Drop inactive tunnels (#1413)

This commit is contained in:
Nate Brown
2025-06-23 11:32:50 -05:00
committed by GitHub
parent 8e0a7bcbb7
commit 9877648da9
13 changed files with 480 additions and 277 deletions

View File

@@ -7,11 +7,13 @@ import (
"fmt"
"net/netip"
"sync"
"sync/atomic"
"time"
"github.com/rcrowley/go-metrics"
"github.com/sirupsen/logrus"
"github.com/slackhq/nebula/cert"
"github.com/slackhq/nebula/config"
"github.com/slackhq/nebula/header"
)
@@ -28,130 +30,124 @@ const (
)
type connectionManager struct {
in map[uint32]struct{}
inLock *sync.RWMutex
out map[uint32]struct{}
outLock *sync.RWMutex
// relayUsed holds which relay localIndexs are in use
relayUsed map[uint32]struct{}
relayUsedLock *sync.RWMutex
hostMap *HostMap
trafficTimer *LockingTimerWheel[uint32]
intf *Interface
pendingDeletion map[uint32]struct{}
punchy *Punchy
hostMap *HostMap
trafficTimer *LockingTimerWheel[uint32]
intf *Interface
punchy *Punchy
// Configuration settings
checkInterval time.Duration
pendingDeletionInterval time.Duration
metricsTxPunchy metrics.Counter
inactivityTimeout atomic.Int64
dropInactive atomic.Bool
metricsTxPunchy metrics.Counter
l *logrus.Logger
}
func newConnectionManager(ctx context.Context, l *logrus.Logger, intf *Interface, checkInterval, pendingDeletionInterval time.Duration, punchy *Punchy) *connectionManager {
var max time.Duration
if checkInterval < pendingDeletionInterval {
max = pendingDeletionInterval
} else {
max = checkInterval
func newConnectionManagerFromConfig(l *logrus.Logger, c *config.C, hm *HostMap, p *Punchy) *connectionManager {
cm := &connectionManager{
hostMap: hm,
l: l,
punchy: p,
relayUsed: make(map[uint32]struct{}),
relayUsedLock: &sync.RWMutex{},
metricsTxPunchy: metrics.GetOrRegisterCounter("messages.tx.punchy", nil),
}
nc := &connectionManager{
hostMap: intf.hostMap,
in: make(map[uint32]struct{}),
inLock: &sync.RWMutex{},
out: make(map[uint32]struct{}),
outLock: &sync.RWMutex{},
relayUsed: make(map[uint32]struct{}),
relayUsedLock: &sync.RWMutex{},
trafficTimer: NewLockingTimerWheel[uint32](time.Millisecond*500, max),
intf: intf,
pendingDeletion: make(map[uint32]struct{}),
checkInterval: checkInterval,
pendingDeletionInterval: pendingDeletionInterval,
punchy: punchy,
metricsTxPunchy: metrics.GetOrRegisterCounter("messages.tx.punchy", nil),
l: l,
}
cm.reload(c, true)
c.RegisterReloadCallback(func(c *config.C) {
cm.reload(c, false)
})
nc.Start(ctx)
return nc
return cm
}
func (n *connectionManager) In(localIndex uint32) {
n.inLock.RLock()
// If this already exists, return
if _, ok := n.in[localIndex]; ok {
n.inLock.RUnlock()
return
func (cm *connectionManager) reload(c *config.C, initial bool) {
if initial {
cm.checkInterval = time.Duration(c.GetInt("timers.connection_alive_interval", 5)) * time.Second
cm.pendingDeletionInterval = time.Duration(c.GetInt("timers.pending_deletion_interval", 10)) * time.Second
// We want at least a minimum resolution of 500ms per tick so that we can hit these intervals
// pretty close to their configured duration.
// The inactivity duration is checked each time a hostinfo ticks through so we don't need the wheel to contain it.
minDuration := min(time.Millisecond*500, cm.checkInterval, cm.pendingDeletionInterval)
maxDuration := max(cm.checkInterval, cm.pendingDeletionInterval)
cm.trafficTimer = NewLockingTimerWheel[uint32](minDuration, maxDuration)
}
if initial || c.HasChanged("tunnels.inactivity_timeout") {
old := cm.getInactivityTimeout()
cm.inactivityTimeout.Store((int64)(c.GetDuration("tunnels.inactivity_timeout", 10*time.Minute)))
if !initial {
cm.l.WithField("oldDuration", old).
