Rebind for MacOS (#1816)

Co-authored-by: Jack Doan <me@jackdoan.com>
This commit is contained in:
Nate Brown
2026-07-23 09:26:24 -05:00
committed by GitHub
parent c2fbe215e6
commit 7902ce674e
15 changed files with 951 additions and 41 deletions
+1
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@@ -25,6 +25,7 @@ func newTestLighthouse() *LightHouse {
lighthouses := []netip.Addr{} lighthouses := []netip.Addr{}
staticList := map[netip.Addr]struct{}{} staticList := map[netip.Addr]struct{}{}
lh.localAddrsFn = func(*LocalAllowList) []netip.Addr { return nil }
lh.lighthouses.Store(&lighthouses) lh.lighthouses.Store(&lighthouses)
lh.staticList.Store(&staticList) lh.staticList.Store(&staticList)
+9 -1
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@@ -53,6 +53,7 @@ type Control struct {
statsStart func() statsStart func()
dnsStart func() dnsStart func()
lighthouseStart func() lighthouseStart func()
networkChangeStart func(rebind func())
connectionManagerStart func(context.Context) connectionManagerStart func(context.Context)
} }
@@ -104,6 +105,9 @@ func (c *Control) Start() error {
if c.dnsStart != nil { if c.dnsStart != nil {
go c.dnsStart() go c.dnsStart()
} }
if c.networkChangeStart != nil {
go c.networkChangeStart(c.RebindUDPServer)
}
if c.connectionManagerStart != nil { if c.connectionManagerStart != nil {
go c.connectionManagerStart(c.ctx) go c.connectionManagerStart(c.ctx)
} }
@@ -198,7 +202,11 @@ func (c *Control) RebindUDPServer() {
return return
} }
_ = c.f.outside.Rebind() // A failure here means we are likely still pinned to the interface we came up on, so the rest of this is
// unlikely to help. Say so instead of silently carrying on as if we rebound.
if err := c.f.outside.Rebind(); err != nil {
c.l.Error("Failed to rebind udp socket", "error", err)
}
// Trigger a lighthouse update, useful for mobile clients that should have an update interval of 0 // Trigger a lighthouse update, useful for mobile clients that should have an update interval of 0
c.f.lightHouse.SendUpdate() c.f.lightHouse.SendUpdate()
+13 -1
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@@ -108,7 +108,19 @@ func (c *Control) GetVpnAddrs() []netip.Addr {
} }
func (c *Control) GetUDPAddr() netip.AddrPort { func (c *Control) GetUDPAddr() netip.AddrPort {
return c.f.outside.(*udp.TesterConn).Addr return c.f.outside.(*udp.TesterConn).GetAddr()
}
// SetUDPAddr moves this node to a new underlay address, standing in for a laptop waking up on a different
// network. Register the new address with the router as well or nothing will route back.
func (c *Control) SetUDPAddr(addr netip.AddrPort) {
c.f.outside.(*udp.TesterConn).SetAddr(addr)
}
// SetLocalAddrsFn replaces underlay address discovery so a test can advertise its simulated address instead of
// whatever this machine's NICs happen to be. Call it before Start, SendUpdate reads it from the update worker.
func (c *Control) SetLocalAddrsFn(fn func(*LocalAllowList) []netip.Addr) {
c.f.lightHouse.localAddrsFn = fn
} }
func (c *Control) KillPendingTunnel(vpnIp netip.Addr) bool { func (c *Control) KillPendingTunnel(vpnIp netip.Addr) bool {
+225
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@@ -0,0 +1,225 @@
//go:build e2e_testing
// +build e2e_testing
package e2e
import (
"net/netip"
"testing"
"time"
"github.com/slackhq/nebula"
"github.com/slackhq/nebula/cert"
"github.com/slackhq/nebula/cert_test"
"github.com/slackhq/nebula/e2e/router"
"github.com/slackhq/nebula/header"
"github.com/slackhq/nebula/udp"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
// reportedAddrs is what the lighthouse would hand a peer asking where vpnAddr is.
func reportedAddrs(t *testing.T, lh *nebula.Control, vpnAddr netip.Addr) []netip.AddrPort {
t.Helper()
cm := lh.QueryLighthouse(vpnAddr)
if cm == nil {
return nil
}
var out []netip.AddrPort
for _, c := range *cm {
out = append(out, c.Reported...)
out = append(out, c.Learned...)
}
return out
}
// waitForLighthouseMsg routes until a lighthouse message lands on lh, or gives up. Reports whether one arrived.
func waitForLighthouseMsg(t *testing.T, r *router.R, lh *nebula.Control, wait time.Duration) bool {
t.Helper()
h := &header.H{}
return r.RouteForAllExitFuncOrTimeout(wait, func(p *udp.Packet, c *nebula.Control) router.ExitType {
if c != lh {
return router.KeepRouting
}
// Punches are a single byte and never parse, they are just not what we are after
if err := h.Parse(p.Data); err != nil {
return router.KeepRouting
}
if h.Type == header.LightHouse {
return router.RouteAndExit
}
return router.KeepRouting
})
}
// A laptop that changes networks has to tell the lighthouse promptly, otherwise the lighthouse keeps handing peers
// the old address and their punches land nowhere. On a long lighthouse interval the only thing that closes that
// window is the rebind, which on darwin the network change monitor drives. The e2e build compiles the monitor out,
// so we call RebindUDPServer directly, which is the same thing the monitor does.
func TestRebindSendsLighthouseUpdate(t *testing.T) {
t.Parallel()
ca, _, caKey, _ := cert_test.NewTestCaCert(cert.Version2, cert.Curve_CURVE25519, time.Now(), time.Now().Add(10*time.Minute), nil, nil, []string{})
lhControl, lhVpnIpNet, lhUdpAddr, _ := newSimpleServer(cert.Version2, ca, caKey, "lh", "10.128.0.1/24", m{
"lighthouse": m{"am_lighthouse": true},
})
// 600s interval, so nothing scheduled can send an update during this test. A rebind is the only thing that can.
