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140
overlay/virtqueue/available_ring.go
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140
overlay/virtqueue/available_ring.go
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package virtqueue
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import (
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"fmt"
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"unsafe"
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)
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// availableRingFlag is a flag that describes an [AvailableRing].
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type availableRingFlag uint16
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const (
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// availableRingFlagNoInterrupt is used by the guest to advise the host to
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// not interrupt it when consuming a buffer. It's unreliable, so it's simply
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// an optimization.
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availableRingFlagNoInterrupt availableRingFlag = 1 << iota
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)
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// availableRingSize is the number of bytes needed to store an [AvailableRing]
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// with the given queue size in memory.
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func availableRingSize(queueSize int) int {
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return 6 + 2*queueSize
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}
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// availableRingAlignment is the minimum alignment of an [AvailableRing]
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// in memory, as required by the virtio spec.
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const availableRingAlignment = 2
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// AvailableRing is used by the driver to offer descriptor chains to the device.
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// Each ring entry refers to the head of a descriptor chain. It is only written
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// to by the driver and read by the device.
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//
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// Because the size of the ring depends on the queue size, we cannot define a
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// Go struct with a static size that maps to the memory of the ring. Instead,
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// this struct only contains pointers to the corresponding memory areas.
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type AvailableRing struct {
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initialized bool
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// flags that describe this ring.
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flags *availableRingFlag
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// ringIndex indicates where the driver would put the next entry into the
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// ring (modulo the queue size).
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ringIndex *uint16
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// ring references buffers using the index of the head of the descriptor
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// chain in the [DescriptorTable]. It wraps around at queue size.
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ring []uint16
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// usedEvent is not used by this implementation, but we reserve it anyway to
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// avoid issues in case a device may try to access it, contrary to the
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// virtio specification.
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usedEvent *uint16
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}
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// newAvailableRing creates an available ring that uses the given underlying
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// memory. The length of the memory slice must match the size needed for the
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// ring (see [availableRingSize]) for the given queue size.
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func newAvailableRing(queueSize int, mem []byte) *AvailableRing {
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ringSize := availableRingSize(queueSize)
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if len(mem) != ringSize {
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panic(fmt.Sprintf("memory size (%v) does not match required size "+
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"for available ring: %v", len(mem), ringSize))
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}
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return &AvailableRing{
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initialized: true,
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flags: (*availableRingFlag)(unsafe.Pointer(&mem[0])),
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ringIndex: (*uint16)(unsafe.Pointer(&mem[2])),
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ring: unsafe.Slice((*uint16)(unsafe.Pointer(&mem[4])), queueSize),
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usedEvent: (*uint16)(unsafe.Pointer(&mem[ringSize-2])),
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}
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}
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// Address returns the pointer to the beginning of the ring in memory.
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// Do not modify the memory directly to not interfere with this implementation.
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func (r *AvailableRing) Address() uintptr {
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if !r.initialized {
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panic("available ring is not initialized")
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}
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return uintptr(unsafe.Pointer(r.flags))
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}
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// offer adds the given descriptor chain heads to the available ring and
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// advances the ring index accordingly to make the device process the new
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// descriptor chains.
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func (r *AvailableRing) offerElements(chains []UsedElement) {
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//always called under lock
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//r.mu.Lock()
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//defer r.mu.Unlock()
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// Add descriptor chain heads to the ring.
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for offset, x := range chains {
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// The 16-bit ring index may overflow. This is expected and is not an
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// issue because the size of the ring array (which equals the queue
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// size) is always a power of 2 and smaller than the highest possible
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// 16-bit value.
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insertIndex := int(*r.ringIndex+uint16(offset)) % len(r.ring)
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r.ring[insertIndex] = x.GetHead()
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}
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// Increase the ring index by the number of descriptor chains added to the
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// ring.
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*r.ringIndex += uint16(len(chains))
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}
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func (r *AvailableRing) offer(chains []uint16) {
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//always called under lock
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//r.mu.Lock()
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//defer r.mu.Unlock()
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// Add descriptor chain heads to the ring.
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for offset, x := range chains {
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// The 16-bit ring index may overflow. This is expected and is not an
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// issue because the size of the ring array (which equals the queue
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// size) is always a power of 2 and smaller than the highest possible
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// 16-bit value.
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insertIndex := int(*r.ringIndex+uint16(offset)) % len(r.ring)
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r.ring[insertIndex] = x
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}
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// Increase the ring index by the number of descriptor chains added to the
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// ring.
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*r.ringIndex += uint16(len(chains))
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}
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func (r *AvailableRing) offerSingle(x uint16) {
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//always called under lock
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//r.mu.Lock()
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//defer r.mu.Unlock()
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offset := 0
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// Add descriptor chain heads to the ring.
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// The 16-bit ring index may overflow. This is expected and is not an
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// issue because the size of the ring array (which equals the queue
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// size) is always a power of 2 and smaller than the highest possible
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// 16-bit value.
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insertIndex := int(*r.ringIndex+uint16(offset)) % len(r.ring)
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r.ring[insertIndex] = x
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// Increase the ring index by the number of descriptor chains added to the ring.
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*r.ringIndex += 1
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}
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