WithField("newDuration", cm.getInactivityTimeout()).
Info("Inactivity timeout has changed")
}
}
if initial || c.HasChanged("tunnels.drop_inactive") {
old := cm.dropInactive.Load()
cm.dropInactive.Store(c.GetBool("tunnels.drop_inactive", false))
if !initial {
cm.l.WithField("oldBool", old).
WithField("newBool", cm.dropInactive.Load()).
Info("Drop inactive setting has changed")
}
}
n.inLock.RUnlock()
n.inLock.Lock()
n.in[localIndex] = struct{}{}
n.inLock.Unlock()
}
func (n *connectionManager) Out(localIndex uint32) {
n.outLock.RLock()
// If this already exists, return
if _, ok := n.out[localIndex]; ok {
n.outLock.RUnlock()
return
}
n.outLock.RUnlock()
n.outLock.Lock()
n.out[localIndex] = struct{}{}
n.outLock.Unlock()
func (cm *connectionManager) getInactivityTimeout() time.Duration {
return (time.Duration)(cm.inactivityTimeout.Load())
}
func (n *connectionManager) RelayUsed(localIndex uint32) {
n.relayUsedLock.RLock()
func (cm *connectionManager) In(h *HostInfo) {
h.in.Store(true)
}
func (cm *connectionManager) Out(h *HostInfo) {
h.out.Store(true)
}
func (cm *connectionManager) RelayUsed(localIndex uint32) {
cm.relayUsedLock.RLock()
// If this already exists, return
if _, ok := n.relayUsed[localIndex]; ok {
n.relayUsedLock.RUnlock()
if _, ok := cm.relayUsed[localIndex]; ok {
cm.relayUsedLock.RUnlock()
return
}
n.relayUsedLock.RUnlock()
n.relayUsedLock.Lock()
n.relayUsed[localIndex] = struct{}{}
n.relayUsedLock.Unlock()
cm.relayUsedLock.RUnlock()
cm.relayUsedLock.Lock()
cm.relayUsed[localIndex] = struct{}{}
cm.relayUsedLock.Unlock()
}
// getAndResetTrafficCheck returns if there was any inbound or outbound traffic within the last tick and
// resets the state for this local index
func (n *connectionManager) getAndResetTrafficCheck(localIndex uint32) (bool, bool) {
n.inLock.Lock()
n.outLock.Lock()
_, in := n.in[localIndex]
_, out := n.out[localIndex]
delete(n.in, localIndex)
delete(n.out, localIndex)
n.inLock.Unlock()
n.outLock.Unlock()
func (cm *connectionManager) getAndResetTrafficCheck(h *HostInfo, now time.Time) (bool, bool) {
in := h.in.Swap(false)
out := h.out.Swap(false)
if in || out {
h.lastUsed = now
}
return in, out
}
func (n *connectionManager) AddTrafficWatch(localIndex uint32) {
// Use a write lock directly because it should be incredibly rare that we are ever already tracking this index
n.outLock.Lock()
if _, ok := n.out[localIndex]; ok {
n.outLock.Unlock()
return
// AddTrafficWatch must be called for every new HostInfo.
// We will continue to monitor the HostInfo until the tunnel is dropped.
