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https://github.com/slackhq/nebula.git
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the definitive tun offloads branch (#1704)
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+19
-6
@@ -14,7 +14,7 @@ import (
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)
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const (
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ReplayWindow = 1024
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ReplayWindow = 8192
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// RehandshakeAfterMessages rolls keys inside the AES-GCM data-volume margin (~2^-36 advantage at 64KB frames).
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RehandshakeAfterMessages = uint64(1) << 34
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@@ -26,6 +26,14 @@ const (
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// RehandshakeAfterMessages must stay below RejectAfterMessages so tunnels roll before the hard send stop.
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const _ = RejectAfterMessages - RehandshakeAfterMessages
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// sessionEpoch hands out a receiver-local ordinal to every ConnectionState at creation. The RX
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// staging sort (overlay/batch) orders packets by (epoch, message counter). A re-handshake never
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// rekeys an existing tunnel; it brings up a new hostinfo and ConnectionState with a counter space
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// starting near zero, while the old tunnel keeps decrypting until torn down. During that cutover
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// one flush batch can hold packets from both tunnels, and the epoch keeps the old tunnel's
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// packets sorted first.
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var sessionEpoch atomic.Uint64
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type ConnectionState struct {
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eKey noiseutil.CipherState
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dKey noiseutil.CipherState
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@@ -36,6 +44,8 @@ type ConnectionState struct {
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window *Bits
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decryptLock sync.Mutex
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writeLock sync.Mutex
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// epoch is this session's sessionEpoch ordinal. Immutable after creation.
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epoch uint64
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}
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// newConnectionStateFromResult builds a fully-populated ConnectionState from a
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@@ -55,6 +65,7 @@ func newConnectionStateFromResult(r *handshake.Result) (*ConnectionState, error)
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eKey: noiseutil.NewCipherState(r.EKey, r.Cipher),
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dKey: noiseutil.NewCipherState(r.DKey, r.Cipher),
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window: NewBits(ReplayWindow),
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epoch: sessionEpoch.Add(1),
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}
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ci.messageCounter.Add(r.MessageIndex)
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for i := uint64(1); i <= r.MessageIndex; i++ {
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@@ -85,8 +96,7 @@ func (cs *ConnectionState) Curve() cert.Curve {
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return cs.myCert.Curve()
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}
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func (cs *ConnectionState) Decrypt(l *slog.Logger, messageCounter uint64, out []byte, packet []byte, nb []byte) ([]byte, error) {
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var err error
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func (cs *ConnectionState) Decrypt(l *slog.Logger, messageCounter uint64, packet []byte, nb []byte) ([]byte, error) {
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cs.decryptLock.Lock()
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result := cs.window.Check(l, messageCounter)
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cs.decryptLock.Unlock()
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@@ -94,7 +104,7 @@ func (cs *ConnectionState) Decrypt(l *slog.Logger, messageCounter uint64, out []
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return nil, ErrAlreadySeen
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}
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out, err = cs.dKey.DecryptDanger(out, packet[:header.Len], packet[header.Len:], messageCounter, nb)
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out, err := cs.dKey.DecryptDanger(packet[header.Len:header.Len], packet[:header.Len], packet[header.Len:], messageCounter, nb)
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if err != nil {
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return nil, err
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}
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@@ -108,7 +118,6 @@ func (cs *ConnectionState) Decrypt(l *slog.Logger, messageCounter uint64, out []
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return out, nil
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}
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// VerifyRelay verifies AEAD protected (but not encrypted) relay frames. packet must be length-checked by the caller.
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func (cs *ConnectionState) VerifyRelay(l *slog.Logger, messageCounter uint64, packet []byte, nb []byte) error {
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cs.decryptLock.Lock()
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result := cs.window.Check(l, messageCounter)
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@@ -117,6 +126,11 @@ func (cs *ConnectionState) VerifyRelay(l *slog.Logger, messageCounter uint64, pa
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return ErrAlreadySeen
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}
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// The entire body is sent as AD, not encrypted.
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// The packet consists of a 16-byte parsed Nebula header, Associated Data-protected payload, and a trailing 16-byte AEAD signature value.
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// The packet is guaranteed to be at least 16 bytes at this point, b/c it got past the h.Parse() call above. If it's
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// otherwise malformed (meaning, there is no trailing 16 byte AEAD value), then this will result in at worst a 0-length slice
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// which will gracefully fail in the DecryptDanger call.
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signedPayload := packet[:len(packet)-cs.dKey.Overhead()]
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signatureValue := packet[len(packet)-cs.dKey.Overhead():]
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_, err := cs.dKey.DecryptDanger(nil, signedPayload, signatureValue, messageCounter, nb)
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@@ -130,6 +144,5 @@ func (cs *ConnectionState) VerifyRelay(l *slog.Logger, messageCounter uint64, pa
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if !result {
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return ErrAlreadySeen
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}
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return nil
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}
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