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Add a simple rate limiter with a helper to use it in logging (#1915)
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@@ -0,0 +1,91 @@
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package ratelimit
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import (
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"fmt"
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"math"
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"sync/atomic"
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"time"
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)
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// Limiter is a token bucket: `burst` calls are allowed at once, then one more per `every`.
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// It counts the calls it denies and hands that count to the next allowed call.
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//
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// The budget belongs to the Limiter instance.
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// Every Allow that returns true spends from it, whatever the caller then does.
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//
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// Time follows Go's monotonic clock.
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//
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// Create one Limiter for each thing you want to limit,
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// sharing one between unrelated events lets the noisy one starve the quiet one.
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//
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// Check Allow before doing the work being limited, so a denied call stays cheap:
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//
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// if denied, ok := probeLimiter.Allow(); ok {
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// sendProbe()
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// probesDenied.Inc(int64(denied))
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// }
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//
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// For log lines use logging.RateLimited, which attaches the denied count to the logger as "suppressed".
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type Limiter struct {
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every int64
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slack int64
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tat atomic.Int64
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denied atomic.Uint64
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}
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// maxSpan bounds `burst` * `every` to half of int64, leaving the other half for process uptime so the bucket
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// math can't overflow.
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const maxSpan = math.MaxInt64 / 2
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// New returns a Limiter allowing `burst` calls at once and one more per `every`.
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// A `burst` under 1 is 1, and an `every` of 0 or less never limits.
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// It returns an error if `burst` * `every` is over about 146 years.
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func New(burst int, every time.Duration) (*Limiter, error) {
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l := &Limiter{}
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if every > 0 {
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burst = max(burst, 1)
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if int64(burst) > maxSpan/int64(every) {
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return nil, fmt.Errorf("ratelimit: burst %d * every %v is too long", burst, every)
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}
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l.every = int64(every)
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l.slack = int64(burst-1) * l.every
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}
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return l, nil
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}
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var monoStart = time.Now()
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func monoNow() int64 { return int64(time.Since(monoStart)) }
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// Allow reports whether this call is allowed.
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// If a token is available it spends it and returns the calls denied since the last allowed one, and true.
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// Otherwise it returns 0 and false, and counts the denial.
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// A nil Limiter allows everything.
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func (l *Limiter) Allow() (uint64, bool) {
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if l == nil {
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return 0, true
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}
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return l.allow(monoNow())
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}
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// allow is Allow at a given monotonic time.
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func (l *Limiter) allow(now int64) (uint64, bool) {
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// Concurrent Allow calls read the clock before racing for the bucket, so one can see a time another already spent
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// past and be denied. An unlimited Limiter must never deny, so it skips the bucket.
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if l.every == 0 {
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return 0, true
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}
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for {
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tat := l.tat.Load()
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next := max(tat, now)
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if next-now > l.slack {
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l.denied.Add(1)
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return 0, false
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}
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if l.tat.CompareAndSwap(tat, next+l.every) {
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return l.denied.Swap(0), true
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}
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}
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}
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@@ -0,0 +1,264 @@
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package ratelimit
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import (
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"math"
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"sync"
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"sync/atomic"
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"testing"
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"time"
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)
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func mustLimiter(t testing.TB, burst int, every time.Duration) *Limiter {
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t.Helper()
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l, err := New(burst, every)
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if err != nil {
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t.Fatal(err)
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}
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return l
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}
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func TestLimiterBurstAndRefill(t *testing.T) {
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l, now := mustLimiter(t, 3, time.Second), int64(0)
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for i := 0; i < 3; i++ {
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if n, ok := l.allow(now); !ok || n != 0 {
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t.Fatalf("burst line %d: ok=%v denied=%d", i, ok, n)
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}
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}
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for i := 0; i < 5; i++ {
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if _, ok := l.allow(now); ok {
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t.Fatalf("line %d past the burst logged", i)
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}
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}
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now += int64(time.Second)
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if n, ok := l.allow(now); !ok || n != 5 {
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t.Fatalf("after one refill: ok=%v denied=%d, want true 5", ok, n)
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}
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if _, ok := l.allow(now); ok {
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t.Fatal("one refill earned more than one line")
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}
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// A long quiet spell refills to burst, not past it, and the count reported above does not carry over.
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now += int64(time.Hour)
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for i, want := range []uint64{1, 0, 0} {
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if n, ok := l.allow(now); !ok || n != want {
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t.Fatalf("refilled line %d: ok=%v denied=%d, want true %d", i, ok, n, want)
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}
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}
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if _, ok := l.allow(now); ok {
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t.Fatal("bucket refilled past burst")
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}
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}
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func TestLimiterBounds(t *testing.T) {
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for _, every := range []time.Duration{0, -time.Second} {
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l := mustLimiter(t, 1, every)
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for i := 0; i < 100; i++ {
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if _, ok := l.allow(0); !ok {
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t.Fatalf("every=%v limited line %d", every, i)
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}
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}
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}
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l := mustLimiter(t, 0, time.Second)
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if _, ok := l.allow(0); !ok {
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t.Fatal("burst 0 should allow one line")
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}
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if _, ok := l.allow(0); ok {
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t.Fatal("burst 0 should allow only one line")
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}
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}
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func TestLimiterOverflow(t *testing.T) {
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for _, c := range []struct {
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burst int
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every time.Duration
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}{
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{math.MaxInt, time.Second},
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{1, math.MaxInt64},
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{2, maxSpan/2 + 1},
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} {
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if _, err := New(c.burst, c.every); err == nil {
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t.Fatalf("burst %d every %d should not fit", c.burst, c.every)
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}
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}
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l := mustLimiter(t, 2, maxSpan/2)
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for i := 0; i < 2; i++ {
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if _, ok := l.allow(0); !ok {
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t.Fatalf("the largest span should allow its burst, denied call %d", i)
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}
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}
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if _, ok := l.allow(0); ok {
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t.Fatal("the largest span allowed past its burst")
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}
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}
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// Concurrent callers read the clock at slightly different times, which must not limit a Limiter that never limits.