func (cm *connectionManager) AddTrafficWatch(h *HostInfo) {
if h.out.Swap(true) == false {
cm.trafficTimer.Add(h.localIndexId, cm.checkInterval)
}
n.out[localIndex] = struct{}{}
n.trafficTimer.Add(localIndex, n.checkInterval)
n.outLock.Unlock()
}
func (n *connectionManager) Start(ctx context.Context) {
go n.Run(ctx)
}
func (n *connectionManager) Run(ctx context.Context) {
//TODO: this tick should be based on the min wheel tick? Check firewall
clockSource := time.NewTicker(500 * time.Millisecond)
func (cm *connectionManager) Start(ctx context.Context) {
clockSource := time.NewTicker(cm.trafficTimer.t.tickDuration)
defer clockSource.Stop()
p := []byte("")
@@ -164,61 +160,61 @@ func (n *connectionManager) Run(ctx context.Context) {
return
case now := <-clockSource.C:
n.trafficTimer.Advance(now)
cm.trafficTimer.Advance(now)
for {
localIndex, has := n.trafficTimer.Purge()
localIndex, has := cm.trafficTimer.Purge()
if !has {
break
}
n.doTrafficCheck(localIndex, p, nb, out, now)
cm.doTrafficCheck(localIndex, p, nb, out, now)
}
}
}
}
func (n *connectionManager) doTrafficCheck(localIndex uint32, p, nb, out []byte, now time.Time) {
decision, hostinfo, primary := n.makeTrafficDecision(localIndex, now)
func (cm *connectionManager) doTrafficCheck(localIndex uint32, p, nb, out []byte, now time.Time) {
decision, hostinfo, primary := cm.makeTrafficDecision(localIndex, now)
switch decision {
case deleteTunnel:
if n.hostMap.DeleteHostInfo(hostinfo) {
if cm.hostMap.DeleteHostInfo(hostinfo) {
// Only clearing the lighthouse cache if this is the last hostinfo for this vpn ip in the hostmap
n.intf.lightHouse.DeleteVpnIp(hostinfo.vpnIp)
cm.intf.lightHouse.DeleteVpnIp(hostinfo.vpnIp)
}
case closeTunnel:
n.intf.sendCloseTunnel(hostinfo)
n.intf.closeTunnel(hostinfo)
cm.intf.sendCloseTunnel(hostinfo)
cm.intf.closeTunnel(hostinfo)
case swapPrimary:
n.swapPrimary(hostinfo, primary)
cm.swapPrimary(hostinfo, primary)
case migrateRelays:
n.migrateRelayUsed(hostinfo, primary)
cm.migrateRelayUsed(hostinfo, primary)
case tryRehandshake:
n.tryRehandshake(hostinfo)
cm.tryRehandshake(hostinfo)
case sendTestPacket:
n.intf.SendMessageToHostInfo(header.Test, header.TestRequest, hostinfo, p, nb, out)
cm.intf.SendMessageToHostInfo(header.Test, header.TestRequest, hostinfo, p, nb, out)
}
n.resetRelayTrafficCheck(hostinfo)
cm.resetRelayTrafficCheck(hostinfo)
}
func (n *connectionManager) resetRelayTrafficCheck(hostinfo *HostInfo) {
func (cm *connectionManager) resetRelayTrafficCheck(hostinfo *HostInfo) {
if hostinfo != nil {
n.relayUsedLock.Lock()
defer n.relayUsedLock.Unlock()
cm.relayUsedLock.Lock()
defer cm.relayUsedLock.Unlock()
// No need to migrate any relays, delete usage info now.
for _, idx := range hostinfo.relayState.CopyRelayForIdxs() {
delete(n.relayUsed, idx)
delete(cm.relayUsed, idx)
}
}
}
func (n *connectionManager) migrateRelayUsed(oldhostinfo, newhostinfo *HostInfo) {
func (cm *connectionManager) migrateRelayUsed(oldhostinfo, newhostinfo *HostInfo) {
relayFor := oldhostinfo.relayState.CopyAllRelayFor()
for _, r := range relayFor {
@@ -238,7 +234,7 @@ func (n *connectionManager) migrateRelayUsed(oldhostinfo, newhostinfo *HostInfo)
index = existing.LocalIndex
switch r.Type {
case TerminalType:
relayFrom = n.intf.myVpnNet.Addr()
relayFrom = cm.intf.myVpnNet.Addr()
relayTo = existing.PeerIp
case ForwardingType:
relayFrom = existing.PeerIp
@@ -249,23 +245,23 @@ func (n *connectionManager) migrateRelayUsed(oldhostinfo, newhostinfo *HostInfo)
}
}
case !ok:
n.relayUsedLock.RLock()
if _, relayUsed := n.relayUsed[r.LocalIndex]; !relayUsed {
cm.relayUsedLock.RLock()
if _, relayUsed := cm.relayUsed[r.LocalIndex]; !relayUsed {
// The relay hasn't been used; don't migrate it.
n.relayUsedLock.RUnlock()
cm.relayUsedLock.RUnlock()
continue
}
n.relayUsedLock.RUnlock()
cm.relayUsedLock.RUnlock()
// The relay doesn't exist at all; create some relay state and send the request.
