mirror of
https://github.com/slackhq/nebula.git
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switch Bits to a packed u64 (#1705)
This commit is contained in:
407
bits_test.go
407
bits_test.go
@@ -7,61 +7,79 @@ import (
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"github.com/stretchr/testify/assert"
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)
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// snapshot returns the bitmap as a []bool of length b.length, for readable
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// test assertions against the now-packed []uint64 storage.
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func (b *Bits) snapshot() []bool {
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out := make([]bool, b.length)
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for i := uint64(0); i < b.length; i++ {
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out[i] = b.get(i)
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}
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return out
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}
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func TestBitsRequiresPowerOfTwo(t *testing.T) {
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assert.Panics(t, func() { NewBits(10) })
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assert.Panics(t, func() { NewBits(0) })
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assert.NotPanics(t, func() { NewBits(1) })
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assert.NotPanics(t, func() { NewBits(16) })
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assert.NotPanics(t, func() { NewBits(1024) })
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assert.NotPanics(t, func() { NewBits(16384) })
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}
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func TestBits(t *testing.T) {
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l := test.NewLogger()
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b := NewBits(10)
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// make sure it is the right size
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assert.Len(t, b.bits, 10)
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b := NewBits(16)
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assert.EqualValues(t, 16, b.length)
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// This is initialized to zero - receive one. This should work.
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assert.True(t, b.Check(l, 1))
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assert.True(t, b.Update(l, 1))
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assert.EqualValues(t, 1, b.current)
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g := []bool{true, true, false, false, false, false, false, false, false, false}
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assert.Equal(t, g, b.bits)
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g := []bool{true, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false}
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assert.Equal(t, g, b.snapshot())
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// Receive two
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assert.True(t, b.Check(l, 2))
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assert.True(t, b.Update(l, 2))
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assert.EqualValues(t, 2, b.current)
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g = []bool{true, true, true, false, false, false, false, false, false, false}
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assert.Equal(t, g, b.bits)
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g = []bool{true, true, true, false, false, false, false, false, false, false, false, false, false, false, false, false}
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assert.Equal(t, g, b.snapshot())
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// Receive two again - it will fail
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assert.False(t, b.Check(l, 2))
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assert.False(t, b.Update(l, 2))
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assert.EqualValues(t, 2, b.current)
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// Jump ahead to 15, which should clear everything and set the 6th element
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assert.True(t, b.Check(l, 15))
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assert.True(t, b.Update(l, 15))
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assert.EqualValues(t, 15, b.current)
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g = []bool{false, false, false, false, false, true, false, false, false, false}
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assert.Equal(t, g, b.bits)
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// Jump ahead to 25, which clears the window and sets slot 25%16 = 9.
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assert.True(t, b.Check(l, 25))
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assert.True(t, b.Update(l, 25))
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assert.EqualValues(t, 25, b.current)
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g = []bool{false, false, false, false, false, false, false, false, false, true, false, false, false, false, false, false}
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assert.Equal(t, g, b.snapshot())
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// Mark 14, which is allowed because it is in the window
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assert.True(t, b.Check(l, 14))
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assert.True(t, b.Update(l, 14))
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assert.EqualValues(t, 15, b.current)
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g = []bool{false, false, false, false, true, true, false, false, false, false}
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assert.Equal(t, g, b.bits)
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// Mark 24, which is in window (current 25, length 16, window covers [10,25]).
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assert.True(t, b.Check(l, 24))
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assert.True(t, b.Update(l, 24))
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assert.EqualValues(t, 25, b.current)
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g = []bool{false, false, false, false, false, false, false, false, true, true, false, false, false, false, false, false}
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assert.Equal(t, g, b.snapshot())
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// Mark 5, which is not allowed because it is not in the window
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// Mark 5, not allowed because 5 <= current-length (25-16=9).
