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https://github.com/slackhq/nebula.git
synced 2026-05-15 20:37:36 +02:00
Change windows unsafe routes to link routes, fix sshd reload bug (#1709)
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This commit is contained in:
125
e2e/sshd_test.go
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125
e2e/sshd_test.go
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@@ -0,0 +1,125 @@
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//go:build e2e_testing
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// +build e2e_testing
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package e2e
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import (
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"crypto/ed25519"
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"crypto/rand"
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"encoding/pem"
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"net"
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"strings"
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"testing"
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"time"
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"github.com/slackhq/nebula/cert"
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"github.com/slackhq/nebula/cert_test"
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"github.com/stretchr/testify/assert"
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"github.com/stretchr/testify/require"
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"golang.org/x/crypto/ssh"
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)
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func TestSSHDLifecycle(t *testing.T) {
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// TestSSHDLifecycle exercises the in-process sshd through several config reloads and a Control.Stop.
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ca, _, caKey, _ := cert_test.NewTestCaCert(
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cert.Version1, cert.Curve_CURVE25519,
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time.Now(), time.Now().Add(10*time.Minute),
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nil, nil, []string{},
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)
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hostKeyPEM := generateSSHHostKey(t)
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clientSigner, clientAuthKey := generateSSHClientKey(t)
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sshdAddr := allocLoopbackPort(t)
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overrides := m{
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"sshd": m{
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"enabled": true,
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"listen": sshdAddr,
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"host_key": hostKeyPEM,
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"authorized_users": []m{{
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"user": "tester",
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"keys": []string{clientAuthKey},
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}},
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},
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}
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control, _, _, _ := newSimpleServer(cert.Version1, ca, caKey, "sshd-test", "10.222.0.1/24", overrides)
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control.Start()
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t.Cleanup(func() { control.Stop() })
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// sshd binds in a goroutine after Start returns; wait for it.
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require.Eventually(t, func() bool { return canDial(sshdAddr) }, 2*time.Second, 25*time.Millisecond,
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"sshd never started listening")
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for i := 1; i <= 3; i++ {
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out := sshExecReload(t, sshdAddr, clientSigner)
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assert.Contains(t, out, "Reloading config", "reload cycle %d", i)
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require.Eventually(t, func() bool { return canDial(sshdAddr) }, 2*time.Second, 25*time.Millisecond,
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"sshd not listening after reload cycle %d", i)
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}
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control.Stop()
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require.Eventually(t, func() bool { return !canDial(sshdAddr) }, 2*time.Second, 25*time.Millisecond,
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"sshd still listening after Control.Stop")
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}
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func canDial(addr string) bool {
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c, err := net.DialTimeout("tcp", addr, 100*time.Millisecond)
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if err != nil {
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return false
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}
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_ = c.Close()
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return true
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}
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// allocLoopbackPort grabs an unused TCP port on 127.0.0.1, closes it, and returns the address. There
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// is a small race between releasing the port and the sshd reclaiming it; in practice the OS keeps the
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// port available long enough for the test to bind it.
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func allocLoopbackPort(t *testing.T) string {
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t.Helper()
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l, err := net.Listen("tcp", "127.0.0.1:0")
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require.NoError(t, err)
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addr := l.Addr().String()
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require.NoError(t, l.Close())
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return addr
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}
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func generateSSHHostKey(t *testing.T) string {
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t.Helper()
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_, priv, err := ed25519.GenerateKey(rand.Reader)
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require.NoError(t, err)
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block, err := ssh.MarshalPrivateKey(priv, "nebula-e2e-host")
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require.NoError(t, err)
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return string(pem.EncodeToMemory(block))
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}
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func generateSSHClientKey(t *testing.T) (ssh.Signer, string) {
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t.Helper()
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_, priv, err := ed25519.GenerateKey(rand.Reader)
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require.NoError(t, err)
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signer, err := ssh.NewSignerFromKey(priv)
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require.NoError(t, err)
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auth := strings.TrimSpace(string(ssh.MarshalAuthorizedKey(signer.PublicKey())))
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return signer, auth
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}
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func sshExecReload(t *testing.T, addr string, signer ssh.Signer) string {
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t.Helper()
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cfg := &ssh.ClientConfig{
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User: "tester",
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Auth: []ssh.AuthMethod{ssh.PublicKeys(signer)},
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HostKeyCallback: ssh.InsecureIgnoreHostKey(),
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Timeout: 2 * time.Second,
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}
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client, err := ssh.Dial("tcp", addr, cfg)
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require.NoError(t, err)
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defer client.Close()
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sess, err := client.NewSession()
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require.NoError(t, err)
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defer sess.Close()
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// reload tears the channel down before sending exit-status, so Output returns an error on the
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// channel close. The output buffer still has whatever the reload callback wrote before that.
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out, _ := sess.Output("reload")
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return string(out)
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}
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@@ -156,11 +156,8 @@ func (t *winTun) addRoutes(logErrors bool) error {
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continue
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}
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// Add our unsafe route
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// Windows does not support multipath routes natively, so we install only a single route.
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// This is not a problem as traffic will always be sent to Nebula which handles the multipath routing internally.
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// In effect this provides multipath routing support to windows supporting loadbalancing and redundancy.
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err := luid.AddRoute(r.Cidr, r.Via[0].Addr(), uint32(r.Metric))
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// Add our unsafe route as an on-link route to the nebula tun device.
