* Ensure pubkey coherency when rehydrating a handshake cert
* Include a check during handshakes after cert verification that the noise pubkey matches the cert pubkey.
* firewall can distinguish if the host connecting has an overlapping network, is a VPN peer without an overlapping network, or is a unsafe network
* Cross stack subnet stuff (#1512)
* experiment with not filtering out non-common addresses in hostinfo.networks
* allow handshakes without overlaps
* unsafe network test
* change HostInfo.buildNetworks argument to reference the cert
* try to make certificate addition/removal reloadable in some cases
* very spicy change to respond to handshakes with cert versions we cannot match with a cert that we can indeed match
* even spicier change to rehandshake if we detect our cert is lower-version than our peer, and we have a newer-version cert available
* make tryRehandshake easier to understand
Clean up the messageCounter checks added in #1154. Instead of checking that
messageCounter is still at 2, just initialize it to 2 and only increment for
non-handshake messages. Handshake packets will always be packets 1 and 2.
These new helpers make the code a lot cleaner. I confirmed that the
simple helpers like `atomic.Int64` don't add any extra overhead as they
get inlined by the compiler. `atomic.Pointer` adds an extra method call
as it no longer gets inlined, but we aren't using these on the hot path
so it is probably okay.
The goal of this work is to send packets between two hosts using more than one
5-tuple. When running on networks like AWS where the underlying network driver
and overlay fabric makes routing, load balancing, and failover decisions based
on the flow hash, this enables more than one flow between pairs of hosts.
Multiport spreads outgoing UDP packets across multiple UDP send ports,
which allows nebula to work around any issues on the underlay network.
Some example issues this could work around:
- UDP rate limits on a per flow basis.
- Partial underlay network failure in which some flows work and some don't
Agreement is done during the handshake to decide if multiport mode will
be used for a given tunnel (one side must have tx_enabled set, the other
side must have rx_enabled set)
NOTE: you cannot use multiport on a host if you are relying on UDP hole
punching to get through a NAT or firewall.
NOTE: Linux only (uses raw sockets to send). Also currently only works
with IPv4 underlay network remotes.
This is implemented by opening a raw socket and sending packets with
a source port that is based on a hash of the overlay source/destiation
port. For ICMP and Nebula metadata packets, we use a random source port.
Example configuration:
multiport:
# This host support sending via multiple UDP ports.
tx_enabled: false
# This host supports receiving packets sent from multiple UDP ports.
rx_enabled: false
# How many UDP ports to use when sending. The lowest source port will be
# listen.port and go up to (but not including) listen.port + tx_ports.
tx_ports: 100
# NOTE: All of your hosts must be running a version of Nebula that supports
# multiport if you want to enable this feature. Older versions of Nebula
# will be confused by these multiport handshakes.
#
# If handshakes are not getting a response, attempt to transmit handshakes
# using random UDP source ports (to get around partial underlay network
# failures).
tx_handshake: false
# How many unresponded handshakes we should send before we attempt to
# send multiport handshakes.
tx_handshake_delay: 2
This allows you to configure remote allow lists specific to different
subnets of the inside CIDR. Example:
remote_allow_ranges:
10.42.42.0/24:
192.168.0.0/16: true
This would only allow hosts with a VPN IP in the 10.42.42.0/24 range to
have private IPs (and thus don't connect over public IPs).
The PR also refactors AllowList into RemoteAllowList and LocalAllowList to make it clearer which methods are allowed on which allow list.
If we receive a handshake packet for a tunnel that has already been
completed, check to see if the new remote is preferred. If so, update to
the preferred remote and send a test packet to influence the other side
to do the same.