Files
nebula/connection_state.go
T

136 lines
3.9 KiB
Go

package nebula
import (
"encoding/json"
"fmt"
"log/slog"
"sync"
"sync/atomic"
"github.com/slackhq/nebula/cert"
"github.com/slackhq/nebula/handshake"
"github.com/slackhq/nebula/header"
"github.com/slackhq/nebula/noiseutil"
)
const (
ReplayWindow = 1024
// RehandshakeAfterMessages rolls keys inside the AES-GCM data-volume margin (~2^-36 advantage at 64KB frames).
RehandshakeAfterMessages = uint64(1) << 34
// RejectAfterMessages is the nonce ceiling enforced by noiseutil; a tunnel here is deleted locally, not notified.
RejectAfterMessages = noiseutil.RejectAfterMessages
)
// RehandshakeAfterMessages must stay below RejectAfterMessages so tunnels roll before the hard send stop.
const _ = RejectAfterMessages - RehandshakeAfterMessages
type ConnectionState struct {
eKey noiseutil.CipherState
dKey noiseutil.CipherState
myCert cert.Certificate
peerCert *cert.CachedCertificate
initiator bool
messageCounter atomic.Uint64
window *Bits
decryptLock sync.Mutex
writeLock sync.Mutex
}
// newConnectionStateFromResult builds a fully-populated ConnectionState from a
// completed handshake.Result. It seeds messageCounter and the replay window so
// that the post-handshake message indices already used on the wire don't count
// as missed traffic in the data plane.
func newConnectionStateFromResult(r *handshake.Result) (*ConnectionState, error) {
// Refuse a MessageIndex too big for the replay window: it can only be a bug, and would spin the seed loop below.
if r.MessageIndex >= ReplayWindow {
return nil, fmt.Errorf("handshake message index %d exceeds replay window", r.MessageIndex)
}
ci := &ConnectionState{
myCert: r.MyCert,
initiator: r.Initiator,
peerCert: r.RemoteCert,
eKey: noiseutil.NewCipherState(r.EKey, r.Cipher),
dKey: noiseutil.NewCipherState(r.DKey, r.Cipher),
window: NewBits(ReplayWindow),
}
ci.messageCounter.Add(r.MessageIndex)
for i := uint64(1); i <= r.MessageIndex; i++ {
ci.window.Update(nil, i)
}
return ci, nil
}
func (cs *ConnectionState) MarshalJSON() ([]byte, error) {
return json.Marshal(m{
"certificate": cs.peerCert,
"initiator": cs.initiator,
"message_counter": cs.messageCounter.Load(),
})
}
// NextMessageCounter reserves the next 1-based counter; RejectAfterMessages is the first we refuse, pinned to not wrap.
func (cs *ConnectionState) NextMessageCounter() (uint64, bool) {
c := cs.messageCounter.Add(1)
if c >= RejectAfterMessages {
cs.messageCounter.Store(RejectAfterMessages)
return c, false
}
return c, true
}
func (cs *ConnectionState) Curve() cert.Curve {
return cs.myCert.Curve()
}
func (cs *ConnectionState) Decrypt(l *slog.Logger, messageCounter uint64, out []byte, packet []byte, nb []byte) ([]byte, error) {
var err error
cs.decryptLock.Lock()
result := cs.window.Check(l, messageCounter)
cs.decryptLock.Unlock()
if !result {
return nil, ErrAlreadySeen
}
out, err = cs.dKey.DecryptDanger(out, packet[:header.Len], packet[header.Len:], messageCounter, nb)
if err != nil {
return nil, err
}
cs.decryptLock.Lock()
result = cs.window.Update(l, messageCounter)
cs.decryptLock.Unlock()
if !result {
return nil, ErrAlreadySeen
}
return out, nil
}
// VerifyRelay verifies AEAD protected (but not encrypted) relay frames. packet must be length-checked by the caller.
func (cs *ConnectionState) VerifyRelay(l *slog.Logger, messageCounter uint64, packet []byte, nb []byte) error {
cs.decryptLock.Lock()
result := cs.window.Check(l, messageCounter)
cs.decryptLock.Unlock()
if !result {
return ErrAlreadySeen
}
signedPayload := packet[:len(packet)-cs.dKey.Overhead()]
signatureValue := packet[len(packet)-cs.dKey.Overhead():]
_, err := cs.dKey.DecryptDanger(nil, signedPayload, signatureValue, messageCounter, nb)
if err != nil {
return err
}
cs.decryptLock.Lock()
result = cs.window.Update(l, messageCounter)
cs.decryptLock.Unlock()
if !result {
return ErrAlreadySeen
}
return nil
}