game over prompts game over music, groundwork laid for human vote result music, ghost volume adjusted.
This commit is contained in:
parent
c1af75e2ed
commit
2d6e15a39f
@ -172,6 +172,14 @@ public class Game implements Runnable {
|
||||
if (gameOverCheck.equals(ClientGameInfoHandler.gameOverGhostsWin) && getOgGhost().getIsPlayer()) {
|
||||
OgGhostHighScore.addOgGhostWinner(getOgGhost().getName());
|
||||
}
|
||||
|
||||
//send command to play game over sound:
|
||||
if (gameOverCheck.equals(ClientGameInfoHandler.gameOverGhostsWin)) {
|
||||
lobby.getAdmin().sendMsgToClientsInLobby(Protocol.playSound + "$" + "GW");
|
||||
} else {
|
||||
lobby.getAdmin().sendMsgToClientsInLobby(Protocol.playSound + "$" + "HW");
|
||||
}
|
||||
|
||||
lobby.getAdmin().broadcastAnnouncementToLobby(gameOverCheck);
|
||||
isOngoing = false;
|
||||
Timer.ghostAfterVoteTimer();
|
||||
|
||||
@ -91,6 +91,23 @@ public class JClientProtocolParser {
|
||||
case Protocol.noiseNotificationProtocol:
|
||||
Sound.ghost();
|
||||
break;
|
||||
case Protocol.playSound:
|
||||
switch (msg.substring(6)) {
|
||||
case "GW":
|
||||
Sound.gameoverghosts();
|
||||
break;
|
||||
case "HW":
|
||||
Sound.gameoverhumans();
|
||||
break;
|
||||
case "GV":
|
||||
Sound.voteforghost();
|
||||
break;
|
||||
case "HV":
|
||||
Sound.voteforhuman();
|
||||
break;
|
||||
default:
|
||||
LOGGER.warn("Invalid sound request");
|
||||
}
|
||||
default:
|
||||
System.out.println("Received unknown command: " + msg);
|
||||
}
|
||||
|
||||
@ -97,7 +97,14 @@ public class Sound {
|
||||
|
||||
public static void gameoverghosts() { gameoverghosts.play(defaultvolume); }
|
||||
|
||||
public static void gameoverhumans() { gameoverhumans.play(defaultvolume); }
|
||||
public static void gameoverhumans() {
|
||||
stopmusicday();
|
||||
gameoverhumans.play(defaultvolume);
|
||||
}
|
||||
|
||||
public static void voteforghost() { voteforghost.play(defaultvolume); }
|
||||
|
||||
public static void voteforhuman() { voteforhuman.play(defaultvolume); }
|
||||
|
||||
public static void musicday() {
|
||||
musicday.play(defaultvolume);
|
||||
@ -127,7 +134,7 @@ public class Sound {
|
||||
ghost = ghost04;
|
||||
break;
|
||||
}
|
||||
ghost.play(defaultvolume - 0.3, 0.0, playbackspeed, 0.0, 5);
|
||||
ghost.play(0.1, 0.0, playbackspeed, 0.0, 5);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -40,7 +40,7 @@ public class GameController implements Initializable {
|
||||
public static final Logger LOGGER = LogManager.getLogger(GameController.class);
|
||||
public static final BudaLogConfig l = new BudaLogConfig(LOGGER);
|
||||
static boolean justRangBell = false; //used to track if the bell has been rung recently
|
||||
static final int minimumBellTime = 1000; //minimal time that has to pass between bells, in ms
|
||||
static final int minimumBellTime = 100; //minimal time that has to pass between bells, in ms
|
||||
static boolean playingDayNoises = true; //true if playing day noises, false if playing night noises
|
||||
|
||||
private static ClientModel client;
|
||||
|
||||
@ -212,6 +212,13 @@ public class Protocol {
|
||||
*/
|
||||
public static final String noiseNotificationProtocol = "NOISE";
|
||||
|
||||
/**
|
||||
* Used to tell the client to play a sound, namely the sounds for when humans have voted for a human (PLSND$HV),
|
||||
* when humans have voted for a ghost (PLSND$GV), when humans have won (i.e. have voted for the OG - PLSND$HW)
|
||||
* or when ghosts have won (PLSND$GW)
|
||||
*/
|
||||
public static final String playSound = "PLSND";
|
||||
|
||||
/**
|
||||
* Sends an information to client at which position in the train from the game (0 to 5) they sit, as soon as the game starts
|
||||
* {@code POSOF$position}
|
||||
|
||||
Reference in New Issue
Block a user