myControl, _, _, _ := newSimpleServer(cert.Version2, ca, caKey, "me", "10.128.0.2/24", m{
"lighthouse": m{
"hosts": []any{lhVpnIpNet[0].Addr().String()},
"interval": 600,
},
"static_host_map": m{
lhVpnIpNet[0].Addr().String(): []any{lhUdpAddr.String()},
},
})
r := router.NewR(t, lhControl, myControl)
defer r.RenderFlow()
lhControl.Start()
myControl.Start()
// Let the startup registration finish, then clear everything it left behind
require.True(t, waitForLighthouseMsg(t, r, lhControl, time.Second*5), "expected an initial registration")
r.RouteFor(time.Millisecond * 400)
// Nothing should be talking to the lighthouse on its own now
require.False(t, waitForLighthouseMsg(t, r, lhControl, time.Millisecond*200),
"nothing should reach the lighthouse before the rebind")
myControl.RebindUDPServer()
assert.True(t, waitForLighthouseMsg(t, r, lhControl, time.Second*5),
"a rebind should push an update to the lighthouse rather than waiting out the interval")
lhControl.Stop()
myControl.Stop()
}
// The other half of a rebind: every live tunnel requeries the lighthouse on its next send. That query is what makes
// the lighthouse tell the peer to punch toward our new address, which is the part that actually revives a tunnel
// whose remote NAT state died while we were on a different network.
func TestRebindRequeriesPeersOnNextSend(t *testing.T) {
t.Parallel()
ca, _, caKey, _ := cert_test.NewTestCaCert(cert.Version2, cert.Curve_CURVE25519, time.Now(), time.Now().Add(10*time.Minute), nil, nil, []string{})
lhControl, lhVpnIpNet, lhUdpAddr, _ := newSimpleServer(cert.Version2, ca, caKey, "lh", "10.128.0.1/24", m{
"lighthouse": m{"am_lighthouse": true},
})
lhCfg := m{
"lighthouse": m{
"hosts": []any{lhVpnIpNet[0].Addr().String()},
"interval": 600,
// Without this the peers advertise this machine's real addresses and then try to punch at them,
// which the router has no route for.
"local_allow_list": m{
"10.0.0.0/24": true,
"::/0": false,
},
},
"static_host_map": m{
lhVpnIpNet[0].Addr().String(): []any{lhUdpAddr.String()},
},
}
myControl, myVpnIpNet, myUdpAddr, _ := newSimpleServer(cert.Version2, ca, caKey, "me", "10.128.0.2/24", lhCfg)
theirControl, theirVpnIpNet, theirUdpAddr, _ := newSimpleServer(cert.Version2, ca, caKey, "them", "10.128.0.3/24", lhCfg)
r := router.NewR(t, lhControl, myControl, theirControl)
defer r.RenderFlow()
lhControl.Start()
myControl.Start()
theirControl.Start()
r.RouteFor(time.Millisecond * 500)
// Point the peers at each other directly, this test is about the rebind and not about lighthouse discovery
myControl.InjectLightHouseAddr(theirVpnIpNet[0].Addr(), theirUdpAddr)
theirControl.InjectLightHouseAddr(myVpnIpNet[0].Addr(), myUdpAddr)
myControl.InjectTunPacket(BuildTunUDPPacket(theirVpnIpNet[0].Addr(), 80, myVpnIpNet[0].Addr(), 80, []byte("initial")))
r.RouteFor(time.Second)
require.NotNil(t, myControl.GetHostInfoByVpnAddr(theirVpnIpNet[0].Addr(), false), "expected a tunnel to them")
r.RouteFor(time.Millisecond * 300)
// Assert on what the peer sees rather than on lighthouse traffic. A query for them makes the lighthouse send
// them a punch notification, which is the whole point. Our own update to the lighthouse sends them nothing,
// so this cannot be satisfied by the update the rebind itself pushes.
myControl.InjectTunPacket(BuildTunUDPPacket(theirVpnIpNet[0].Addr(), 80, myVpnIpNet[0].Addr(), 80, []byte("quiet")))
require.False(t, waitForLighthouseMsg(t, r, theirControl, time.Millisecond*300),
"an ordinary send should not requery the lighthouse")
myControl.RebindUDPServer()
r.RouteFor(time.Millisecond * 300) // let the update the rebind itself sends pass by
myControl.InjectTunPacket(BuildTunUDPPacket(theirVpnIpNet[0].Addr(), 80, myVpnIpNet[0].Addr(), 80, []byte("after rebind")))
assert.True(t, waitForLighthouseMsg(t, r, theirControl, time.Second*5),
"the first send after a rebind should requery the lighthouse, which then tells the peer to punch at us")
lhControl.Stop()
myControl.Stop()
theirControl.Stop()
}
// The scenario this whole thing exists for: a laptop sleeps at the office and wakes up at home on a new address.
// Until it tells the lighthouse, the lighthouse keeps handing peers the office address, so their punches land
// nowhere and the tunnel stays dead. On a long interval the rebind is the only thing that closes that window.
func TestRebindAdvertisesNewAddressAfterMove(t *testing.T) {
t.Parallel()
ca, _, caKey, _ := cert_test.NewTestCaCert(cert.Version2, cert.Curve_CURVE25519, time.Now(), time.Now().Add(10*time.Minute), nil, nil, []string{})
lhControl, lhVpnIpNet, lhUdpAddr, _ := newSimpleServer(cert.Version2, ca, caKey, "lh", "10.128.0.1/24", m{
"lighthouse": m{"am_lighthouse": true},
})
myControl, myVpnIpNet, myUdpAddr, _ := newSimpleServer(cert.Version2, ca, caKey, "me", "10.128.0.2/24", m{
"lighthouse": m{
"hosts": []any{lhVpnIpNet[0].Addr().String()},
"interval": 600,
},
"static_host_map": m{
lhVpnIpNet[0].Addr().String(): []any{lhUdpAddr.String()},
},
})
// Advertise wherever we currently are rather than this machine's real NICs, read fresh each time so a move
// is picked up.
