Created new methods in ClientHandler for the start of a game and for incoming Vote
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@ -1,6 +1,9 @@
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package ch.unibas.dmi.dbis.cs108.multiplayer.server;
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package ch.unibas.dmi.dbis.cs108.multiplayer.server;
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import ch.unibas.dmi.dbis.cs108.BudaLogConfig;
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import ch.unibas.dmi.dbis.cs108.BudaLogConfig;
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import ch.unibas.dmi.dbis.cs108.gamelogic.Game;
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import ch.unibas.dmi.dbis.cs108.gamelogic.TrainOverflow;
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import ch.unibas.dmi.dbis.cs108.gamelogic.VoteHandler;
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import ch.unibas.dmi.dbis.cs108.multiplayer.helpers.Protocol;
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import ch.unibas.dmi.dbis.cs108.multiplayer.helpers.Protocol;
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import ch.unibas.dmi.dbis.cs108.multiplayer.helpers.ServerPinger;
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import ch.unibas.dmi.dbis.cs108.multiplayer.helpers.ServerPinger;
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import java.io.*;
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import java.io.*;
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@ -182,6 +185,44 @@ public class ClientHandler implements Runnable {
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}
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}
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}
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}
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/**
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* Takes a msg of the form position$vote and extracts vote and position from it and saves it
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* in VoteHandler.getClientVoteData
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* @param msg the messaged to decode
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*/
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public void decodeVote(String msg){
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int msgIndex = msg.indexOf('$');
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int vote = Integer.MAX_VALUE;
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int position = 0;
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LOGGER.debug("Message is " + msg);
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try {
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position = Integer.parseInt(msg.substring(0,msgIndex));
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vote = Integer.parseInt(msg.substring(msgIndex + 1));
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LOGGER.debug("Vote is:" + vote);
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} catch (Exception e) {
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LOGGER.warn("Invalid vote " + e.getMessage());
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}
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LOGGER.debug("Vote is:" + vote);
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if(vote != Integer.MAX_VALUE) { //gets MAX_VALUE when the vote wasn't valid
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VoteHandler.getClientVoteData().setVote(position,vote);
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LOGGER.debug("Player vote: " + vote);
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VoteHandler.getClientVoteData().setHasVoted(position,true);
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}
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}
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/**
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* Initializes a new Game instance and starts its run method in a new thread
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*/
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public void startNewGame() {
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try {
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Game game = new Game(this,6,1, ClientHandler.getConnectedClients().size());
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Thread t = new Thread(game);
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t.start();
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} catch (TrainOverflow e) {
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LOGGER.warn(e.getMessage());
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}
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}
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/**
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/**
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* Removes & disconnects the client. To be used if a severe connection loss is detected (i.e. if trying to
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* Removes & disconnects the client. To be used if a severe connection loss is detected (i.e. if trying to
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* send / receive a message throws an exception, not just if ping-pong detects a connection loss).
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* send / receive a message throws an exception, not just if ping-pong detects a connection loss).
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@ -78,34 +78,11 @@ public class JServerProtocolParser {
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case Protocol.votedFor:
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case Protocol.votedFor:
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LOGGER.debug("Made it here");
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LOGGER.debug("Made it here");
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msg = msg.substring(6);
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msg = msg.substring(6);
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int msgIndex = msg.indexOf('$');
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h.decodeVote(msg);
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int vote = Integer.MAX_VALUE;
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int position = 0;
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LOGGER.debug("Message is " + msg);
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try {
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position = Integer.parseInt(msg.substring(0,msgIndex));
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vote = Integer.parseInt(msg.substring(msgIndex + 1));
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LOGGER.debug("Vote is:" + vote);
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} catch (Exception e) {
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LOGGER.warn("Invalid vote " + e.getMessage());
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}
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LOGGER.debug("Vote is:" + vote);
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if(vote != Integer.MAX_VALUE) { //gets MAX_VALUE when the vote wasn't valid
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VoteHandler.getClientVoteData().setVote(position,vote);
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LOGGER.debug("Player vote: " + vote);
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VoteHandler.getClientVoteData().setHasVoted(position,true);
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}
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break;
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break;
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case Protocol.startANewGame:
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case Protocol.startANewGame:
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try {
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h.startNewGame();
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break;
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Game game = new Game(h,6,1, ClientHandler.getConnectedClients().size());
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Thread t = new Thread(game);
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t.start();
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} catch (TrainOverflow e) {
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LOGGER.warn(e.getMessage());
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}
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default:
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default:
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System.out.println("Received unknown command");
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System.out.println("Received unknown command");
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}
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}
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