25 Commits

Author SHA1 Message Date
Nate Brown
52623820c2
Drop inactive tunnels (#1427) 2025-07-03 09:58:37 -05:00
Nate Brown
c2420642a0
Darwin udp fix (#1428) 2025-07-02 15:50:22 -05:00
brad-defined
b3a1f7b0a3
Disable UDP receive error returns due to ICMP messages on Windows. (#1412) (#1415) 2025-07-02 11:37:41 -04:00
jampe
1d3c85338c
add so_mark sockopt support (#1331)
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2025-03-12 09:35:33 -05:00
Nate Brown
d97ed57a19
V2 certificate format (#1216)
Co-authored-by: Nate Brown <nbrown.us@gmail.com>
Co-authored-by: Jack Doan <jackdoan@rivian.com>
Co-authored-by: brad-defined <77982333+brad-defined@users.noreply.github.com>
Co-authored-by: Jack Doan <me@jackdoan.com>
2025-03-06 11:28:26 -06:00
Wade Simmons
0736cfa562
udp: fix endianness for port (#1194)
If the host OS is already big endian, we were swapping bytes when we
shouldn't have. Use the Go helper to make sure we do the endianness
correctly

Fixes: #1189
2024-08-14 12:53:00 -04:00
Nate Brown
e264a0ff88
Switch most everything to netip in prep for ipv6 in the overlay (#1173) 2024-07-31 10:18:56 -05:00
Wade Simmons
97e9834f82
cleanup SK_MEMINFO vars (#1162)
We had to manually define these types before, but the latest release of
`golang.org/x/sys` adds these definitions:

- 6dfb94eaa3

Since we just updated with this PR, we can clean this up now:

- https://github.com/slackhq/nebula/pull/1161
2024-06-24 14:47:14 -04:00
fyl
5f17db5dfa
Add support for LoongArch64 (#1003) 2024-04-30 09:55:44 -05:00
mrx
0f0534d739
Fix UDP listener on IPv4-only Linux (#787)
On some systems, IPv6 is disabled (for example, CIS benchmark recommends to disable it when not used), but currently all UDP connections are using AF_INET6 sockets.
When we are binding AF_INET6 socket to an address like ::ffff:1.2.3.4 (IPv4 addresses are parsed by net.ParseIP this way), we can't send or receive IPv6 packets anyway, so this will not break any scenarios.

---------

Co-authored-by: Wade Simmons <wsimmons@slack-corp.com>
2024-01-30 15:08:14 -05:00
Nate Brown
f7e392995a
Fix rebind to not put the socket in blocking mode (#972) 2023-09-07 11:56:09 -05:00
Nate Brown
0bffa76b5e
Build for openbsd (#812) 2023-07-27 14:27:35 -05:00
c0repwn3r
03e70210a5
Add support for NetBSD (#916) 2023-07-27 13:44:47 -05:00
Nate Brown
9c6592b159
Guard e2e udp and tun channels when closed (#934) 2023-07-26 12:52:14 -05:00
Nate Brown
a3e59a38ef
Use registered io on Windows when possible (#905) 2023-07-10 12:43:48 -05:00
Nate Brown
3bbf5f4e67
Use an interface for udp conns (#901) 2023-06-14 10:48:52 -05:00
brad-defined
9b03053191
update EncReader and EncWriter interface function args to have concrete types (#844)
* Update LightHouseHandlerFunc to remove EncWriter param.
* Move EncWriter to interface
* EncReader, too
2023-04-07 14:28:37 -04:00
Nate Brown
3cb4e0ef57
Allow listen.host to contain names (#825) 2023-04-05 11:29:26 -05:00
brad-defined
2801fb2286
Fix relay (#827)
Co-authored-by: Nate Brown <nbrown.us@gmail.com>
2023-03-30 11:09:20 -05:00
Wade Simmons
e1af37e46d
add calculated_remotes (#759)
* add calculated_remotes

This setting allows us to "guess" what the remote might be for a host
while we wait for the lighthouse response. For networks that hard
designed with in mind, it can help speed up handshake performance, as well as
improve resiliency in the case that all lighthouses are down.

Example:

    lighthouse:
      # ...

      calculated_remotes:
        # For any Nebula IPs in 10.0.10.0/24, this will apply the mask and add
        # the calculated IP as an initial remote (while we wait for the response
        # from the lighthouse). Both CIDRs must have the same mask size.
        # For example, Nebula IP 10.0.10.123 will have a calculated remote of
        # 192.168.1.123

        10.0.10.0/24:
          - mask: 192.168.1.0/24
            port: 4242

* figure out what is up with this test

* add test

* better logic for sending handshakes

Keep track of the last light of hosts we sent handshakes to. Only log
handshake sent messages if the list has changed.

Remove the test Test_NewHandshakeManagerTrigger because it is faulty and
makes no sense. It relys on the fact that no handshake packets actually
get sent, but with these changes we would send packets now (which it
should!)

* use atomic.Pointer

* cleanup to make it clearer

* fix typo in example
2023-03-13 15:09:08 -04:00
Nate Brown
92cc32f844
Remove handshake race avoidance (#820)
Co-authored-by: Wade Simmons <wadey@slack-corp.com>
2023-03-13 12:35:14 -05:00
Nate Brown
feb3e1317f
Add a simple benchmark to e2e tests (#739) 2022-09-01 09:44:58 -05:00
Nate Brown
0d1ee4214a
Add relay e2e tests and output some mermaid sequence diagrams (#691) 2022-06-27 12:33:29 -05:00
brad-defined
1a7c575011
Relay (#678)
Co-authored-by: Wade Simmons <wsimmons@slack-corp.com>
2022-06-21 13:35:23 -05:00
Nate Brown
bcabcfdaca
Rework some things into packages (#489) 2021-11-03 20:54:04 -05:00