var err error
index, err = AddRelay(n.l, newhostinfo, n.hostMap, r.PeerIp, nil, r.Type, Requested)
index, err = AddRelay(cm.l, newhostinfo, cm.hostMap, r.PeerIp, nil, r.Type, Requested)
if err != nil {
n.l.WithError(err).Error("failed to migrate relay to new hostinfo")
cm.l.WithError(err).Error("failed to migrate relay to new hostinfo")
continue
}
switch r.Type {
case TerminalType:
relayFrom = n.intf.myVpnNet.Addr()
relayFrom = cm.intf.myVpnNet.Addr()
relayTo = r.PeerIp
case ForwardingType:
relayFrom = r.PeerIp
@@ -289,10 +285,10 @@ func (n *connectionManager) migrateRelayUsed(oldhostinfo, newhostinfo *HostInfo)
}
msg, err := req.Marshal()
if err != nil {
n.l.WithError(err).Error("failed to marshal Control message to migrate relay")
cm.l.WithError(err).Error("failed to marshal Control message to migrate relay")
} else {
n.intf.SendMessageToHostInfo(header.Control, 0, newhostinfo, msg, make([]byte, 12), make([]byte, mtu))
n.l.WithFields(logrus.Fields{
cm.intf.SendMessageToHostInfo(header.Control, 0, newhostinfo, msg, make([]byte, 12), make([]byte, mtu))
cm.l.WithFields(logrus.Fields{
"relayFrom": req.RelayFromIp,
"relayTo": req.RelayToIp,
"initiatorRelayIndex": req.InitiatorRelayIndex,
@@ -303,46 +299,45 @@ func (n *connectionManager) migrateRelayUsed(oldhostinfo, newhostinfo *HostInfo)
}
}
func (n *connectionManager) makeTrafficDecision(localIndex uint32, now time.Time) (trafficDecision, *HostInfo, *HostInfo) {
n.hostMap.RLock()
defer n.hostMap.RUnlock()
func (cm *connectionManager) makeTrafficDecision(localIndex uint32, now time.Time) (trafficDecision, *HostInfo, *HostInfo) {
// Read lock the main hostmap to order decisions based on tunnels being the primary tunnel
cm.hostMap.RLock()
defer cm.hostMap.RUnlock()
hostinfo := n.hostMap.Indexes[localIndex]
hostinfo := cm.hostMap.Indexes[localIndex]
if hostinfo == nil {
n.l.WithField("localIndex", localIndex).Debugf("Not found in hostmap")
delete(n.pendingDeletion, localIndex)
cm.l.WithField("localIndex", localIndex).Debugln("Not found in hostmap")
return doNothing, nil, nil
}
if n.isInvalidCertificate(now, hostinfo) {
delete(n.pendingDeletion, hostinfo.localIndexId)
if cm.isInvalidCertificate(now, hostinfo) {
return closeTunnel, hostinfo, nil
}
primary := n.hostMap.Hosts[hostinfo.vpnIp]
primary := cm.hostMap.Hosts[hostinfo.vpnIp]
mainHostInfo := true
if primary != nil && primary != hostinfo {
mainHostInfo = false
}
// Check for traffic on this hostinfo
inTraffic, outTraffic := n.getAndResetTrafficCheck(localIndex)
inTraffic, outTraffic := cm.getAndResetTrafficCheck(hostinfo, now)
// A hostinfo is determined alive if there is incoming traffic
if inTraffic {
decision := doNothing
if n.l.Level >= logrus.DebugLevel {
hostinfo.logger(n.l).
if cm.l.Level >= logrus.DebugLevel {
hostinfo.logger(cm.l).
WithField("tunnelCheck", m{"state": "alive", "method": "passive"}).
Debug("Tunnel status")
}
delete(n.pendingDeletion, hostinfo.localIndexId)
hostinfo.pendingDeletion.Store(false)
if mainHostInfo {
decision = tryRehandshake
} else {
if n.shouldSwapPrimary(hostinfo, primary) {
if cm.shouldSwapPrimary(hostinfo, primary) {
decision = swapPrimary
} else {
// migrate the relays to the primary, if in use.