myControl.SetLocalAddrsFn(func(*nebula.LocalAllowList) []netip.Addr {
return []netip.Addr{myControl.GetUDPAddr().Addr()}
})
r := router.NewR(t, lhControl, myControl)
defer r.RenderFlow()
lhControl.Start()
myControl.Start()
require.True(t, waitForLighthouseMsg(t, r, lhControl, time.Second*5), "expected an initial registration")
r.RouteFor(time.Millisecond * 400)
require.Contains(t, reportedAddrs(t, lhControl, myVpnIpNet[0].Addr()), myUdpAddr,
"the lighthouse should know the address we started on")
// Wake up somewhere else
newAddr := netip.MustParseAddrPort("10.0.0.99:4242")
myControl.SetUDPAddr(newAddr)
r.AddRoute(newAddr.Addr(), newAddr.Port(), myControl)
// Nothing has told the lighthouse, and with interval 600 nothing scheduled will
r.RouteFor(time.Millisecond * 400)
require.NotContains(t, reportedAddrs(t, lhControl, myVpnIpNet[0].Addr()), newAddr,
"the lighthouse should still be handing out the old address before the rebind")
myControl.RebindUDPServer()
require.True(t, waitForLighthouseMsg(t, r, lhControl, time.Second*5), "expected an update after the rebind")
r.RouteFor(time.Millisecond * 400)
assert.Contains(t, reportedAddrs(t, lhControl, myVpnIpNet[0].Addr()), newAddr,
"after the rebind the lighthouse should hand peers our new address")
lhControl.Stop()
myControl.Stop()
}
+129 -27
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@@ -114,6 +114,28 @@ type packet struct {
packet *udp.Packet packet *udp.Packet
tun bool // a packet pulled off a tun device tun bool // a packet pulled off a tun device
rx bool // the packet was received by a udp device rx bool // the packet was received by a udp device
// h is the nebula header, parsed once when the packet is recorded. parseErr says why there isn't one, which
// the flow log reports rather than hiding. Punchy sends a single byte, so an unparseable packet is normal.
h header.H
parseErr error
}
// fromAddr and toAddr are the addresses this packet actually travelled between. Reading them off the control
// instead would misreport the whole history once a test moves a node. Tun packets are synthesized without
// addresses, so they fall back to the control.
func (p *packet) fromAddr() netip.AddrPort {
if p.tun || !p.packet.From.IsValid() {
return p.from.GetUDPAddr()
}
return p.packet.From
}
func (p *packet) toAddr() netip.AddrPort {
if p.tun || !p.packet.To.IsValid() {
return p.to.GetUDPAddr()
}
return p.packet.To
} }
func (p *packet) WasReceived() { func (p *packet) WasReceived() {
@@ -249,7 +271,7 @@ func (r *R) renderFlow() {
continue continue
} }
addr := e.packet.from.GetUDPAddr() addr := e.packet.fromAddr()
if _, ok := participants[addr]; ok { if _, ok := participants[addr]; ok {
continue continue
} }
@@ -268,7 +290,6 @@ func (r *R) renderFlow() {
} }
// Print packets // Print packets
h := &header.H{}
for _, e := range r.flow { for _, e := range r.flow {
if e.packet == nil { if e.packet == nil {
//fmt.Fprintf(f, " note over %s: %s\n", strings.Join(participantsVals, ", "), e.note) //fmt.Fprintf(f, " note over %s: %s\n", strings.Join(participantsVals, ", "), e.note)
@@ -280,21 +301,22 @@ func (r *R) renderFlow() {
fmt.Fprintln(f, r.formatUdpPacket(p)) fmt.Fprintln(f, r.formatUdpPacket(p))
} else { } else {
if err := h.Parse(p.packet.Data); err != nil {
panic(err)
}
line := "--x" line := "--x"
if p.rx { if p.rx {
line = "->>" line = "->>"
} }
fmt.Fprintf(f, detail := fmt.Sprintf("%s(%s), index %v, counter: %v",
" %s%s%s: %s(%s), index %v, counter: %v\n", p.h.TypeName(), p.h.SubTypeName(), p.h.RemoteIndex, p.h.MessageCounter)
normalizeName(p.from.GetUDPAddr().String()), if p.parseErr != nil {
detail = fmt.Sprintf("unparsed, %v (%d bytes)", p.parseErr, len(p.packet.Data))
}
fmt.Fprintf(f, " %s%s%s: %s\n",
normalizeName(p.fromAddr().String()),
line, line,
normalizeName(p.to.GetUDPAddr().String()), normalizeName(p.toAddr().String()),
h.TypeName(), h.SubTypeName(), h.RemoteIndex, h.MessageCounter, detail,
) )
} }
} }
@@ -408,29 +430,34 @@ func (r *R) unlockedInjectFlow(from, to *nebula.Control, p *udp.Packet, tun bool
r.renderHostmaps(fmt.Sprintf("Packet %v", len(r.flow))) r.renderHostmaps(fmt.Sprintf("Packet %v", len(r.flow)))
if len(r.ignoreFlows) > 0 { var h header.H
var h header.H var parseErr error
err := h.Parse(p.Data) if !tun {
if err != nil { parseErr = h.Parse(p.Data)
panic(err) }
}
for _, i := range r.ignoreFlows { // Decide before copying, the copy comes from a freelist and an ignored packet would never be released
if !tun { for _, i := range r.ignoreFlows {
if i.messageType == h.Type && i.subType == h.Subtype { if tun {
return nil if i.tun.HasValue && i.tun.IsTrue {
}
} else if i.tun.HasValue && i.tun.IsTrue {
return nil return nil
} }
continue
}
// A packet we could not parse has no type to match against, so no rule can ignore it
if parseErr == nil && i.messageType == h.Type && i.subType == h.Subtype {
return nil
} }
} }
fp := &packet{ fp := &packet{
from: from, from: from,
to: to, to: to,
packet: p.Copy(), packet: p.Copy(),
tun: tun, tun: tun,
h: h,
parseErr: parseErr,
} }
r.flow = append(r.flow, flowEntry{packet: fp}) r.flow = append(r.flow, flowEntry{packet: fp})
@@ -690,6 +717,81 @@ func (r *R) RouteUntilAfterMsgType(sender *nebula.Control, msgType header.Messag
}) })
} }
// RouteFor routes everything that shows up for the given duration and then returns. Use it to let a test settle
// deterministically rather than sleeping and hoping: a single FlushAll races a completing handshake, which queues
// more packets right behind it.
