.classify(&it)
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if it.ci != nil {
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b.data++
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}
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b.items = append(b.items, it)
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}
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// classify fills in the tunnel for a plain data packet of an established, non-relayed tunnel, leaving anything else
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// for the writer to handle whole. The replay pre-check waits for the end of the batch, see precheck.
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func (p *stagedRx) classify(it *rxItem) {
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f := p.f
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h := p.h
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packet := it.packet
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if h.Parse(packet) != nil || h.Version != header.Version || h.Type != header.Message || h.Subtype != header.MessageNone {
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return
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}
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if f.myVpnNetworksTable.Contains(it.via.Addr()) {
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return
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}
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hostinfo := f.hostMap.QueryIndexCached(h.RemoteIndex, p.hostmapCache)
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if hostinfo == nil || hostinfo.ConnectionState == nil {
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return
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}
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ci := hostinfo.ConnectionState
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if len(packet) < header.Len+ci.dKey.Overhead() {
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return
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}
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it.hostinfo, it.ci, it.counter = hostinfo, ci, h.MessageCounter
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}
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// precheck marks obvious replays before anything decrypts them, like ConnectionState.Decrypt does, taking each
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// tunnel's lock once per run of its packets rather than once per packet: the writer takes the same lock for its
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// window updates, from another core. The writer checks again when it commits. The window only moves forward in
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// between, so a stale check here can only let a replay through to that second check. Marked packets keep their
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// place: an earlier RecvError may delete their tunnel, and inline receive then replies with a RecvError rather than
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// dropping a replay.
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func (p *stagedRx) precheck(b *rxBatch) {
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f := p.f
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items := b.items
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for i := 0; i < len(items); {
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ci := items[i].ci
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if ci == nil {
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i++
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continue
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}
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ci.decryptLock.Lock()
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for ; i < len(items) && items[i].ci == ci; i++ {
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if ci.window.Check(f.l, items[i].counter) {
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continue
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}
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b.data--
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items[i].err = ErrAlreadySeen
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}
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ci.decryptLock.Unlock()
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}
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}
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// handoff ends a batch: the batch takes bufs, and the conn reads the next batch into the buffers of the next free
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// batch.
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func (p *stagedRx) handoff(bufs [][]byte) [][]byte {
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p.cur.bufs = bufs
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p.endBatch()
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if !p.started.IsZero() {
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p.readBusy.Inc(int64(time.Since(p.started)))
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p.started = time.Time{}
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}
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b := p.cur
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if len(b.bufs) != len(bufs) || len(b.bufs[0]) < len(bufs[0]) {
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b.bufs = make([][]byte, len(bufs))
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for i := range b.bufs {
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b.bufs[i] = make([]byte, len(bufs[0]))
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}
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}
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return b.bufs
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}
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// endBatch hands the batch to the workers and the ordered writer, then takes a free batch.
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func (p *stagedRx) endBatch() {
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clear(p.hostmapCache)
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p.reap()
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b := p.cur
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p.precheck(b)
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n := len(b.items)
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if n == 0 {
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b.reset()
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return
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}
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if p.inFlight == 0 && n < p.f.staged.inlineBelow {
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// The writer is idle with nothing in flight, so the listener may commit with its context and flush the tun
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p.metricInline.Inc(1)
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p.process(b, p.wrxc)
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b.reset()
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return
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}
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parts := min(len(b.chunks), b.data/rxChunkMin)
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p.metricBatches.Inc(1)
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if parts > 0 {
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size := (n + parts - 1) / parts
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for off := 0; off < n; off += size {
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c := &b.chunks[b.nChunks]
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c.items = b.items[off:min(off+size, n)]
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b.nChunks++
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}
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}
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// The jobs go out before the batch does: once the writer has it, it may finish and reset it at any moment
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for i := range b.nChunks {
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p.pool.jobs <- &b.chunks[i]
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}
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p.inFlight++
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p.ordered <- b
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if len(p.free) == 0 {
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// Every batch is in flight, wait for the writer: the socket buffer absorbs the backlog meanwhile. The wait is
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// downstream backpressure, not listener busy time.