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err := luid.AddRoute(r.Cidr, unspecifiedNextHop(r.Cidr), uint32(r.Metric))
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if err != nil {
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retErr := util.NewContextualError("Failed to add route", map[string]any{"route": r}, err)
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if logErrors {
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@@ -206,7 +203,7 @@ func (t *winTun) removeRoutes(routes []Route) error {
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}
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// See comment on luid.AddRoute
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err := luid.DeleteRoute(r.Cidr, r.Via[0].Addr())
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err := luid.DeleteRoute(r.Cidr, unspecifiedNextHop(r.Cidr))
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if err != nil {
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t.l.Error("Failed to remove route", "error", err, "route", r)
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} else {
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@@ -261,6 +258,13 @@ func (t *winTun) Close() error {
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return t.tun.Close()
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}
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func unspecifiedNextHop(p netip.Prefix) netip.Addr {
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if p.Addr().Is4() {
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return netip.IPv4Unspecified()
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}
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return netip.IPv6Unspecified()
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}
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func generateGUIDByDeviceName(name string) (*windows.GUID, error) {
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// GUID is 128 bit
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hash := crypto.MD5.New()
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@@ -27,23 +27,20 @@ type SSHServer struct {
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commands *radix.Tree
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listener net.Listener
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// Call the cancel() function to stop all active sessions
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ctx context.Context
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cancel func()
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// ctx parents per-Run contexts. Cancelling it (e.g. via Control.Stop) tears the server down even
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// across reloads, since each Run derives a fresh child rather than reusing this one directly.
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ctx context.Context
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}
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// NewSSHServer creates a new ssh server rigged with default commands and prepares to listen.
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// The ssh server's context is parented off the supplied ctx so cancelling it
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// (e.g. on Control.Stop) tears down active sessions and closes the listener.
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func NewSSHServer(ctx context.Context, l *slog.Logger) (*SSHServer, error) {
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ctx, cancel := context.WithCancel(ctx)
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s := &SSHServer{
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trustedKeys: make(map[string]map[string]bool),
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l: l,
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commands: radix.New(),
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ctx: ctx,
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cancel: cancel,
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}
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cc := ssh.CertChecker{
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@@ -153,45 +150,51 @@ func (s *SSHServer) RegisterCommand(c *Command) {
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s.commands.Insert(c.Name, c)
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}
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// Run begins listening and accepting connections
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// Run begins listening and accepting connections. Each invocation derives a fresh per-Run context
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// from the constructor-supplied ctx so a Stop+Run sequence (used by config reload) starts clean
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// rather than carrying a permanently-cancelled context across runs.
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func (s *SSHServer) Run(addr string) error {
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if s.ctx.Err() != nil {
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return s.ctx.Err()
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}
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var err error
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s.listener, err = net.Listen("tcp", addr)
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listener, err := net.Listen("tcp", addr)
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if err != nil {
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return err
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}
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// s.listener is the public handle Stop uses to interrupt the active run; listener (the local) is what
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// this run owns. They start equal but a fast reload may overwrite s.listener with the next run's
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// listener before this run's watcher fires, so each run must close its own listener via the local
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// reference.
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s.listener = listener
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s.l.Info("SSH server is listening", "sshListener", addr)
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runCtx, cancel := context.WithCancel(s.ctx)
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defer cancel()
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// Per-invocation watcher: cancellation of the parent context (e.g.
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// Control.Stop) closes the listener so Accept unblocks and run returns.
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// Closing `done` on exit keeps the watcher from outliving this Run call.
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done := make(chan struct{})
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// Close the listener when this run's context is cancelled. That can come from the parent
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// (Control.Stop), from Run returning normally (defer cancel above), or transitively when a sibling
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// run cancels through Stop closing the listener. net.Listener.Close is idempotent so a duplicate
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// close from Stop is benign.
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go func() {
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select {
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case <-s.ctx.Done():
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s.Stop()
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case <-done:
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<-runCtx.Done()
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if err := listener.Close(); err != nil && !errors.Is(err, net.ErrClosed) {
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s.l.Warn("Failed to close the sshd listener", "error", err)
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}
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}()
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s.l.Info("SSH server is listening", "sshListener", addr)
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// Run loops until there is an error
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s.run()
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close(done)
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s.closeSessions()
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s.run(runCtx, listener)
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s.l.Info("SSH server stopped listening")
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// We don't return an error because run logs for us
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return nil
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}
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func (s *SSHServer) run() {
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func (s *SSHServer) run(ctx context.Context, listener net.Listener) {
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for {
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c, err := s.listener.Accept()
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c, err := listener.Accept()
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if err != nil {
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if !errors.Is(err, net.ErrClosed) {
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s.l.Warn("Error in listener, shutting down", "error", err)
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@@ -203,7 +206,7 @@ func (s *SSHServer) run() {
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// Ensure that a bad client doesn't hurt us by checking for the parent context
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// cancellation before calling NewServerConn, and forcing the socket to close when
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// the context is cancelled.
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sessionContext, sessionCancel := context.WithCancel(s.ctx)
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sessionContext, sessionCancel := context.WithCancel(ctx)
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go func() {
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<-sessionContext.Done()
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c.Close()
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@@ -246,14 +249,9 @@ func (s *SSHServer) run() {
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}
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func (s *SSHServer) Stop() {
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// Close the listener, this will cause all session to terminate as well, see SSHServer.Run
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if s.listener != nil {
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if err := s.listener.Close(); err != nil {
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s.l.Warn("Failed to close the sshd listener", "error", err)
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}
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}
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}
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func (s *SSHServer) closeSessions() {
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s.cancel()
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}
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