Files
nebula/firewall/ruleset.go
T
2026-09-30 14:04:05 -05:00

77 lines
2.0 KiB
Go

package firewall
import (
"iter"
"math/bits"
)
// ruleSet is a set of rule ids, stored as a bitset. s[i] holds ids i*64 through i*64+63, one per bit.
type ruleSet []uint64
// ruleSetLen returns the length of a ruleSet that can hold ids below n.
func ruleSetLen(n int) int {
return (n + 63) / 64
}
// newRuleSet returns an empty set that can hold ids below idLimit.
func newRuleSet(idLimit int) ruleSet {
return make(ruleSet, ruleSetLen(idLimit))
}
// add puts id in s.
func (s ruleSet) add(id int) {
s[id/64] |= 1 << (id % 64)
}
// ruleSets holds several ruleSet objects of the same length in a single allocation.
type ruleSets struct {
// setLen is the amount of uint64s needed to represent a full set
setLen int
// bits holds the sets in order. Set i starts at i*setLen.
bits []uint64
}
// newRuleSets returns n empty sets, each of which can hold ids below idLimit.
func newRuleSets(n, idLimit int) ruleSets {
setLen := ruleSetLen(idLimit)
return ruleSets{setLen: setLen, bits: make([]uint64, n*setLen)}
}
// at returns set i.
func (s ruleSets) at(i int) ruleSet {
return s.bits[i*s.setLen : (i+1)*s.setLen]
}
// any reports whether pred holds for any id in s. It tries the ids in ascending order and stops at the first
// one for which pred holds.
//
// any walks the set the same way all does, but without a range-over-func iterator, whose state machine costs
// about a nanosecond per call.
func (s ruleSet) any(pred func(id int) bool) bool {
for i, ids := range s {
for ids != 0 {
id := i*64 + bits.TrailingZeros64(ids)
ids &= ids - 1 // Clear the lowest set bit, which is id's.
if pred(id) {
return true
}
}
}
return false
}
// all returns an iterator over the ids in s, in ascending order.
func (s ruleSet) all() iter.Seq[int] {
return func(yield func(int) bool) {
for i, ids := range s {
for ids != 0 {
id := i*64 + bits.TrailingZeros64(ids)
ids &= ids - 1 // Clear the lowest set bit, which is id's.
if !yield(id) {
return
}
}
}
}
}