@@ -350,46 +345,55 @@ func (n *connectionManager) makeTrafficDecision(localIndex uint32, now time.Time
}
}
n.trafficTimer.Add(hostinfo.localIndexId, n.checkInterval)
cm.trafficTimer.Add(hostinfo.localIndexId, cm.checkInterval)
if !outTraffic {
// Send a punch packet to keep the NAT state alive
n.sendPunch(hostinfo)
cm.sendPunch(hostinfo)
}
return decision, hostinfo, primary
}
if _, ok := n.pendingDeletion[hostinfo.localIndexId]; ok {
if hostinfo.pendingDeletion.Load() {
// We have already sent a test packet and nothing was returned, this hostinfo is dead
hostinfo.logger(n.l).
hostinfo.logger(cm.l).
WithField("tunnelCheck", m{"state": "dead", "method": "active"}).
Info("Tunnel status")
delete(n.pendingDeletion, hostinfo.localIndexId)
return deleteTunnel, hostinfo, nil
}
decision := doNothing
if hostinfo != nil && hostinfo.ConnectionState != nil && mainHostInfo {
if !outTraffic {
inactiveFor, isInactive := cm.isInactive(hostinfo, now)
if isInactive {
// Tunnel is inactive, tear it down
hostinfo.logger(cm.l).
WithField("inactiveDuration", inactiveFor).
WithField("primary", mainHostInfo).
Info("Dropping tunnel due to inactivity")
return closeTunnel, hostinfo, primary
}
// If we aren't sending or receiving traffic then its an unused tunnel and we don't to test the tunnel.
// Just maintain NAT state if configured to do so.
n.sendPunch(hostinfo)
n.trafficTimer.Add(hostinfo.localIndexId, n.checkInterval)
cm.sendPunch(hostinfo)
cm.trafficTimer.Add(hostinfo.localIndexId, cm.checkInterval)
return doNothing, nil, nil
}
if n.punchy.GetTargetEverything() {
if cm.punchy.GetTargetEverything() {
// This is similar to the old punchy behavior with a slight optimization.
// We aren't receiving traffic but we are sending it, punch on all known
// ips in case we need to re-prime NAT state
n.sendPunch(hostinfo)
cm.sendPunch(hostinfo)
}
if n.l.Level >= logrus.DebugLevel {
hostinfo.logger(n.l).
if cm.l.Level >= logrus.DebugLevel {
hostinfo.logger(cm.l).
WithField("tunnelCheck", m{"state": "testing", "method": "active"}).
Debug("Tunnel status")
}
@@ -398,95 +402,118 @@ func (n *connectionManager) makeTrafficDecision(localIndex uint32, now time.Time
decision = sendTestPacket
} else {
if n.l.Level >= logrus.DebugLevel {
hostinfo.logger(n.l).Debugf("Hostinfo sadness")
if cm.l.Level >= logrus.DebugLevel {
hostinfo.logger(cm.l).Debugf("Hostinfo sadness")
}
}
n.pendingDeletion[hostinfo.localIndexId] = struct{}{}
n.trafficTimer.Add(hostinfo.localIndexId, n.pendingDeletionInterval)
hostinfo.pendingDeletion.Store(true)
cm.trafficTimer.Add(hostinfo.localIndexId, cm.pendingDeletionInterval)
return decision, hostinfo, nil
}
func (n *connectionManager) shouldSwapPrimary(current, primary *HostInfo) bool {
func (cm *connectionManager) isInactive(hostinfo *HostInfo, now time.Time) (time.Duration, bool) {
if cm.dropInactive.Load() == false {
// We aren't configured to drop inactive tunnels
return 0, false
}
inactiveDuration := now.Sub(hostinfo.lastUsed)
if inactiveDuration < cm.getInactivityTimeout() {
// It's not considered inactive
return inactiveDuration, false
}
// The tunnel is inactive
return inactiveDuration, true
}
func (cm *connectionManager) shouldSwapPrimary(current, primary *HostInfo) bool {
// The primary tunnel is the most recent handshake to complete locally and should work entirely fine.
// If we are here then we have multiple tunnels for a host pair and neither side believes the same tunnel is primary.
// Let's sort this out.
if current.vpnIp.Compare(n.intf.myVpnNet.Addr()) < 0 {
if current.vpnIp.Compare(cm.intf.myVpnNet.Addr()) < 0 {
// Only one side should flip primary because if both flip then we may never resolve to a single tunnel.
// vpn ip is static across all tunnels for this host pair so lets use that to determine who is flipping.