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assert.False(t, b.Check(l, 5))
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assert.False(t, b.Update(l, 5))
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assert.EqualValues(t, 15, b.current)
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g = []bool{false, false, false, false, true, true, false, false, false, false}
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assert.Equal(t, g, b.bits)
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assert.EqualValues(t, 25, b.current)
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g = []bool{false, false, false, false, false, false, false, false, true, true, false, false, false, false, false, false}
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assert.Equal(t, g, b.snapshot())
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// make sure we handle wrapping around once to the current position
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b = NewBits(10)
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// Make sure we handle wrapping around once to the same slot. With
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// length=16, packets 1 and 17 share slot 1.
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b = NewBits(16)
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assert.True(t, b.Update(l, 1))
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assert.True(t, b.Update(l, 11))
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assert.Equal(t, []bool{false, true, false, false, false, false, false, false, false, false}, b.bits)
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assert.True(t, b.Update(l, 17))
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assert.Equal(t, []bool{false, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false}, b.snapshot())
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// Walk through a few windows in order
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b = NewBits(10)
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b = NewBits(16)
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for i := uint64(1); i <= 100; i++ {
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assert.True(t, b.Check(l, i), "Error while checking %v", i)
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assert.True(t, b.Update(l, i), "Error while updating %v", i)
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@@ -72,24 +90,31 @@ func TestBits(t *testing.T) {
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func TestBitsLargeJumps(t *testing.T) {
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l := test.NewLogger()
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b := NewBits(10)
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// length=16. Update(55) from current=0:
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// warmup, per-bit loop sees no n>16 with unset bits (slot 0 was set by
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// NewBits and gets re-evaluated when n=16; n=16 is not strictly > 16),
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// so the loop contributes 0. The jump exceeds the window so we record
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// 55 - 0 - 16 = 39 packets fell out the back.
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b := NewBits(16)
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b.lostCounter.Clear()
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assert.True(t, b.Update(l, 55))
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assert.Equal(t, int64(39), b.lostCounter.Count())
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b = NewBits(10)
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b.lostCounter.Clear()
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assert.True(t, b.Update(l, 55)) // We saw packet 55 and can still track 45,46,47,48,49,50,51,52,53,54
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assert.Equal(t, int64(45), b.lostCounter.Count())
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// Update(100): clears 16 slots starting at slot 56%16=8. Only slot 7 (for
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// packet 55) was set, so 16 - 1 = 15 evicted slots had unset bits.
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// Plus 100 - 55 - 16 = 29 packets fell past the window. Total 44.
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assert.True(t, b.Update(l, 100))
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assert.Equal(t, int64(39+44), b.lostCounter.Count())
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assert.True(t, b.Update(l, 100)) // We saw packet 55 and 100 and can still track 90,91,92,93,94,95,96,97,98,99
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assert.Equal(t, int64(89), b.lostCounter.Count())
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assert.True(t, b.Update(l, 200)) // We saw packet 55, 100, and 200 and can still track 190,191,192,193,194,195,196,197,198,199
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assert.Equal(t, int64(188), b.lostCounter.Count())
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// Update(200): same shape: 16 - 1 = 15 evicted unset, plus 200 - 100 - 16 = 84 past window. Total 99.
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assert.True(t, b.Update(l, 200))
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assert.Equal(t, int64(39+44+99), b.lostCounter.Count())
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}
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func TestBitsDupeCounter(t *testing.T) {
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l := test.NewLogger()
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b := NewBits(10)
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b := NewBits(16)
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b.lostCounter.Clear()
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b.dupeCounter.Clear()
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b.outOfWindowCounter.Clear()
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@@ -114,120 +139,117 @@ func TestBitsDupeCounter(t *testing.T) {
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func TestBitsOutOfWindowCounter(t *testing.T) {
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l := test.NewLogger()
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b := NewBits(10)
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b := NewBits(16)
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b.lostCounter.Clear()
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b.dupeCounter.Clear()
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b.outOfWindowCounter.Clear()
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// Jump to 20 (warmup branch + 4 past-window packets).
