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Add the identity command and serve it on an opt-in HTTP info API
Build slackhq/nebula#1821 ("who is this vpn address?" over a local HTTP+JSON socket) on the command registry, so the lookup is one command on every surface and the socket is one more local API. identity - `identity [-address <vpn addr>[:port]]`: no address reports this node; with one, this node or the peer behind an established tunnel - Certificate fields only: name, vpn addresses, networks, unsafe networks, groups, fingerprint, issuer, validity, cert version; a peer's fingerprint is the one nebula computed when it verified the cert - Port accepted and stripped, 4in6 unmapped, so a RemoteAddr passes straight through - No tunnel is a commands.NotFound; an empty -address is refused - Lighthouse TXT lookup shares the owner and peer lookups, keeps answering with the initiating certificate, and no longer panics without a default cert - Served on ssh and nebula ctl too Info API - Off until `local_api.info.enabled` with `socket` and optional quoted octal `socket_mode` (default "0600"); nothing derived - Serves commands declaring Command.Identity plus help; others 403 naming their surfaces. TestInfoAPISurface pins the set to identity - GET /v1 is the schema; GET /v1/<cmd>?<flag>=<value> runs one; body is the -json rendering via commands.Render; commands.PresentationFormat reads json/pretty from the query the way a line is read - 400 commands.ParamError, 403 commands.WithheldError (what Resolve now returns for a withheld name, so help and dispatch type-check it too), 404 NotFound or unknown, 500 Run error, refusal with no reason, or recovered panic with no detail; no redirects; every miss is JSON - listen takes a mode: bind under umask 0077 then chmod; "0660" plus a searchable dir opens it to a group - The chmod, at bind and on a mode-only reload, goes through chmodSocket, which never follows a link: a user who can write the socket's directory could otherwise swap the node for a link and have a root daemon put 0660 or 0666 on any file. Only a socket we own is chmoded. On linux the node is held open O_PATH|O_NOFOLLOW, checked by fstat, and chmoded through /proc/self/fd, so the check and the chmod land on one inode; fchmodat2 is the fallback without /proc. On darwin and the BSDs it is an Lstat check and fchmodat(AT_SYMLINK_NOFOLLOW). clearStale Lstats too, so a dangling link is refused rather than followed by bind on darwin - One endpoint type owns bind under mutex, bind-before-release move, context watch and stop/unlink; each server supplies what it serves - Reloadable through the same reconcile shape as the control socket: mode applied in place, unparsable section keeps what runs, control socket path refused by name - Wire returns Endpoints{Control, Info} with one Stop - Windows unsupported for now (a pipe has no mode); warned once Tests: identity lookups and shapes; API filter, status codes, panic recovery, socket mode, rebind, cancellation; config parsing incl. bare 0660; Wire transitions; e2e of two nebulas with the info API resolving the peer by address and port, through shared test.HTTPDo/HTTPGet helpers. Goldens gain identity. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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@@ -6,12 +6,12 @@ import (
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"log/slog"
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"math"
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"net"
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"runtime/debug"
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"strconv"
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"sync"
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"sync/atomic"
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"time"
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@@ -39,29 +39,19 @@ const (
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// Server serves a command registry over a local socket to the user who ran nebula.
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type Server struct {
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l *slog.Logger
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endpoint
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src *commands.Registry
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maxConns int
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slowAfter time.Duration
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mu sync.Mutex
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ln net.Listener
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path string
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running bool
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unwatch func() bool
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sem chan struct{}
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euid uint32
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// access is what the socket at path was bound with, so a reload that changes only
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// the group or the mode is applied without moving the socket.
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access Access
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// trustSocket is set while a group shares the socket. The kernel admitted the peer
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// through the socket's mode and group, which is the whole access control then, and
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// the peer check in serve stands aside: on unix it sees the peer's uid and primary
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// gid only, so it could not tell a member of the group from anyone else.
