Files
nebula/udp/netchange_darwin.go
T
Nate Brown 7902ce674e Rebind for MacOS (#1816)
Co-authored-by: Jack Doan <me@jackdoan.com>
2026-07-23 09:26:24 -05:00

165 lines
5.3 KiB
Go

//go:build darwin && !ios && !e2e_testing
// +build darwin,!ios,!e2e_testing
package udp
import (
"context"
"encoding/binary"
"errors"
"log/slog"
"os"
"time"
"golang.org/x/sys/unix"
)
const (
// netChangeSettleWindow is how long we keep swallowing routing messages after the first interesting one. A
// single network change is never a single message, it is a burst: the link drops, addresses go away, new ones
// arrive, routes get rewritten. Reporting part way through that just means reporting again.
netChangeSettleWindow = time.Second
// netChangeReadBuffer is sized well past any rt_msghdr plus its addresses. A short read would be discarded by
// the kernel, so being generous here is how we avoid missing a message.
netChangeReadBuffer = 4096
)
// watchNetworkChanges reports when the local network moves out from under us, so the listener can be rebound.
//
// Darwin scopes a udp socket to whatever interface it came up on. Move between networks and we keep sending out an
// interface that no longer has a route, which surfaces as an instant "no route to host" with no packet ever leaving
// the box. Rebind clears that, but only if something notices the change and calls it. iOS has always been told by
// the host app off NWPathMonitor. This is the equivalent for everything else that runs on darwin.
//
// The returned channel is buffered and coalescing: a send is dropped if one is already pending, since both mean the
// same thing to a reader. It is closed when ctx is cancelled or the routing socket fails, so a caller can simply
// range over it. Platforms whose sockets do not need rebinding return a nil channel and no error.
func watchNetworkChanges(ctx context.Context, l *slog.Logger) (<-chan struct{}, error) {
sock, err := openRouteSocket()
if err != nil {
return nil, err
}
changes := make(chan struct{}, 1)
go func() {
defer close(changes)
defer func() { _ = sock.Close() }()
// Closing the socket is what unblocks the read in watchRouteSocket, so this turns cancellation into a
// close. It is scoped to this call so it cannot outlive the watch it belongs to.
done := make(chan struct{})
defer close(done)
go func() {
select {
case <-ctx.Done():
_ = sock.Close()
case <-done:
}
}()
watchRouteSocket(l, sock, changes)
}()
return changes, nil
}
// watchRouteSocket blocks reading the routing socket, reporting once per settled burst of changes. It returns when
// the socket is closed, which is how cancellation gets us out of here.
func watchRouteSocket(l *slog.Logger, sock *os.File, changes chan<- struct{}) {
buf := make([]byte, netChangeReadBuffer)
for {
n, err := sock.Read(buf)
if err != nil {
logRouteSocketError(l, err)
return
}
if !isNetworkChange(buf[:n]) {
continue
}
// Swallow the rest of the burst. The deadline is absolute and not extended by what arrives, so this always
// ends after the settle window no matter how chatty the socket is. Changes that land after the window
// simply produce another report, which is the correct outcome anyway.
deadline := time.Now().Add(netChangeSettleWindow)
for {
if err = sock.SetReadDeadline(deadline); err != nil {
logRouteSocketError(l, err)
return
}
if _, err = sock.Read(buf); err != nil {
if os.IsTimeout(err) {
break
}
logRouteSocketError(l, err)
return
}
}
if err = sock.SetReadDeadline(time.Time{}); err != nil {
logRouteSocketError(l, err)
return
}
select {
case changes <- struct{}{}:
default:
// One already pending, and a second "the network moved" tells the reader nothing new.
}
}
}
// logRouteSocketError reports a routing socket failure unless it is just us shutting the socket down.
func logRouteSocketError(l *slog.Logger, err error) {
if errors.Is(err, os.ErrClosed) {
return
}
l.Error("Error reading the routing socket, will no longer notice local network changes", "error", err)
}
// openRouteSocket returns the routing socket as a non blocking os.File. Going through os.File puts reads on the go
// poller, which buys us both a working read deadline and a Close that unblocks a read in progress.
func openRouteSocket() (*os.File, error) {
fd, err := unix.Socket(unix.AF_ROUTE, unix.SOCK_RAW, unix.AF_UNSPEC)
if err != nil {
return nil, err
}
if err = unix.SetNonblock(fd, true); err != nil {
_ = unix.Close(fd)
return nil, err
}
return os.NewFile(uintptr(fd), "route"), nil
}
// isNetworkChange reports whether a routing message means our local addressing may have moved out from under us.
//
// We read the header instead of parsing the message because the type is the only part we need, and a full parse can
// fail on shapes we don't care about, which would turn "a message I can't parse" into "a change I missed".
// rt_msghdr, if_msghdr and ifa_msghdr all begin with the same three fields, so this is the same for every type.
func isNetworkChange(msg []byte) bool {
if len(msg) < 4 {
return false
}
// u_short msglen, u_char version, u_char type
if int(binary.NativeEndian.Uint16(msg[0:2])) > len(msg) || msg[2] != unix.RTM_VERSION {
return false
}
switch msg[3] {
case unix.RTM_NEWADDR, unix.RTM_DELADDR, unix.RTM_IFINFO:
// An address arrived or left, or a link changed state. Anything else on this socket is either a route
// churning underneath us, which a rebind doesn't help with, or unrelated traffic.
return true
default:
return false
}
}