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assert.True(t, b.Update(l, 20))
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assert.Equal(t, int64(0), b.outOfWindowCounter.Count())
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assert.True(t, b.Update(l, 21))
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assert.True(t, b.Update(l, 22))
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assert.True(t, b.Update(l, 23))
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assert.True(t, b.Update(l, 24))
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assert.True(t, b.Update(l, 25))
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assert.True(t, b.Update(l, 26))
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assert.True(t, b.Update(l, 27))
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assert.True(t, b.Update(l, 28))
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assert.True(t, b.Update(l, 29))
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// 9 single-step advances, each evicts a slot whose bit was cleared during
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// the jump above and whose value was never seen, so each contributes 1
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// to lostCounter.
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for n := uint64(21); n <= 29; n++ {
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assert.True(t, b.Update(l, n))
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}
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assert.Equal(t, int64(0), b.outOfWindowCounter.Count())
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// 0 is below current-length (29-16=13) so it falls outside the window.
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assert.False(t, b.Update(l, 0))
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assert.Equal(t, int64(1), b.outOfWindowCounter.Count())
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assert.Equal(t, int64(19), b.lostCounter.Count()) // packet 0 wasn't lost
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// 4 from the Update(20) jump + 9 from 21..29.
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assert.Equal(t, int64(13), b.lostCounter.Count())
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assert.Equal(t, int64(0), b.dupeCounter.Count())
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assert.Equal(t, int64(1), b.outOfWindowCounter.Count())
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}
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func TestBitsLostCounter(t *testing.T) {
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l := test.NewLogger()
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b := NewBits(10)
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b := NewBits(16)
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b.lostCounter.Clear()
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b.dupeCounter.Clear()
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b.outOfWindowCounter.Clear()
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assert.True(t, b.Update(l, 20))
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assert.True(t, b.Update(l, 21))
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assert.True(t, b.Update(l, 22))
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assert.True(t, b.Update(l, 23))
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assert.True(t, b.Update(l, 24))
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assert.True(t, b.Update(l, 25))
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assert.True(t, b.Update(l, 26))
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assert.True(t, b.Update(l, 27))
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assert.True(t, b.Update(l, 28))
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assert.True(t, b.Update(l, 29))
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assert.Equal(t, int64(19), b.lostCounter.Count()) // packet 0 wasn't lost
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// Walk 20..29 like the original, just with a bigger window. Same
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// reasoning as TestBitsOutOfWindowCounter: 4 past-window from Update(20),
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// then 9 more from the unit advances.
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for n := uint64(20); n <= 29; n++ {
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assert.True(t, b.Update(l, n))
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}
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assert.Equal(t, int64(13), b.lostCounter.Count())
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assert.Equal(t, int64(0), b.dupeCounter.Count())
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assert.Equal(t, int64(0), b.outOfWindowCounter.Count())
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b = NewBits(10)
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b = NewBits(16)
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b.lostCounter.Clear()
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b.dupeCounter.Clear()
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b.outOfWindowCounter.Clear()
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assert.True(t, b.Update(l, 9))
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assert.Equal(t, int64(0), b.lostCounter.Count())
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// 10 will set 0 index, 0 was already set, no lost packets
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assert.True(t, b.Update(l, 10))
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assert.Equal(t, int64(0), b.lostCounter.Count())
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// 11 will set 1 index, 1 was missed, we should see 1 packet lost
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assert.True(t, b.Update(l, 11))
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assert.Equal(t, int64(1), b.lostCounter.Count())
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// Now let's fill in the window, should end up with 8 lost packets
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assert.True(t, b.Update(l, 12))
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assert.True(t, b.Update(l, 13))
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assert.True(t, b.Update(l, 14))
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// Update(15) clears the warmup window (no lost), sets slot 15.
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assert.True(t, b.Update(l, 15))
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assert.Equal(t, int64(0), b.lostCounter.Count())
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// Update(16): slot 0 was already set (NewBits seeded it), and 16 is not
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// strictly > length, so nothing is recorded as lost.