func (r *R) RouteFor(d time.Duration) {
r.RouteForAllExitFuncOrTimeout(d, func(*udp.Packet, *nebula.Control) ExitType {
return KeepRouting
})
}
// RouteForAllExitFuncOrTimeout is RouteForAllExitFunc with a deadline, reporting whether whatDo asked to exit
// before time ran out. The unbounded version blocks forever on a quiet network, so this is what a test needs to
// assert that something does NOT happen, or to route for a fixed settling period.
func (r *R) RouteForAllExitFuncOrTimeout(timeout time.Duration, whatDo ExitFunc) bool {
sc := make([]reflect.SelectCase, 0, len(r.controls)+1)
cm := make([]*nebula.Control, 0, len(r.controls))
for _, c := range r.controls {
sc = append(sc, reflect.SelectCase{
Dir: reflect.SelectRecv,
Chan: reflect.ValueOf(c.GetUDPTxChan()),
Send: reflect.Value{},
})
cm = append(cm, c)
}
timer := time.NewTimer(timeout)
defer timer.Stop()
sc = append(sc, reflect.SelectCase{
Dir: reflect.SelectRecv,
Chan: reflect.ValueOf(timer.C),
Send: reflect.Value{},
})
for {
x, rx, _ := reflect.Select(sc)
if x == len(cm) {
return false
}
r.Lock()
p := rx.Interface().(*udp.Packet)
receiver := r.getControl(cm[x].GetUDPAddr(), p.To, p)
if receiver == nil {
r.Unlock()
panic("Can't RouteForAllExitFuncOrTimeout for host: " + p.To.String())
}
e := whatDo(p, receiver)
switch e {
case ExitNow:
r.Unlock()
p.Release()
return true
case RouteAndExit:
fp := r.unlockedInjectFlow(cm[x], receiver, p, false)
receiver.InjectUDPPacket(p)
fp.WasReceived()
r.Unlock()
p.Release()
return true
case KeepRouting:
fp := r.unlockedInjectFlow(cm[x], receiver, p, false)
receiver.InjectUDPPacket(p)
fp.WasReceived()
default:
panic(fmt.Sprintf("Unknown exitFunc return: %v", e))
}
r.Unlock()
p.Release()
}
}
func (r *R) RouteForAllUntilAfterMsgTypeTo(receiver *nebula.Control, msgType header.MessageType, subType header.MessageSubType) { func (r *R) RouteForAllUntilAfterMsgTypeTo(receiver *nebula.Control, msgType header.MessageType, subType header.MessageSubType) {
h := &header.H{} h := &header.H{}
r.RouteForAllExitFunc(func(p *udp.Packet, r *nebula.Control) ExitType { r.RouteForAllExitFunc(func(p *udp.Packet, r *nebula.Control) ExitType {
+8
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@@ -146,6 +146,14 @@ listen:
# Default true; set to false to leave WDF in charge of inbound decisions on the listener port. Not reloadable. # Default true; set to false to leave WDF in charge of inbound decisions on the listener port. Not reloadable.
#windows_bypass_wdf: true #windows_bypass_wdf: true
# On macOS only
# macOS scopes the udp socket to the interface it was created on, so moving between networks (wifi to wired,
# office to home) leaves Nebula sending out an interface that no longer has a route. When true, Nebula watches
# the routing socket and rebinds the listener once the change settles.
# iOS does not use this, the host app drives the same rebind itself.
# Default true. Not reloadable.
#rebind_on_network_change: true
# By default, Nebula replies to packets it has no tunnel for with a "recv_error" packet. This packet helps speed up reconnection # By default, Nebula replies to packets it has no tunnel for with a "recv_error" packet. This packet helps speed up reconnection
# in the case that Nebula on either side did not shut down cleanly. This response can be abused as a way to discover if Nebula is running # in the case that Nebula on either side did not shut down cleanly. This response can be abused as a way to discover if Nebula is running
# on a host though. This option lets you configure if you want to send "recv_error" packets always, never, or only to private network remotes. # on a host though. This option lets you configure if you want to send "recv_error" packets always, never, or only to private network remotes.
+9 -1
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@@ -36,6 +36,10 @@ type LightHouse struct {
myVpnNetworksTable *bart.Lite myVpnNetworksTable *bart.Lite
punchy *Punchy punchy *Punchy
// localAddrsFn enumerates the underlay addresses we advertise. It is a field so tests can supply simulated
// addresses rather than whatever this machine's NICs happen to be. Set it before Start.
