mirror of
https://github.com/slackhq/nebula.git
synced 2026-10-06 18:26:38 +02:00
Enforce outbound message counter limits to prevent nonce reuse (#1841)
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+30
-3
@@ -2,6 +2,7 @@ package nebula
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import (
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"encoding/json"
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"fmt"
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"log/slog"
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"sync"
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"sync/atomic"
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@@ -12,7 +13,18 @@ import (
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"github.com/slackhq/nebula/noiseutil"
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)
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const ReplayWindow = 1024
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const (
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ReplayWindow = 1024
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// RehandshakeAfterMessages rolls keys inside the AES-GCM data-volume margin (~2^-36 advantage at 64KB frames).
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RehandshakeAfterMessages = uint64(1) << 34
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// RejectAfterMessages is the nonce ceiling enforced by noiseutil; a tunnel here is deleted locally, not notified.
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RejectAfterMessages = noiseutil.RejectAfterMessages
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)
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// RehandshakeAfterMessages must stay below RejectAfterMessages so tunnels roll before the hard send stop.
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const _ = RejectAfterMessages - RehandshakeAfterMessages
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type ConnectionState struct {
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eKey noiseutil.CipherState
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@@ -30,7 +42,12 @@ type ConnectionState struct {
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// completed handshake.Result. It seeds messageCounter and the replay window so
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// that the post-handshake message indices already used on the wire don't count
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// as missed traffic in the data plane.
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func newConnectionStateFromResult(r *handshake.Result) *ConnectionState {
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func newConnectionStateFromResult(r *handshake.Result) (*ConnectionState, error) {
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// Refuse a MessageIndex too big for the replay window: it can only be a bug, and would spin the seed loop below.
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if r.MessageIndex >= ReplayWindow {
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return nil, fmt.Errorf("handshake message index %d exceeds replay window", r.MessageIndex)
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}
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ci := &ConnectionState{
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myCert: r.MyCert,
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initiator: r.Initiator,
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@@ -43,7 +60,7 @@ func newConnectionStateFromResult(r *handshake.Result) *ConnectionState {
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for i := uint64(1); i <= r.MessageIndex; i++ {
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ci.window.Update(nil, i)
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}
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return ci
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return ci, nil
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}
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func (cs *ConnectionState) MarshalJSON() ([]byte, error) {
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@@ -54,6 +71,16 @@ func (cs *ConnectionState) MarshalJSON() ([]byte, error) {
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})
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}
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// NextMessageCounter reserves the next 1-based counter; RejectAfterMessages is the first we refuse, pinned to not wrap.
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func (cs *ConnectionState) NextMessageCounter() (uint64, bool) {
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c := cs.messageCounter.Add(1)
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if c >= RejectAfterMessages {
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cs.messageCounter.Store(RejectAfterMessages)
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return c, false
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}
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return c, true
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}
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func (cs *ConnectionState) Curve() cert.Curve {
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return cs.myCert.Curve()
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}
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