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assert.True(t, b.Update(l, 16))
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assert.Equal(t, int64(0), b.lostCounter.Count())
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// Update(17): we jumped straight from 0 to 15, so slot 1 was cleared
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// (and never re-set). 17 > 16 is past warmup, so packet 1 is recorded lost.
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assert.True(t, b.Update(l, 17))
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assert.True(t, b.Update(l, 18))
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assert.True(t, b.Update(l, 19))
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assert.Equal(t, int64(8), b.lostCounter.Count())
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assert.Equal(t, int64(1), b.lostCounter.Count())
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// Jump ahead by a window size
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assert.True(t, b.Update(l, 29))
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assert.Equal(t, int64(8), b.lostCounter.Count())
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// Now lets walk ahead normally through the window, the missed packets should fill in
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assert.True(t, b.Update(l, 30))
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assert.True(t, b.Update(l, 31))
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assert.True(t, b.Update(l, 32))
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assert.True(t, b.Update(l, 33))
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assert.True(t, b.Update(l, 34))
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assert.True(t, b.Update(l, 35))
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assert.True(t, b.Update(l, 36))
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assert.True(t, b.Update(l, 37))
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assert.True(t, b.Update(l, 38))
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// 39 packets tracked, 22 seen, 17 lost
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assert.Equal(t, int64(17), b.lostCounter.Count())
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// Fill in 18..30 in single steps. Each i evicts slot i%16. Slots 2..14
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// were all cleared during Update(15), and we never re-set any of them,
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// so each i in 18..30 is a fresh lost packet — 13 more.
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for n := uint64(18); n <= 30; n++ {
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assert.True(t, b.Update(l, n))
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}
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assert.Equal(t, int64(14), b.lostCounter.Count())
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// Jump ahead by 2 windows, should have recording 1 full window missing
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assert.True(t, b.Update(l, 58))
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assert.Equal(t, int64(27), b.lostCounter.Count())
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// Now lets walk ahead normally through the window, the missed packets should fill in from this window
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assert.True(t, b.Update(l, 59))
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assert.True(t, b.Update(l, 60))
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assert.True(t, b.Update(l, 61))
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assert.True(t, b.Update(l, 62))
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assert.True(t, b.Update(l, 63))
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assert.True(t, b.Update(l, 64))
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assert.True(t, b.Update(l, 65))
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assert.True(t, b.Update(l, 66))
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assert.True(t, b.Update(l, 67))
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// 68 packets tracked, 32 seen, 36 missed
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assert.Equal(t, int64(36), b.lostCounter.Count())
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// Jump ahead by exactly one window size.
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assert.True(t, b.Update(l, 46))
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// end = min(46, 30+16) = 46, count = 16, all slots cleared. Before the
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// jump every slot 0..15 had been set (Update(15), (16), (17), 18..30),
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// so wasSet=16 and 46 == current+length means no past-window slack:
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// lost contribution = 0.
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assert.Equal(t, int64(14), b.lostCounter.Count())
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// Walk 47..55. The Update(46) jump cleared every slot, so only slot 14
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// (for packet 46) is set when we start. Each subsequent unit step lands
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// on a slot that was cleared and is past warmup, so it counts as lost.
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// 9 more = 23.
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for n := uint64(47); n <= 55; n++ {
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assert.True(t, b.Update(l, n))
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}
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assert.Equal(t, int64(23), b.lostCounter.Count())
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// Jump ahead by two windows: clears the window plus past-window loss.
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assert.True(t, b.Update(l, 87))
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// current=55, length=16. end = min(87, 71) = 71. count=16, all slots
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// cleared. Slots set before the clear are slots 14,15,0..7 (10 total).
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// Lost from clear = 16 - 10 = 6. Past window: 87 - 55 - 16 = 16. +22.