// The remotes vpn ip is lower than mine. I will not flip.
return false
}
certState := n.intf.pki.GetCertState()
certState := cm.intf.pki.GetCertState()
return bytes.Equal(current.ConnectionState.myCert.Signature, certState.Certificate.Signature)
}
func (n *connectionManager) swapPrimary(current, primary *HostInfo) {
n.hostMap.Lock()
func (cm *connectionManager) swapPrimary(current, primary *HostInfo) {
cm.hostMap.Lock()
// Make sure the primary is still the same after the write lock. This avoids a race with a rehandshake.
if n.hostMap.Hosts[current.vpnIp] == primary {
n.hostMap.unlockedMakePrimary(current)
if cm.hostMap.Hosts[current.vpnIp] == primary {
cm.hostMap.unlockedMakePrimary(current)
}
n.hostMap.Unlock()
cm.hostMap.Unlock()
}
// isInvalidCertificate will check if we should destroy a tunnel if pki.disconnect_invalid is true and
// the certificate is no longer valid. Block listed certificates will skip the pki.disconnect_invalid
// check and return true.
func (n *connectionManager) isInvalidCertificate(now time.Time, hostinfo *HostInfo) bool {
func (cm *connectionManager) isInvalidCertificate(now time.Time, hostinfo *HostInfo) bool {
remoteCert := hostinfo.GetCert()
if remoteCert == nil {
return false
}
valid, err := remoteCert.VerifyWithCache(now, n.intf.pki.GetCAPool())
valid, err := remoteCert.VerifyWithCache(now, cm.intf.pki.GetCAPool())
if valid {
return false
}
if !n.intf.disconnectInvalid.Load() && err != cert.ErrBlockListed {
if !cm.intf.disconnectInvalid.Load() && err != cert.ErrBlockListed {
// Block listed certificates should always be disconnected
return false
}
fingerprint, _ := remoteCert.Sha256Sum()
hostinfo.logger(n.l).WithError(err).
hostinfo.logger(cm.l).WithError(err).
WithField("fingerprint", fingerprint).
Info("Remote certificate is no longer valid, tearing down the tunnel")
return true
}
func (n *connectionManager) sendPunch(hostinfo *HostInfo) {
if !n.punchy.GetPunch() {
func (cm *connectionManager) sendPunch(hostinfo *HostInfo) {
if !cm.punchy.GetPunch() {
// Punching is disabled
return
}
if n.punchy.GetTargetEverything() {
hostinfo.remotes.ForEach(n.hostMap.GetPreferredRanges(), func(addr netip.AddrPort, preferred bool) {
n.metricsTxPunchy.Inc(1)
n.intf.outside.WriteTo([]byte{1}, addr)
if cm.intf.lightHouse.IsLighthouseIP(hostinfo.vpnIp) {
// Do not punch to lighthouses, we assume our lighthouse update interval is good enough.
// In the event the update interval is not sufficient to maintain NAT state then a publicly available lighthouse
// would lose the ability to notify us and punchy.respond would become unreliable.
return
}
if cm.punchy.GetTargetEverything() {
hostinfo.remotes.ForEach(cm.hostMap.GetPreferredRanges(), func(addr netip.AddrPort, preferred bool) {
cm.metricsTxPunchy.Inc(1)
cm.intf.outside.WriteTo([]byte{1}, addr)
})
} else if hostinfo.remote.IsValid() {
n.metricsTxPunchy.Inc(1)
n.intf.outside.WriteTo([]byte{1}, hostinfo.remote)
cm.metricsTxPunchy.Inc(1)
cm.intf.outside.WriteTo([]byte{1}, hostinfo.remote)
}
}
func (n *connectionManager) tryRehandshake(hostinfo *HostInfo) {
certState := n.intf.pki.GetCertState()
func (cm *connectionManager) tryRehandshake(hostinfo *HostInfo) {
certState := cm.intf.pki.GetCertState()
if bytes.Equal(hostinfo.ConnectionState.myCert.Signature, certState.Certificate.Signature) {
return
}
n.l.WithField("vpnIp", hostinfo.vpnIp).
cm.l.WithField("vpnIp", hostinfo.vpnIp).
WithField("reason", "local certificate is not current").
Info("Re-handshaking with remote")
n.intf.handshakeManager.StartHandshake(hostinfo.vpnIp, nil)
cm.intf.handshakeManager.StartHandshake(hostinfo.vpnIp, nil)
}