diff --git a/src/main/java/ch/unibas/dmi/dbis/cs108/multiplayer/client/gui/game/GameController.java b/src/main/java/ch/unibas/dmi/dbis/cs108/multiplayer/client/gui/game/GameController.java index 2cfde99..c5112b3 100644 --- a/src/main/java/ch/unibas/dmi/dbis/cs108/multiplayer/client/gui/game/GameController.java +++ b/src/main/java/ch/unibas/dmi/dbis/cs108/multiplayer/client/gui/game/GameController.java @@ -3,7 +3,6 @@ package ch.unibas.dmi.dbis.cs108.multiplayer.client.gui.game; import ch.unibas.dmi.dbis.cs108.multiplayer.client.Client; import ch.unibas.dmi.dbis.cs108.multiplayer.client.gui.GameStateModel; import ch.unibas.dmi.dbis.cs108.multiplayer.helpers.GuiParameters; -import ch.unibas.dmi.dbis.cs108.multiplayer.client.gui.GameStateModel; import javafx.event.EventHandler; import ch.unibas.dmi.dbis.cs108.BudaLogConfig; import ch.unibas.dmi.dbis.cs108.multiplayer.client.gui.ClientModel; @@ -178,8 +177,18 @@ public class GameController { } /** - * Adds a msg to the room Lable at the specified position - * @param names a String array containing all the names + * Clears all children from notificationText TextFlow + */ + public void clearNotificationText() { + try { + notificationText.getChildren().clear(); + } catch (Exception e) { + LOGGER.trace("Not yet initialized"); + } + } + + /** + * Updates the labels of the rooms accordingly to the datastructures in GameStateModel */ public void updateRoomLabels() { String[] names = gameStateModel.getPassengerTrainClone()[0];