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assert.Equal(t, int64(45), b.lostCounter.Count())
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assert.Equal(t, int64(0), b.dupeCounter.Count())
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assert.Equal(t, int64(0), b.outOfWindowCounter.Count())
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}
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func TestBitsLostCounterIssue1(t *testing.T) {
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l := test.NewLogger()
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b := NewBits(10)
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b := NewBits(16)
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b.lostCounter.Clear()
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b.dupeCounter.Clear()
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b.outOfWindowCounter.Clear()
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// Receive 4, backfill 1, then 9, 2, 3, 5, 6, 7 (skip 8), 10, 11, 14.
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// Then jump to 25 — slot 25%16=9 is being evicted, but it had been set
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// (we received packet 9), so no spurious lost increment. The original
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// regression was about double-counting a missing packet when its slot
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// got cleared on a jump. With the jump path now using clearRange's
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// word-level wasSet count, the same semantics hold.
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assert.True(t, b.Update(l, 4))
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assert.Equal(t, int64(0), b.lostCounter.Count())
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assert.True(t, b.Update(l, 1))
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@@ -244,7 +266,7 @@ func TestBitsLostCounterIssue1(t *testing.T) {
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assert.Equal(t, int64(0), b.lostCounter.Count())
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assert.True(t, b.Update(l, 7))
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assert.Equal(t, int64(0), b.lostCounter.Count())
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// assert.True(t, b.Update(l, 8))
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// Skip packet 8.
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assert.True(t, b.Update(l, 10))
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assert.Equal(t, int64(0), b.lostCounter.Count())
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assert.True(t, b.Update(l, 11))
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@@ -252,9 +274,23 @@ func TestBitsLostCounterIssue1(t *testing.T) {
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assert.True(t, b.Update(l, 14))
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assert.Equal(t, int64(0), b.lostCounter.Count())
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// Issue seems to be here, we reset missing packet 8 to false here and don't increment the lost counter
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assert.True(t, b.Update(l, 19))
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// Jump to 25. With length=16, slot 25%16=9 corresponds to packet 9
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// (which we DID receive), so its bit is set and no lost++ from that
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// eviction. The trace below shows the only loss is packet 8.
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assert.True(t, b.Update(l, 25))
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// current was 14, i=25. end=min(25,30)=25. count=11. startPos=15.
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// steady? current=14<16, so warmup branch: per-bit n=15..25, count those
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// with !get(n) AND n>16. n=17..25 are >16. Among slots 17%16=1..25%16=9
|
||||
// did we set slots 1..9 (packets 1..9)? Yes for all but slot 8 (packet 8
|
||||
// was skipped). n=24 maps to slot 8 which is FALSE → lost++. All other
|
||||
// n in 17..25 map to slots that are set. n=16 is not strictly > 16. So
|
||||
// lost = 1.
|
||||
assert.Equal(t, int64(1), b.lostCounter.Count())
|
||||
|
||||
// Fill in 12, 13, 15, 16. Each is below current=25 (in-window). 16 must
|
||||
// recheck slot 0 — it was set by NewBits and then cleared by the
|
||||
// Update(25) jump, so 16 backfills cleanly.
|
||||
assert.True(t, b.Update(l, 12))
|
||||
assert.Equal(t, int64(1), b.lostCounter.Count())
|
||||
assert.True(t, b.Update(l, 13))
|
||||
@@ -263,29 +299,140 @@ func TestBitsLostCounterIssue1(t *testing.T) {
|
||||
assert.Equal(t, int64(1), b.lostCounter.Count())
|
||||
assert.True(t, b.Update(l, 16))
|
||||
assert.Equal(t, int64(1), b.lostCounter.Count())
|
||||
assert.True(t, b.Update(l, 17))
|
||||
assert.Equal(t, int64(1), b.lostCounter.Count())
|
||||
assert.True(t, b.Update(l, 18))
|
||||
assert.Equal(t, int64(1), b.lostCounter.Count())
|
||||
assert.True(t, b.Update(l, 20))
|
||||
assert.Equal(t, int64(1), b.lostCounter.Count())
|
||||
assert.True(t, b.Update(l, 21))
|
||||
|
||||
// We missed packet 8 above
|
||||
// We missed packet 8 above and that loss is still recorded once, never
|
||||
// double-counted, never zeroed.
