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On darwin, listenIn encrypts into one SendBatch while a sender goroutine writes the other (batch.SendPipeline). The sender takes whatever built up during its last write, so writes overlap tun reads and packets queued behind a write leave in one WriteBatch, which a connected socket sends as one sendmsg_x. Two batches bound memory; a full producer waits for the swap rather than dropping. One producer and one sender keep per-peer order equal to message-counter order. Everywhere else the branch is a false constant and listenIn is unchanged. -tags send_pipeline builds the pipeline on any platform, so its tests and the e2e suite can run through it on linux. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
59 lines
2.1 KiB
Go
59 lines
2.1 KiB
Go
//go:build darwin || send_pipeline
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package nebula
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import (
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"github.com/slackhq/nebula/firewall"
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"github.com/slackhq/nebula/overlay/batch"
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"github.com/slackhq/nebula/overlay/tio"
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"github.com/slackhq/nebula/udp"
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)
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// sendPipelinePlatform lets listenIn take the pipelined send path. It is on for darwin, and for any platform built
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// with -tags send_pipeline so the pipeline's tests (and the e2e suite through it) run on linux too.
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const sendPipelinePlatform = true
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// listenInPipelined is f.listenIn with the underlay writes moved to a sender goroutine (batch.SendPipeline). This
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// goroutine still reads the tun, runs the firewall and encrypts, straight into the pipeline's batch. The sender
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// writes whatever has built up each time its previous write returns, so under load the packets read while one
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// write is in the kernel leave together in the next one, and the next tun read overlaps the write.
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func listenInPipelined(f *Interface, queue tio.Queue, i int) {
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if f.pinThreads {
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f.pinThisThread(i)
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}
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rejectBuf := make([]byte, mtu)
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arenaSize := batch.SendBatchCap * (udp.MTU + 32)
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onWrite := func(queued, written int, err error) {
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f.accountSendBatch(queued, written, err, i)
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}
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p := batch.NewSendPipeline(f.writers[i], batch.SendBatchCap, arenaSize, udp.MaxWriteBatch, onWrite)
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defer p.Close()
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fwPacket := &firewall.ParsedPacket{}
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nb := make([]byte, 12, 12)
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conntrackCache := firewall.NewConntrackCacheTicker(f.ctx, f.l, f.conntrackCacheTimeout)
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for {
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pkts, err := queue.Read()
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if err != nil {
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// Same shutdown noise handling as listenOut
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if !f.closed.Load() && f.ctx.Err() == nil {
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f.l.Error("Error while reading outbound packet, closing", "error", err, "reader", i)
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f.onFatal(err)
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}
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break
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}
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for j, pkt := range pkts {
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// One Begin/End per packet holds the batch only briefly, so a sender that finishes a write mid-read
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// takes what is ready then. An idle sender is woken once, at the end of the read, to take it whole.
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sb := p.Begin()
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f.consumeInsidePacket(pkt, fwPacket, nb, sb, rejectBuf, i, conntrackCache.Get())
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p.End(j == len(pkts)-1)
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}
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}
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f.l.Debug("overlay reader is done", "reader", i)
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}
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