localAddrsFn func(*LocalAllowList) []netip.Addr
// Local cache of answers from light houses // Local cache of answers from light houses
// map of vpn addr to answers // map of vpn addr to answers
addrMap map[netip.Addr]*RemoteList addrMap map[netip.Addr]*RemoteList
@@ -107,6 +111,10 @@ func NewLightHouseFromConfig(ctx context.Context, l *slog.Logger, c *config.C, c
queryChan: make(chan netip.Addr, c.GetUint32("handshakes.query_buffer", 64)), queryChan: make(chan netip.Addr, c.GetUint32("handshakes.query_buffer", 64)),
l: l, l: l,
} }
h.localAddrsFn = func(al *LocalAllowList) []netip.Addr {
return localAddrs(h.l, al)
}
lighthouses := make([]netip.Addr, 0) lighthouses := make([]netip.Addr, 0)
h.lighthouses.Store(&lighthouses) h.lighthouses.Store(&lighthouses)
staticList := make(map[netip.Addr]struct{}) staticList := make(map[netip.Addr]struct{})
@@ -918,7 +926,7 @@ func (lh *LightHouse) SendUpdate() {
} }
lal := lh.GetLocalAllowList() lal := lh.GetLocalAllowList()
for _, e := range localAddrs(lh.l, lal) { for _, e := range lh.localAddrsFn(lal) {
if lh.myVpnNetworksTable.Contains(e) { if lh.myVpnNetworksTable.Contains(e) {
continue continue
} }
+3
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@@ -268,6 +268,8 @@ func Main(c *config.C, configTest bool, buildVersion string, l *slog.Logger, dev
attachCommands(l, c, ssh, ifce) attachCommands(l, c, ssh, ifce)
networkChanges := udp.NewNetworkChangeMonitor(ctx, l, c)
return &Control{ return &Control{
state: StateReady, state: StateReady,
f: ifce, f: ifce,
@@ -278,6 +280,7 @@ func Main(c *config.C, configTest bool, buildVersion string, l *slog.Logger, dev
statsStart: stats.Start, statsStart: stats.Start,
dnsStart: ds.Start, dnsStart: ds.Start,
lighthouseStart: lightHouse.StartUpdateWorker, lighthouseStart: lightHouse.StartUpdateWorker,
networkChangeStart: networkChanges.Start,
connectionManagerStart: connManager.Start, connectionManagerStart: connManager.Start,
}, nil }, nil
} }
+61
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@@ -0,0 +1,61 @@
package udp
import (
"context"
"log/slog"
"github.com/slackhq/nebula/config"
)
// NetworkChangeMonitor rebinds the udp listener when the local network moves out from under it.
//
// Detection lives here in the udp package, next to the socket it concerns and the platform matrix that already knows
// which sockets go stale. What to do about a change — updating the lighthouse, requerying tunnels — is not the udp
// package's business, so Start takes the reaction as a plain function. Passing it at Start rather than holding it
// keeps this package from referencing whatever owns the rebind.
//
// On platforms whose sockets do not go stale, watchNetworkChanges hands back a nil channel and Start returns.
type NetworkChangeMonitor struct {
l *slog.Logger
ctx context.Context
enabled bool
}
// NewNetworkChangeMonitor builds a monitor for local network changes. The returned monitor is always usable: Start
// is safe to call unconditionally, it no-ops when disabled or on a platform that does not need it.
func NewNetworkChangeMonitor(ctx context.Context, l *slog.Logger, c *config.C) *NetworkChangeMonitor {
return &NetworkChangeMonitor{
l: l,
ctx: ctx,
enabled: c.GetBool("listen.rebind_on_network_change", true),
}
}
// Start watches for network changes until the context is cancelled, calling rebind once per settled change. It
// blocks, so callers run it in a goroutine, and it no-ops when disabled, unsupported, or with nothing to rebind.
func (m *NetworkChangeMonitor) Start(rebind func()) {
if !m.enabled || rebind == nil || m.ctx.Err() != nil {
return
}
changes, err := watchNetworkChanges(m.ctx, m.l)
if err != nil {
// Not fatal. Everything else still works, we just won't notice a network change on our own.
m.l.Error("Failed to watch for network changes, will not rebind the udp listener when the network moves",
"error", err,
)
return
}
if changes == nil {
// This platform's sockets don't go stale, so there is nothing to watch for.
return
}
m.l.Info("Watching for network changes to rebind the udp listener")
for range changes {
m.l.Info("Local network changed, rebinding the udp listener")
rebind()
}
}
+164
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@@ -0,0 +1,164 @@
//go:build darwin && !ios && !e2e_testing
// +build darwin,!ios,!e2e_testing
package udp
import (
"context"
"encoding/binary"
"errors"
"log/slog"
"os"
"time"
"golang.org/x/sys/unix"
)
const (
// netChangeSettleWindow is how long we keep swallowing routing messages after the first interesting one. A
// single network change is never a single message, it is a burst: the link drops, addresses go away, new ones
// arrive, routes get rewritten. Reporting part way through that just means reporting again.
netChangeSettleWindow = time.Second
// netChangeReadBuffer is sized well past any rt_msghdr plus its addresses. A short read would be discarded by
// the kernel, so being generous here is how we avoid missing a message.
netChangeReadBuffer = 4096
)
// watchNetworkChanges reports when the local network moves out from under us, so the listener can be rebound.
//
// Darwin scopes a udp socket to whatever interface it came up on. Move between networks and we keep sending out an
// interface that no longer has a route, which surfaces as an instant "no route to host" with no packet ever leaving
// the box. Rebind clears that, but only if something notices the change and calls it. iOS has always been told by
// the host app off NWPathMonitor. This is the equivalent for everything else that runs on darwin.