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func TestLimiterUnlimitedConcurrent(t *testing.T) {
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l := mustLimiter(t, 1, 0)
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var denied atomic.Int64
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var wg sync.WaitGroup
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for i := 0; i < 16; i++ {
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wg.Add(1)
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go func() {
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defer wg.Done()
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for j := 0; j < 10000; j++ {
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if _, ok := l.Allow(); !ok {
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denied.Add(1)
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}
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}
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}()
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}
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wg.Wait()
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if got := denied.Load(); got != 0 {
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t.Fatalf("denied %d lines", got)
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}
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}
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func TestLimiterNil(t *testing.T) {
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var l *Limiter
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for i := 0; i < 10; i++ {
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if _, ok := l.Allow(); !ok {
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t.Fatal("nil limiter limited")
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}
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}
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}
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func TestLimiterConcurrent(t *testing.T) {
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l := mustLimiter(t, 10, time.Hour)
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var allowed atomic.Int64
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var reported atomic.Uint64
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var wg sync.WaitGroup
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for i := 0; i < 16; i++ {
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wg.Add(1)
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go func() {
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defer wg.Done()
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for j := 0; j < 1000; j++ {
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if n, ok := l.allow(0); ok {
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allowed.Add(1)
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reported.Add(n)
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}
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}
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}()
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}
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wg.Wait()
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if got := allowed.Load(); got != 10 {
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t.Fatalf("allowed %d lines, want the burst of 10", got)
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}
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// An allowed call that lands after some denials reports them, so the rest are still pending.
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if got := reported.Load() + l.denied.Load(); got != 16*1000-10 {
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t.Fatalf("denied %d, want %d", got, 16*1000-10)
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}
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}
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func BenchmarkAllowAllowed(b *testing.B) {
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l := mustLimiter(b, 1, time.Nanosecond)
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b.ReportAllocs()
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for i := 0; i < b.N; i++ {
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l.tat.Store(0)
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l.Allow()
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}
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}
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func BenchmarkAllowDenied(b *testing.B) {
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l := mustLimiter(b, 1, time.Hour)
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l.Allow()
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b.ReportAllocs()
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for i := 0; i < b.N; i++ {
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l.Allow()
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}
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}
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func BenchmarkAllowDeniedParallel(b *testing.B) {
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l := mustLimiter(b, 1, time.Hour)
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l.Allow()
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b.ReportAllocs()
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b.RunParallel(func(pb *testing.PB) {
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for pb.Next() {
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l.Allow()
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}
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})
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}
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// FuzzLimiter checks the bucket against its exact definition over arbitrary call timings.
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// A call is denied if and only if some allowed call a would leave too many calls for the time since a:
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// (allowed calls since a, plus this one) * every > burst * every + (now - a).
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// Every denied call must also be reported exactly once, by a later allowed call or still pending.
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func FuzzLimiter(f *testing.F) {
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f.Add(uint8(3), uint16(1000), []byte{0, 0, 0, 0, 16, 0, 0, 200, 1, 1, 1, 15, 17, 0})
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f.Add(uint8(1), uint16(1), []byte{0, 16, 15, 16, 0, 255, 0, 0})
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f.Fuzz(func(t *testing.T, burst uint8, everyUs uint16, steps []byte) {
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if len(steps) > 512 {
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steps = steps[:512]
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}
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b := int64(burst%16) + 1
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every := int64(everyUs%1000+1) * int64(time.Microsecond)
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l := mustLimiter(t, int(b), time.Duration(every))
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var now int64
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var allowedAt []int64
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var denied, reported uint64
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for _, s := range steps {
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// Each step advances by a sixteenth of every, so timings land on and around the refill.
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now += int64(s) * every / 16
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over := false
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for i, a := range allowedAt {
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if int64(len(allowedAt)-i+1)*every > b*every+now-a {
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over = true
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break
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}
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}
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n, ok := l.allow(now)
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if ok == over {
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t.Fatalf("at %d with %d allowed before: ok=%v, the definition says %v", now, len(allowedAt), ok, !over)
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}
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if !ok {
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denied++
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continue
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}
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reported += n
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allowedAt = append(allowedAt, now)
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}
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if got := reported + l.denied.Load(); got != denied {
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t.Fatalf("reported %d denied calls, made %d", got, denied)
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}
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})
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}
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// Concurrent callers on the real clock must account for every denied call exactly once.
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func TestLimiterDeniedConservedConcurrent(t *testing.T) {
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l := mustLimiter(t, 4, time.Microsecond)
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var denied, reported atomic.Uint64
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var wg sync.WaitGroup
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for i := 0; i < 16; i++ {
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wg.Add(1)
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go func() {
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defer wg.Done()
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for j := 0; j < 20000; j++ {
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if n, ok := l.Allow(); ok {
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reported.Add(n)
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} else {
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denied.Add(1)
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}
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}
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}()
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}
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wg.Wait()
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if denied.Load() == 0 {
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t.Fatal("nothing was denied, the test proves nothing")
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}
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if got := reported.Load() + l.denied.Load(); got != denied.Load() {
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t.Fatalf("reported %d denied calls, made %d", got, denied.Load())
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}
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}
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