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No need to clear counter 0 (#1537)
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@@ -50,11 +50,6 @@ func NewConnectionState(l *logrus.Logger, cs *CertState, crt cert.Certificate, i
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}
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}
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static := noise.DHKey{Private: cs.privateKey, Public: crt.PublicKey()}
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static := noise.DHKey{Private: cs.privateKey, Public: crt.PublicKey()}
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b := NewBits(ReplayWindow)
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// Clear out bit 0, we never transmit it, and we don't want it showing as packet loss
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b.Update(l, 0)
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hs, err := noise.NewHandshakeState(noise.Config{
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hs, err := noise.NewHandshakeState(noise.Config{
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CipherSuite: ncs,
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CipherSuite: ncs,
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Random: rand.Reader,
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Random: rand.Reader,
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@@ -74,7 +69,7 @@ func NewConnectionState(l *logrus.Logger, cs *CertState, crt cert.Certificate, i
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ci := &ConnectionState{
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ci := &ConnectionState{
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H: hs,
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H: hs,
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initiator: initiator,
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initiator: initiator,
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window: b,
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window: NewBits(ReplayWindow),
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myCert: crt,
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myCert: crt,
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}
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}
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// always start the counter from 2, as packet 1 and packet 2 are handshake packets.
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// always start the counter from 2, as packet 1 and packet 2 are handshake packets.
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