|
||||
assert.Equal(t, int64(1), b.lostCounter.Count())
|
||||
assert.Equal(t, int64(0), b.dupeCounter.Count())
|
||||
assert.Equal(t, int64(0), b.outOfWindowCounter.Count())
|
||||
}
|
||||
|
||||
func BenchmarkBits(b *testing.B) {
|
||||
z := NewBits(10)
|
||||
for n := 0; n < b.N; n++ {
|
||||
for i := range z.bits {
|
||||
z.bits[i] = true
|
||||
}
|
||||
for i := range z.bits {
|
||||
z.bits[i] = false
|
||||
}
|
||||
// TestBitsWarmupOvershoot exercises the jump path's warmup arm with an
|
||||
// overshoot past one full window. NewBits leaves current=0 with only slot 0
|
||||
// "set" by the marker. Jumping straight to length+k must (a) clear every
|
||||
// slot the jump straddles, (b) count only past-window slack (not the
|
||||
// in-window slots, which never had a "lost" tenant during warmup), and
|
||||
// (c) leave the cursor at the new counter so subsequent unit advances
|
||||
// count from steady state. The marker bit at slot 0 is irrelevant once
|
||||
// current >= length.
|
||||
func TestBitsWarmupOvershoot(t *testing.T) {
|
||||
l := test.NewLogger()
|
||||
b := NewBits(16)
|
||||
b.lostCounter.Clear()
|
||||
|
||||
// Jump from current=0 to i=20 (length=16, overshoot=4).
|
||||
// Warmup arm: counts slots in [1..16] where bit unset and n>length.
|
||||
// Only n=16 was unset and >length: but slot 16%16=0 is the marker,
|
||||
// so b.get(16) reads bits[0]=1 and skips. Result: 0 lost from the loop.
|
||||
// Past-window: i - current - length = 20 - 0 - 16 = 4 lost.
|
||||
assert.True(t, b.Update(l, 20))
|
||||
assert.Equal(t, int64(4), b.lostCounter.Count())
|
||||
assert.Equal(t, uint64(20), b.current)
|
||||
|
||||
// Steady state now (current=20 >= length=16). Unit advance to 21
|
||||
// stomps slot 21%16=5, which was cleared by the jump and not reset,
|
||||
// so this is +1 lost.
|
||||
assert.True(t, b.Update(l, 21))
|
||||
assert.Equal(t, int64(5), b.lostCounter.Count())
|
||||
}
|
||||
|
||||
// TestBitsCheckAcrossWarmupBoundary pins the underflow trick in Check's
|
||||
// in-window clause. While in warmup, b.current-b.length underflows uint64
|
||||
// to a huge value so the first OR-clause is always false; the second
|
||||
// clause (i < length && current < length) carries the in-window check.
|
||||
// Once current >= length the regimes flip cleanly.
|
||||
func TestBitsCheckAcrossWarmupBoundary(t *testing.T) {
|
||||
l := test.NewLogger()
|
||||
b := NewBits(16)
|
||||
|
||||
// Warmup: current=0. Check(0) must read the marker (set) and return false.
|
||||
assert.False(t, b.Check(l, 0), "marker slot should look already-received")
|
||||
// Warmup: any 0 < i < length is in-window and unset → accepted.
|
||||
for i := uint64(1); i < 16; i++ {
|
||||
assert.True(t, b.Check(l, i), "warmup in-window i=%d should be accepted", i)
|
||||
}
|
||||
// Warmup: i >= length but > current is "next number" so accepted.
|
||||
assert.True(t, b.Check(l, 16))
|
||||
assert.True(t, b.Check(l, 1_000_000))
|
||||
|
||||
// Cross into steady state.
|
||||
assert.True(t, b.Update(l, 100))
|
||||
// Now current=100, length=16. In-window range is [85..100].
|
||||
// 84 is just outside: the underflow clause activates; 84 > 100-16=84 is false.