//
// The returned channel is buffered and coalescing: a send is dropped if one is already pending, since both mean the
// same thing to a reader. It is closed when ctx is cancelled or the routing socket fails, so a caller can simply
// range over it. Platforms whose sockets do not need rebinding return a nil channel and no error.
func watchNetworkChanges(ctx context.Context, l *slog.Logger) (<-chan struct{}, error) {
sock, err := openRouteSocket()
if err != nil {
return nil, err
}
changes := make(chan struct{}, 1)
go func() {
defer close(changes)
defer func() { _ = sock.Close() }()
// Closing the socket is what unblocks the read in watchRouteSocket, so this turns cancellation into a
// close. It is scoped to this call so it cannot outlive the watch it belongs to.
done := make(chan struct{})
defer close(done)
go func() {
select {
case <-ctx.Done():
_ = sock.Close()
case <-done:
}
}()
watchRouteSocket(l, sock, changes)
}()
return changes, nil
}
// watchRouteSocket blocks reading the routing socket, reporting once per settled burst of changes. It returns when
// the socket is closed, which is how cancellation gets us out of here.
func watchRouteSocket(l *slog.Logger, sock *os.File, changes chan<- struct{}) {
buf := make([]byte, netChangeReadBuffer)
for {
n, err := sock.Read(buf)
if err != nil {
logRouteSocketError(l, err)
return
}
if !isNetworkChange(buf[:n]) {
continue
}
// Swallow the rest of the burst. The deadline is absolute and not extended by what arrives, so this always
// ends after the settle window no matter how chatty the socket is. Changes that land after the window
// simply produce another report, which is the correct outcome anyway.
deadline := time.Now().Add(netChangeSettleWindow)
for {
if err = sock.SetReadDeadline(deadline); err != nil {
logRouteSocketError(l, err)
return
}
if _, err = sock.Read(buf); err != nil {
if os.IsTimeout(err) {
break
}
logRouteSocketError(l, err)
return
}
}
if err = sock.SetReadDeadline(time.Time{}); err != nil {
logRouteSocketError(l, err)
return
}
select {
case changes <- struct{}{}:
default:
// One already pending, and a second "the network moved" tells the reader nothing new.
}
}
}
// logRouteSocketError reports a routing socket failure unless it is just us shutting the socket down.
func logRouteSocketError(l *slog.Logger, err error) {
if errors.Is(err, os.ErrClosed) {
return
}
l.Error("Error reading the routing socket, will no longer notice local network changes", "error", err)
}
// openRouteSocket returns the routing socket as a non blocking os.File. Going through os.File puts reads on the go
// poller, which buys us both a working read deadline and a Close that unblocks a read in progress.
func openRouteSocket() (*os.File, error) {
fd, err := unix.Socket(unix.AF_ROUTE, unix.SOCK_RAW, unix.AF_UNSPEC)
if err != nil {
return nil, err
}
if err = unix.SetNonblock(fd, true); err != nil {
_ = unix.Close(fd)
return nil, err
}
return os.NewFile(uintptr(fd), "route"), nil
}
// isNetworkChange reports whether a routing message means our local addressing may have moved out from under us.
//
// We read the header instead of parsing the message because the type is the only part we need, and a full parse can
// fail on shapes we don't care about, which would turn "a message I can't parse" into "a change I missed".
// rt_msghdr, if_msghdr and ifa_msghdr all begin with the same three fields, so this is the same for every type.
func isNetworkChange(msg []byte) bool {
if len(msg) < 4 {
return false
}
// u_short msglen, u_char version, u_char type
if int(binary.NativeEndian.Uint16(msg[0:2])) > len(msg) || msg[2] != unix.RTM_VERSION {
return false
}
switch msg[3] {
case unix.RTM_NEWADDR, unix.RTM_DELADDR, unix.RTM_IFINFO:
// An address arrived or left, or a link changed state. Anything else on this socket is either a route
// churning underneath us, which a rebind doesn't help with, or unrelated traffic.
return true
default:
return false
}
}
+244
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@@ -0,0 +1,244 @@
//go:build darwin && !ios && !e2e_testing
// +build darwin,!ios,!e2e_testing
package udp
import (
"context"
"encoding/binary"
"os"
"testing"
"time"
"github.com/slackhq/nebula/config"
"github.com/slackhq/nebula/test"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
"go.uber.org/goleak"
"golang.org/x/sys/unix"
)
// routeMsg builds the first four bytes of a routing message, which is all isNetworkChange reads.
func routeMsg(msgType uint8, extra int) []byte {
msg := make([]byte, 4+extra)
binary.NativeEndian.PutUint16(msg[0:2], uint16(len(msg)))
msg[2] = unix.RTM_VERSION
msg[3] = msgType
return msg
}
func TestIsNetworkChange(t *testing.T) {
// The three that mean our addressing may have moved
assert.True(t, isNetworkChange(routeMsg(unix.RTM_NEWADDR, 0)))
assert.True(t, isNetworkChange(routeMsg(unix.RTM_DELADDR, 0)))
assert.True(t, isNetworkChange(routeMsg(unix.RTM_IFINFO, 0)))
// Route churn is not something a rebind helps with
assert.False(t, isNetworkChange(routeMsg(unix.RTM_ADD, 0)))
assert.False(t, isNetworkChange(routeMsg(unix.RTM_DELETE, 0)))
assert.False(t, isNetworkChange(routeMsg(unix.RTM_GET, 0)))
// Garbage must not be mistaken for a change
assert.False(t, isNetworkChange(nil), "empty")
assert.False(t, isNetworkChange([]byte{0, 0, 0}), "short header")
wrongVersion := routeMsg(unix.RTM_NEWADDR, 0)
wrongVersion[2] = unix.RTM_VERSION + 1
assert.False(t, isNetworkChange(wrongVersion), "wrong rtm_version")
lying := routeMsg(unix.RTM_NEWADDR, 0)
binary.NativeEndian.PutUint16(lying[0:2], 512)
assert.False(t, isNetworkChange(lying), "msglen longer than what we read")
}
// socketPair returns a connected pair of datagram sockets, the first wrapped the same way the routing socket is. It
// stands in for the kernel so the watch loop can be driven with synthetic messages.
func socketPair(t *testing.T) (*os.File, int) {
t.Helper()
fds, err := unix.Socketpair(unix.AF_UNIX, unix.SOCK_DGRAM, 0)
require.NoError(t, err)
require.NoError(t, unix.SetNonblock(fds[0], true))
f := os.NewFile(uintptr(fds[0]), "route")
t.Cleanup(func() {
_ = f.Close()
_ = unix.Close(fds[1])
})
return f, fds[1]
}
func TestWatchRouteSocketCoalescesABurst(t *testing.T) {
sock, kernel := socketPair(t)
changes := make(chan struct{}, 1)
done := make(chan struct{})
go func() {
watchRouteSocket(test.NewLogger(), sock, changes)
close(done)
}()
// One network change is a burst of messages. All of these land inside the settle window, so they must produce
// exactly one report rather than one apiece.
for range 5 {
_, err := unix.Write(kernel, routeMsg(unix.RTM_NEWADDR, 8))
require.NoError(t, err)
}
// Uninteresting messages in the middle of a burst must not add a report of their own either.
