Implemented starting everything from NightTrainToBudapest class.

This commit is contained in:
Jonas
2022-04-14 13:19:23 +02:00
parent 5a36988cd2
commit 004f70ba44
10 changed files with 101 additions and 32 deletions

View File

@@ -7,6 +7,7 @@ import ch.unibas.dmi.dbis.cs108.multiplayer.helpers.ClientPinger;
import ch.unibas.dmi.dbis.cs108.multiplayer.helpers.Protocol;
import ch.unibas.dmi.dbis.cs108.multiplayer.server.JServerProtocolParser;
import java.net.InetAddress;
import java.net.Socket;
import java.io.*;
import java.net.UnknownHostException;
@@ -31,7 +32,7 @@ public class Client {
int position = Integer.MAX_VALUE;
public Client(Socket socket) {
public Client(Socket socket, String username) {
try {
this.socket = socket;
this.out = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream()));
@@ -39,12 +40,16 @@ public class Client {
//sending the initial name to server.
String systemName;
try {
systemName = System.getProperty("user.name");
} catch (Exception e) {
systemName = "U.N. Owen";
if (username == null) {
try {
systemName = System.getProperty("user.name");
} catch (Exception e) {
systemName = "U.N. Owen";
}
if (systemName == null) systemName = "U.N. Owen";
} else {
systemName = username;
}
if (systemName == null) systemName = "U.N. Owen";
sendMsgToServer(Protocol.clientLogin + "$" + systemName);
clientPinger = new ClientPinger(this, this.socket);
@@ -183,7 +188,7 @@ public class Client {
public static void main(String[] args) {
Scanner sc = new Scanner(System.in);
String hostname;
int port = 42069; //can be set via argument later if needed.
int port = 1873;
if (args.length < 1) {
System.out.println("Enter the host's IP address (or type l for localhost)");
hostname = sc.next();
@@ -196,7 +201,7 @@ public class Client {
Socket socket;
try {
socket = new Socket(hostname, 42069);
Client client = new Client(socket);
Client client = new Client(socket, null);
client.chatListener();
Thread cP = new Thread(client.clientPinger);
cP.start();
@@ -209,6 +214,22 @@ public class Client {
}
public static void main(InetAddress address, int port, String username) {
Scanner sc = new Scanner(System.in);
Socket socket;
try {
socket = new Socket(address, port);
Client client = new Client(socket, username);
client.chatListener();
Thread cP = new Thread(client.clientPinger);
cP.start();
client.userInputListener(); //this one blocks.
} catch (UnknownHostException e) {
System.out.println("Invalid host IP");
} catch (IOException e) {
e.printStackTrace();
}
}
public Socket getSocket() {
return socket;

View File

@@ -1,8 +0,0 @@
package ch.unibas.dmi.dbis.cs108.multiplayer.client;
public class Client_01 {
public static void main(String[] args) {
Client.main(args);
}
}

View File

@@ -1,7 +0,0 @@
package ch.unibas.dmi.dbis.cs108.multiplayer.client;
public class Client_02 {
public static void main(String[] args) {
Client.main(args);
}
}

View File

@@ -86,7 +86,7 @@ public class Protocol {
public static final String clientQuitRequest = "QUITR";
/**
* Client sends this message when they want to create a new game.
* Client sends this message when they want to create a new lobby (& automatically join it).
* Client issues this command in {@link ch.unibas.dmi.dbis.cs108.multiplayer.client.MessageFormatter}
* using "/g".
* First a lobby {@link Lobby} is created of which the requesting client is the admin of.
@@ -94,7 +94,7 @@ public class Protocol {
public static final String createNewLobby = "CRTLB";
/**
* Represents a clients' request for a list of lobbies
* Represents a clients' request for a list of lobbies, plus what players are in them.
*/
public static final String listLobbies = "LISTL";

View File

@@ -115,6 +115,7 @@ public class Lobby {
*/
public synchronized boolean addPlayer(ClientHandler client) {
if (lobbyClients.size() < MAX_NO_OF_CLIENTS) {
//todo: check that game hasn't started yet
if (clientIsInLobby(client) == -1) {
lobbyClients.add(client);
ClientHandler.broadcastAnnouncementToAll(client.getClientUserName() + " has joined lobby " + this.getLobbyID());

View File

@@ -14,7 +14,7 @@ public class Server {
public static final Logger LOGGER = LogManager.getLogger();
public static final BudaLogConfig l = new BudaLogConfig(LOGGER);
private static final int gamePort = 42069;
private static int gamePort;
private HashSet<ClientHandler> connectedClients = new HashSet<>();
private ServerSocket serverSocket;
Scanner sc = new Scanner(System.in);
@@ -28,7 +28,7 @@ public class Server {
*/
public void startServer() {
try {
System.out.println("Port 42069 is open.");
System.out.println("Port " + gamePort + " is open.");
while (!serverSocket.isClosed()) {
Socket socket = serverSocket.accept();
ClientHandler nextClient = new ClientHandler(socket, socket.getInetAddress());
@@ -53,6 +53,19 @@ public class Server {
}
public static void main(String[] args) {
ServerSocket serverSocket = null;
gamePort = 1873;
try {
serverSocket = new ServerSocket(gamePort);
} catch (IOException e) {
e.printStackTrace();
}
Server server = new Server(serverSocket);
server.startServer();
}
public static void main(int port) {
gamePort = port;
ServerSocket serverSocket = null;
try {
serverSocket = new ServerSocket(gamePort);