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t := time.Now()
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p.release(<-p.returned)
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p.started = p.started.Add(time.Since(t))
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}
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p.cur = p.free[len(p.free)-1]
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p.free = p.free[:len(p.free)-1]
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}
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// reap takes back every batch the writer has finished with, without waiting.
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func (p *stagedRx) reap() {
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for {
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select {
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case b := <-p.returned:
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p.release(b)
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default:
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return
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}
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}
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}
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func (p *stagedRx) release(b *rxBatch) {
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p.inFlight--
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p.free = append(p.free, b)
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}
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// process is the ordered stage for one batch: decrypt whatever no worker is decrypting, commit every item in arrival
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// order, and flush the tun batcher. It reports how long it waited on workers.
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func (p *stagedRx) process(b *rxBatch, rxc *rxContext) time.Duration {
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var waited time.Duration
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if b.nChunks == 0 {
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decryptRxItems(b.items, rxc.nb)
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p.commit(b.items, rxc)
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} else {
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// Commit chunk by chunk, so the commit overlaps the workers still on later chunks
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for i := range b.nChunks {
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c := &b.chunks[i]
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select {
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case <-c.done:
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default:
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t := time.Now()
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<-c.done
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waited += time.Since(t)
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}
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p.commit(c.items, rxc)
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}
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}
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p.f.flushOutside(rxc)
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return waited
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}
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// commit runs the ordered stage over items in arrival order. A non-data packet goes through readOutsidePackets in
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// its place, a run of data packets on one tunnel through commitRun.
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func (p *stagedRx) commit(items []rxItem, rxc *rxContext) {
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for i := 0; i < len(items); {
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ci := items[i].ci
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if ci == nil {
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p.f.readOutsidePackets(ViaSender{UdpAddr: items[i].via}, items[i].packet, rxc)
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i++
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continue
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}
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j := i + 1
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for j < len(items) && items[j].ci == ci {
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j++
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}
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p.commitRun(items[i:j], rxc)
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i = j
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}
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}
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// commitRun commits a run of decrypted data packets on one tunnel. The window updates go first, under one lock, then
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// the rest; handling a data packet never touches the window, so that is the same as one packet at a time.
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func (p *stagedRx) commitRun(run []rxItem, rxc *rxContext) {
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f := p.f
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ci := run[0].ci
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// Classification is speculative: earlier control packets may have removed this tunnel. Resolve it through the
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// writer's batch-local cache, exactly where inline processing would, before touching replay state.
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index := binary.BigEndian.Uint32(run[0].packet[4:8])
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hostinfo := f.hostMap.QueryIndexCached(index, rxc.hostmapCache)
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if hostinfo != run[0].hostinfo || hostinfo.ConnectionState != ci {
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if hostinfo == nil {
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for i := range run {
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f.maybeSendRecvError(run[i].via, index)
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}
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}
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return
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}
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ci.decryptLock.Lock()
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for i := range run {
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// A packet that failed to decrypt does not touch the window, like ConnectionState.Decrypt
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if run[i].err == nil && !ci.window.Update(f.l, run[i].counter) {
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run[i].err = ErrAlreadySeen
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}
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}
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ci.decryptLock.Unlock()
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for i := range run {
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it := &run[i]
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if f.finishOutsideDecrypt(it.hostinfo, ViaSender{UdpAddr: it.via}, it.counter, it.err) {
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f.handleOutsideMessagePacket(it.hostinfo, it.counter, it.out, rxc)
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}
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}
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}
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// writer is the ordered receive stage: window, firewall, coalescer and tun write, one batch at a time in arrival
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// order.
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func (p *stagedRx) writer() {
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defer close(p.writerDone)
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for b := range p.ordered {
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if p.f.closed.Load() {
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// The tun is going away, a write would only log errors. Still wait out the workers on the batch.
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for i := range b.nChunks {
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<-b.chunks[i].done
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}
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} else {
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t := time.Now()
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waited := p.process(b, p.wrxc)
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p.writeBusy.Inc(int64(time.Since(t) - waited))
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}
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b.reset()
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p.returned <- b
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}
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}
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// close commits anything still in flight, in order, and stops the writer and the workers.
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func (p *stagedRx) close() {
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if len(p.cur.items) > 0 {
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p.endBatch()
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}
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close(p.ordered)
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<-p.writerDone
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p.pool.close()
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}
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