_, err := unix.Write(kernel, routeMsg(unix.RTM_ADD, 8))
require.NoError(t, err)
select {
case <-changes:
case <-time.After(netChangeSettleWindow * 4):
t.Fatal("a burst should have reported a change")
}
// Nothing more from that burst
select {
case <-changes:
t.Fatal("a burst should report exactly once")
case <-time.After(netChangeSettleWindow):
}
// A change after the window has closed is a separate event and gets its own report.
_, err = unix.Write(kernel, routeMsg(unix.RTM_IFINFO, 8))
require.NoError(t, err)
select {
case <-changes:
case <-time.After(netChangeSettleWindow * 4):
t.Fatal("a later change should report again")
}
// Closing the socket is how the real thing shuts down
require.NoError(t, sock.Close())
select {
case <-done:
case <-time.After(time.Second * 5):
t.Fatal("watchRouteSocket did not return after the socket was closed")
}
}
func TestWatchRouteSocketIgnoresUninterestingMessages(t *testing.T) {
sock, kernel := socketPair(t)
changes := make(chan struct{}, 1)
done := make(chan struct{})
go func() {
watchRouteSocket(test.NewLogger(), sock, changes)
close(done)
}()
for _, msgType := range []uint8{unix.RTM_ADD, unix.RTM_DELETE, unix.RTM_GET, unix.RTM_MISS} {
_, err := unix.Write(kernel, routeMsg(msgType, 8))
require.NoError(t, err)
}
select {
case <-changes:
t.Fatal("route churn alone must not report a change")
case <-time.After(netChangeSettleWindow * 2):
}
require.NoError(t, sock.Close())
select {
case <-done:
case <-time.After(time.Second * 5):
t.Fatal("watchRouteSocket did not return after the socket was closed")
}
}
// TestWatchRouteSocketDropsRatherThanBlocks covers the coalescing send. A reader that is busy rebinding must not
// wedge the watcher, and a second pending "the network moved" tells it nothing new anyway.
func TestWatchRouteSocketDropsRatherThanBlocks(t *testing.T) {
sock, kernel := socketPair(t)
changes := make(chan struct{}, 1)
done := make(chan struct{})
go func() {
watchRouteSocket(test.NewLogger(), sock, changes)
close(done)
}()
// Nobody is reading changes, so after the first report the buffer is full for the rest of this test
for range 3 {
_, err := unix.Write(kernel, routeMsg(unix.RTM_NEWADDR, 8))
require.NoError(t, err)
time.Sleep(netChangeSettleWindow + time.Millisecond*250)
}
// The watcher must still be alive and responsive to a close
require.NoError(t, sock.Close())
select {
case <-done:
case <-time.After(time.Second * 5):
t.Fatal("watchRouteSocket wedged on a full channel")
}
assert.Len(t, changes, 1, "the pending report should have coalesced, not queued")
}
// TestWatchNetworkChangesStopsWithContext covers the detection path against a real routing socket, including that
// cancelling the context closes the channel so a ranging caller falls out of its loop.
func TestWatchNetworkChangesStopsWithContext(t *testing.T) {
ctx, cancel := context.WithCancel(context.Background())
changes, err := watchNetworkChanges(ctx, test.NewLogger())
require.NoError(t, err)
require.NotNil(t, changes, "darwin should support watching")
drained := make(chan struct{})
go func() {
for range changes {
}
close(drained)
}()
cancel()
select {
case <-drained:
case <-time.After(time.Second * 5):
t.Fatal("cancelling the context should close the changes channel")
}
}
// TestNetworkChangeMonitorStopsWithContext drives the whole monitor against a real routing socket: Start must block
// watching, and cancelling the context (which is all Control does on shutdown, it never stops the monitor directly)
// must return it and clean up the watch goroutines.
func TestNetworkChangeMonitorStopsWithContext(t *testing.T) {
// IgnoreCurrent because other tests in this package leave readers running; we only care about what this test
// leaks itself.
defer goleak.VerifyNone(t, goleak.IgnoreCurrent())
ctx, cancel := context.WithCancel(context.Background())
l := test.NewLogger()
c := config.NewC(l)
require.NoError(t, c.LoadString("listen:\n rebind_on_network_change: true\n"))
m := NewNetworkChangeMonitor(ctx, l, c)
done := make(chan struct{})
go func() {
m.Start(func() {})
close(done)
}()
// Start should be sitting on the routing socket, not have fallen out. If it returned early it either failed to
// watch or no-op'd, both of which we want to catch.
select {
case <-done:
t.Fatal("Start returned instead of watching")
case <-time.After(time.Millisecond * 250):
}
cancel()
select {
case <-done:
case <-time.After(time.Second * 5):
t.Fatal("Start did not return after the context was cancelled")
}
// Starting again after the context is dead must not open anything.
m.Start(func() {})
}
+22
View File
@@ -0,0 +1,22 @@
//go:build !darwin || ios || e2e_testing
// +build !darwin ios e2e_testing
package udp
import (
"context"
"log/slog"
)
// watchNetworkChanges is a no-op outside of darwin.