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// the peer check below stands aside: on unix it sees the peer's uid and primary gid
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// only, so it could not tell a member of the group from anyone else.
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trustSocket atomic.Bool
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}
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@@ -69,7 +59,7 @@ type Server struct {
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// registered on it after the server is built.
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func NewServer(l *slog.Logger, reg *commands.Registry) *Server {
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return &Server{
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l: l,
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endpoint: endpoint{l: l, name: "local control socket"},
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src: reg,
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maxConns: defaultMaxConns,
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slowAfter: defaultSlowAfter,
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@@ -80,23 +70,9 @@ func NewServer(l *slog.Logger, reg *commands.Registry) *Server {
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}
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// Rebind brings the server up at path, moves a running server there, and serves it until
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// Stop or ctx cancellation. It is the one way the server comes up, so Wire's first
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// attempt and its reload callback are the same call, and a server already serving path
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// is left as it is: Wire registers the callback before the first attempt, so a HUP that
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// lands between the two has the callback do the first bind, and the first attempt then
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// finds the socket it was about to create already up.
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//
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// The new socket is bound before the old one is given up: a bad path in a reloaded
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// config leaves the operator with the endpoint they already had rather than none.
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//
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// s.mu is held for the whole operation, bind included. Releasing it around listen would
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// let a Stop land in between, and this would then install a fresh listener on a server
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// that had just shut down, leaving a live socket on disk until the process exits. listen
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// does not take s.mu, so holding it costs the other methods one bind's wait, at most the
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// stale socket probe, once per reload.
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//
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// An error here is never fatal to the caller: nebula keeps forwarding packets without a
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// control endpoint, and the caller is expected to log and carry on.
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// Stop or ctx cancellation; endpoint.rebindLocked says what that promises. An error here
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// is never fatal to the caller: nebula keeps forwarding packets without a control
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// endpoint, and the caller is expected to log and carry on.
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func (s *Server) Rebind(ctx context.Context, path string, acc Access) error {
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s.mu.Lock()
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defer s.mu.Unlock()
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@@ -106,7 +82,14 @@ func (s *Server) Rebind(ctx context.Context, path string, acc Access) error {
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// arriving before a group's mode is set is refused by the kernel, and with a group
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// being taken away the peer check applies a moment before the mode tightens.
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prev := s.trustSocket.Swap(acc.shared())
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err := s.rebindLocked(ctx, path, acc)
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err := s.rebindLocked(ctx, path, acc, func(ln net.Listener) io.Closer {
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s.l.Info("Local control socket listening", "path", path, "access", acc.String())
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// Closing the listener, when it is given up, ends the accept loop on the
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// closed-listener error; in flight commands keep their connections, which stay
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// usable until they finish.
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go s.accept(ln, s.semaphore())
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return ln
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})
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if err != nil {
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// Whatever was serving still is, with the access it had.
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s.trustSocket.Store(prev)
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@@ -114,137 +97,9 @@ func (s *Server) Rebind(ctx context.Context, path string, acc Access) error {
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return err
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}
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func (s *Server) rebindLocked(ctx context.Context, path string, acc Access) error {
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reopening := false
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if s.running && s.path == path {
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if s.access == acc {
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return nil
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}
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// Only the access changed. On unix it is set on the socket in place; on windows
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// the descriptor is fixed when the pipe is created, so the pipe is created again.
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// The name cannot be held twice, so the old one goes first, and a bind that then
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// fails leaves the server down rather than on the access the operator asked to
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// change; that is reported.
