Files
nebula/overlay/virtqueue/available_ring.go
2025-11-13 12:02:25 -06:00

143 lines
4.8 KiB
Go

package virtqueue
import (
"fmt"
"unsafe"
)
// availableRingFlag is a flag that describes an [AvailableRing].
type availableRingFlag uint16
const (
// availableRingFlagNoInterrupt is used by the guest to advise the host to
// not interrupt it when consuming a buffer. It's unreliable, so it's simply
// an optimization.
availableRingFlagNoInterrupt availableRingFlag = 1 << iota
)
// availableRingSize is the number of bytes needed to store an [AvailableRing]
// with the given queue size in memory.
func availableRingSize(queueSize int) int {
return 6 + 2*queueSize
}
// availableRingAlignment is the minimum alignment of an [AvailableRing]
// in memory, as required by the virtio spec.
const availableRingAlignment = 2
// AvailableRing is used by the driver to offer descriptor chains to the device.
// Each ring entry refers to the head of a descriptor chain. It is only written
// to by the driver and read by the device.
//
// Because the size of the ring depends on the queue size, we cannot define a
// Go struct with a static size that maps to the memory of the ring. Instead,
// this struct only contains pointers to the corresponding memory areas.
type AvailableRing struct {
initialized bool
// flags that describe this ring.
flags *availableRingFlag
// ringIndex indicates where the driver would put the next entry into the
// ring (modulo the queue size).
ringIndex *uint16
// ring references buffers using the index of the head of the descriptor
// chain in the [DescriptorTable]. It wraps around at queue size.
ring []uint16
// usedEvent is not used by this implementation, but we reserve it anyway to
// avoid issues in case a device may try to access it, contrary to the
// virtio specification.
usedEvent *uint16
//mu sync.Mutex
}
// newAvailableRing creates an available ring that uses the given underlying
// memory. The length of the memory slice must match the size needed for the
// ring (see [availableRingSize]) for the given queue size.
func newAvailableRing(queueSize int, mem []byte) *AvailableRing {
ringSize := availableRingSize(queueSize)
if len(mem) != ringSize {
panic(fmt.Sprintf("memory size (%v) does not match required size "+
"for available ring: %v", len(mem), ringSize))
}
return &AvailableRing{
initialized: true,
flags: (*availableRingFlag)(unsafe.Pointer(&mem[0])),
ringIndex: (*uint16)(unsafe.Pointer(&mem[2])),
ring: unsafe.Slice((*uint16)(unsafe.Pointer(&mem[4])), queueSize),
usedEvent: (*uint16)(unsafe.Pointer(&mem[ringSize-2])),
}
}
// Address returns the pointer to the beginning of the ring in memory.
// Do not modify the memory directly to not interfere with this implementation.
func (r *AvailableRing) Address() uintptr {
if !r.initialized {
panic("available ring is not initialized")
}
return uintptr(unsafe.Pointer(r.flags))
}
// offer adds the given descriptor chain heads to the available ring and
// advances the ring index accordingly to make the device process the new
// descriptor chains.
func (r *AvailableRing) offerElements(chains []UsedElement) {
//always called under lock
//r.mu.Lock()
//defer r.mu.Unlock()
// Add descriptor chain heads to the ring.
for offset, x := range chains {
// The 16-bit ring index may overflow. This is expected and is not an
// issue because the size of the ring array (which equals the queue
// size) is always a power of 2 and smaller than the highest possible
// 16-bit value.
insertIndex := int(*r.ringIndex+uint16(offset)) % len(r.ring)
r.ring[insertIndex] = x.GetHead()
}
// Increase the ring index by the number of descriptor chains added to the
// ring.
*r.ringIndex += uint16(len(chains))
}
func (r *AvailableRing) offer(chains []uint16) {
//always called under lock
//r.mu.Lock()
//defer r.mu.Unlock()
// Add descriptor chain heads to the ring.
for offset, x := range chains {
// The 16-bit ring index may overflow. This is expected and is not an
// issue because the size of the ring array (which equals the queue
// size) is always a power of 2 and smaller than the highest possible
// 16-bit value.
insertIndex := int(*r.ringIndex+uint16(offset)) % len(r.ring)
r.ring[insertIndex] = x
}
// Increase the ring index by the number of descriptor chains added to the
// ring.
*r.ringIndex += uint16(len(chains))
}
func (r *AvailableRing) offerSingle(x uint16) {
//always called under lock
//r.mu.Lock()
//defer r.mu.Unlock()
offset := 0
// Add descriptor chain heads to the ring.
// The 16-bit ring index may overflow. This is expected and is not an
// issue because the size of the ring array (which equals the queue
// size) is always a power of 2 and smaller than the highest possible
// 16-bit value.
insertIndex := int(*r.ringIndex+uint16(offset)) % len(r.ring)
r.ring[insertIndex] = x
// Increase the ring index by the number of descriptor chains added to the ring.
*r.ringIndex += 1
}