//
// Darwin is the platform that scopes a udp socket to the interface it came up on, so it is the platform whose socket
// goes stale when the local network changes. Everywhere else Rebind has nothing to do, so there is nothing to watch
// for. iOS is excluded on purpose even though it is darwin: the host app already drives the rebind off NWPathMonitor,
// and two things racing to rebind the same socket is worse than one.
//
// A nil channel means "not supported here", which callers must treat as "do not start a watcher" rather than
// selecting on it, since a receive from a nil channel blocks forever.
func watchNetworkChanges(_ context.Context, _ *slog.Logger) (<-chan struct{}, error) {
return nil, nil
}
+39
View File
@@ -0,0 +1,39 @@
package udp
import (
"context"
"testing"
"github.com/slackhq/nebula/config"
"github.com/slackhq/nebula/test"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
func newMonitor(t *testing.T, ctx context.Context, cfg string) *NetworkChangeMonitor {
t.Helper()
l := test.NewLogger()
c := config.NewC(l)
require.NoError(t, c.LoadString(cfg))
return NewNetworkChangeMonitor(ctx, l, c)
}
func TestNetworkChangeMonitorDefaultsOn(t *testing.T) {
// Says nothing about rebinding, so this covers the default.
m := newMonitor(t, context.Background(), "listen:\n host: 0.0.0.0\n")
assert.True(t, m.enabled, "should default to on")
}
func TestNetworkChangeMonitorDisabledIsANoOp(t *testing.T) {
m := newMonitor(t, context.Background(), "listen:\n rebind_on_network_change: false\n")
require.False(t, m.enabled)
// Must return without opening a socket. If it watched anything this would block.
m.Start(func() {})
}
func TestNetworkChangeMonitorNilRebindIsANoOp(t *testing.T) {
// Nothing to rebind, so there is no point watching, on any platform.
m := newMonitor(t, context.Background(), "listen:\n rebind_on_network_change: true\n")
m.Start(nil)
}
+4 -5
View File
@@ -187,6 +187,9 @@ func (u *StdConn) SupportsMultipleReaders() bool {
return false return false
} }
// Rebind clears the interface the kernel scoped this socket to, so that sends are routed against the current
// routing table instead of the interface we happened to be on when the socket was created. Darwin pins sockets
// this way on its own, which is what strands us after the underlying network changes.
func (u *StdConn) Rebind() error { func (u *StdConn) Rebind() error {
var err error var err error
if u.isV4 { if u.isV4 {
@@ -195,9 +198,5 @@ func (u *StdConn) Rebind() error {
err = syscall.SetsockoptInt(int(u.sysFd), syscall.IPPROTO_IPV6, syscall.IPV6_BOUND_IF, 0) err = syscall.SetsockoptInt(int(u.sysFd), syscall.IPPROTO_IPV6, syscall.IPV6_BOUND_IF, 0)
} }
if err != nil { return err
u.l.Error("Failed to rebind udp socket", "error", err)
}
return nil
} }
+20 -6
View File
@@ -10,6 +10,7 @@ import (
"net/netip" "net/netip"
"os" "os"
"sync" "sync"
"sync/atomic"
"github.com/slackhq/nebula/config" "github.com/slackhq/nebula/config"
"github.com/slackhq/nebula/header" "github.com/slackhq/nebula/header"
@@ -64,7 +65,9 @@ func acquirePacket() *Packet {
} }
type TesterConn struct { type TesterConn struct {
Addr netip.AddrPort // addr is read by nebula's own goroutines on every send and by the router's flow renderer, and a test can
// move it mid-run to simulate roaming, so it is atomic rather than a plain field.
addr atomic.Pointer[netip.AddrPort]
RxPackets chan *Packet // Packets to receive into nebula RxPackets chan *Packet // Packets to receive into nebula
TxPackets chan *Packet // Packets transmitted outside by nebula TxPackets chan *Packet // Packets transmitted outside by nebula
@@ -82,13 +85,24 @@ type TesterConn struct {
} }
func NewListener(l *slog.Logger, ip netip.Addr, port int, _ bool, _ int) (Conn, error) { func NewListener(l *slog.Logger, ip netip.Addr, port int, _ bool, _ int) (Conn, error) {
return &TesterConn{ c := &TesterConn{
Addr: netip.AddrPortFrom(ip, uint16(port)),
RxPackets: make(chan *Packet, 10), RxPackets: make(chan *Packet, 10),
TxPackets: make(chan *Packet, 10), TxPackets: make(chan *Packet, 10),
done: make(chan struct{}), done: make(chan struct{}),
l: l, l: l,
}, nil }
c.SetAddr(netip.AddrPortFrom(ip, uint16(port)))
return c, nil
}
// GetAddr returns the underlay address this conn currently sends from.
func (u *TesterConn) GetAddr() netip.AddrPort {
return *u.addr.Load()
}
// SetAddr moves this conn to a new underlay address, standing in for a host waking up on a different network.
func (u *TesterConn) SetAddr(addr netip.AddrPort) {
u.addr.Store(&addr)
} }
// Send will place a UdpPacket onto the receive queue for nebula to consume // Send will place a UdpPacket onto the receive queue for nebula to consume
@@ -147,7 +161,7 @@ func (u *TesterConn) WriteTo(b []byte, addr netip.AddrPort) error {
p.Data = p.Data[:len(b)] p.Data = p.Data[:len(b)]
} }
copy(p.Data, b) copy(p.Data, b)
p.From = u.Addr p.From = u.GetAddr()
p.To = addr p.To = addr
select { select {
case <-u.done: case <-u.done:
@@ -178,7 +192,7 @@ func NewUDPStatsEmitter(_ []Conn) func() {
} }
func (u *TesterConn) LocalAddr() (netip.AddrPort, error) { func (u *TesterConn) LocalAddr() (netip.AddrPort, error) {
return u.Addr, nil return u.GetAddr(), nil
} }
func (u *TesterConn) SupportsMultipleReaders() bool { func (u *TesterConn) SupportsMultipleReaders() bool {