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err := applyAccess(path, acc)
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if err == nil {
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s.access = acc
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s.l.Info("Changed the local control socket's access", "path", path, "access", acc.String())
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return nil
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}
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if !errors.Is(err, errReopenForAccess) {
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return fmt.Errorf("could not change the access of %s: %w", path, err)
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}
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reopening = true
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release(s.ln, s.path)
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s.ln, s.path, s.running, s.access = nil, "", false, Access{}
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}
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ln, err := listen(path, acc)
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if err != nil {
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if reopening {
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return fmt.Errorf("the local control socket was closed to change its access and could not be created again: %w", err)
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}
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return err
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}
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// A reload that arrives during shutdown must not bring the endpoint back. Stop is
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// not terminal (Rebind after Stop is allowed, and is how a server whose first bind
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// failed comes up), so running is no guide; the context is what shutdown cancels,
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// and it is checked here, while nothing else can change the server's state.
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if err := ctx.Err(); err != nil {
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release(ln, path)
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return fmt.Errorf("not starting the local control socket, nebula is shutting down: %w", err)
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}
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oldLn, oldPath := s.ln, s.path
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s.ln = ln
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s.path = path
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s.access = acc
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s.running = true
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sem := s.semaphore()
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s.watchLocked(ctx)
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// Stop accepting on the old listener. In flight commands keep their connections,
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// which stay usable until they finish. Its accept loop exits on the closed-listener
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// error, so it is gone as soon as this returns. oldPath differs from path whenever
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// oldLn is set: a running server on the same path returned above.
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if oldLn != nil {
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release(oldLn, oldPath)
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}
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s.l.Info("Local control socket listening", "path", path, "access", acc.String())
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go func() {
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s.accept(ln, sem)
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}()
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return nil
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}
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// watchLocked stops the server when ctx is cancelled. One watcher covers a run of the
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// server, from the first bind that succeeds until Stop: a daemon whose initial listen
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// failed and which later Rebinds onto a good path from a reloaded config still needs its
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// socket removed on shutdown, and a Rebind on a running server must not stack a second
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// watcher on the same ctx. Stop detaches the watcher, so a server started again
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// afterwards is watched on the ctx that started it, and the ctx of an earlier run no
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// longer reaches it whenever that one ends. Callers hold s.mu.
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func (s *Server) watchLocked(ctx context.Context) {
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if s.unwatch != nil {
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return
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}
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s.unwatch = context.AfterFunc(ctx, s.Stop)
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}
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// Path returns the socket path currently being served, or "" when stopped.
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func (s *Server) Path() string {
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s.mu.Lock()
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defer s.mu.Unlock()
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return s.path
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}
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// Stop closes the listener and removes the socket. In flight commands are allowed to
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// finish; Stop does not wait for them.
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//
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// The whole of it runs under s.mu, listener and socket included, so a Rebind cannot land
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// between the state change and the close and find a path that is still bound by the
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// listener it is replacing.
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func (s *Server) Stop() {
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s.mu.Lock()
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defer s.mu.Unlock()
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if !s.running {
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return
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}
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release(s.ln, s.path)
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s.running = false
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s.access = Access{}
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s.ln = nil
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s.path = ""
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// Set whenever running is. When this Stop is the watcher's own, stopping a watcher
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// that has already fired is a no-op.
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s.unwatch()
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s.unwatch = nil
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}
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// release gives up a listener and the socket node at its path. The node goes first,
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// while the listener is still open: for as long as it is, the node is this server's,
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// since a starting daemon's stale check refuses to remove a socket that answers. The
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// other order opens a window between the close and the unlink in which a new daemon can
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// find the node stale, clear it and bind its own at the same path, which the unlink
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// then takes from under it, leaving that daemon serving a socket nothing can reach.
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// listen turns off the listener's own unlink on close so this is the only unlink.
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func release(ln net.Listener, path string) {
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removeSocket(path)
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_ = ln.Close()
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}
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// semaphore returns the connection limiter, creating it on first use. It is made once
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// and never replaced: a handler releases into the channel it acquired from, so swapping
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// in a fresh one across a Stop and Start would leave any handler still in flight
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// in a fresh one across a Stop and Rebind would leave any handler still in flight
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// blocked forever on a channel nothing had filled. Callers hold s.mu.
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func (s *Server) semaphore() chan struct{} {
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if s.sem == nil {
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