|
||||
// And the warmup clause is false (current >= length). So out of window.
|
||||
assert.False(t, b.Check(l, 84))
|
||||
// 85 sits at the boundary. 85 > 84 is true → in window, unset → accept.
|
||||
assert.True(t, b.Check(l, 85))
|
||||
// 100 is current itself; not strictly greater, in-window, but already set.
|
||||
assert.False(t, b.Check(l, 100))
|
||||
// Way out: clearly out of window.
|
||||
assert.False(t, b.Check(l, 50))
|
||||
}
|
||||
|
||||
// TestBitsMarkerInvariant verifies the seeded bits[0]=1 marker behaves
|
||||
// correctly across warmup and beyond. Update should never clear the marker
|
||||
// during warmup (clearRange skips position 0 when startPos=1), and once
|
||||
// current >= length the marker is no longer consulted by Check/Update on
|
||||
// the live path — but it must still report counter 0 as a duplicate while
|
||||
// we are in warmup.
|
||||
func TestBitsMarkerInvariant(t *testing.T) {
|
||||
l := test.NewLogger()
|
||||
b := NewBits(8)
|
||||
|
||||
// Counter 0 is the seeded marker; Check sees it as already received.
|
||||
assert.False(t, b.Check(l, 0))
|
||||
// Update(0) at current=0 hits the duplicate branch.
|
||||
b.dupeCounter.Clear()
|
||||
assert.False(t, b.Update(l, 0))
|
||||
assert.Equal(t, int64(1), b.dupeCounter.Count())
|
||||
|
||||
// Walk forward through warmup; the marker must remain set.
|
||||
for n := uint64(1); n <= 7; n++ {
|
||||
assert.True(t, b.Update(l, n))
|
||||
}
|
||||
// Position 0 (the marker) should still read as set because we never
|
||||
// cleared it; Update(0) still looks like a duplicate.
|
||||
assert.False(t, b.Check(l, 0))
|
||||
|
||||
// Cross into steady state with a unit advance to 8: pos=0, evicts the
|
||||
// marker bit. The lost-counter guard (i > b.length) is false (8 == 8),
|
||||
// so this advance does NOT charge a lost packet — exactly what the
|
||||
// marker is there to prevent.
|
||||
b.lostCounter.Clear()
|
||||
assert.True(t, b.Update(l, 8))
|
||||
assert.Equal(t, int64(0), b.lostCounter.Count())
|
||||
// The slot at pos 0 is now occupied by counter 8.
|
||||
assert.False(t, b.Check(l, 8))
|
||||
}
|
||||
|
||||
// BenchmarkBitsUpdateInOrder is the steady-state hot path: each call is
|
||||
// i == current+1.
|
||||
func BenchmarkBitsUpdateInOrder(b *testing.B) {
|
||||
l := test.NewLogger()
|
||||
z := NewBits(16384)
|
||||
for n := 0; n < b.N; n++ {
|
||||
z.Update(l, uint64(n)+1)
|
||||
}
|
||||
}
|
||||
|
||||
// BenchmarkBitsUpdateReorder simulates light reorder within the window:
|
||||
// every other packet arrives one slot behind its predecessor (forces the
|
||||
// in-window backfill branch).
|
||||
func BenchmarkBitsUpdateReorder(b *testing.B) {
|
||||
l := test.NewLogger()
|
||||
z := NewBits(16384)
|
||||
for n := 0; n < b.N; n++ {
|
||||
base := uint64(n) * 2
|
||||
z.Update(l, base+2)
|
||||
z.Update(l, base+1)
|
||||
}
|
||||
}
|
||||
|
||||
// BenchmarkBitsUpdateLargeJumps stresses the clearRange word-level path.
|
||||
func BenchmarkBitsUpdateLargeJumps(b *testing.B) {
|
||||
l := test.NewLogger()
|
||||
z := NewBits(16384)
|
||||
for n := 0; n < b.N; n++ {
|
||||
z.Update(l, uint64(n+1)*1000)
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user