Merge remote-tracking branch 'origin/Application' into Application

This commit is contained in:
Seraina 2022-05-01 15:28:53 +02:00
commit 39c0d4e52f
9 changed files with 470 additions and 460 deletions

View File

@ -31,8 +31,9 @@ public class HumanNPC extends Human {
}
/**
* Sends a msg to the ServerGameInfoHandler.humanNpcParser to decide what has to happen now, if the
* npc hasn't been kicked off 8(should never happen to a human though)
* Sends a msg to the ServerGameInfoHandler.humanNpcParser to decide what has to happen now, if
* the npc hasn't been kicked off 8(should never happen to a human though)
*
* @param msg the message that is sent to this player.
* @param game the game the HumanNPC lives on (in game.gameState.passengerTrain)
*/
@ -44,8 +45,9 @@ public class HumanNPC extends Human {
}
/**
* Currently returns a random integer for voting, but only for passengers that haven't been
* kicked off yet
* Currently returns a random integer for voting, but only for passengers that haven't been kicked
* off yet
*
* @param game the game this NPC lives on
*/
public void vote(Game game) {

View File

@ -400,6 +400,8 @@ public class Client {
case GuiParameters.newLobbyCreated:
makeNewLobby(data);
break;
case GuiParameters.newPlayerOnServer:
addNewPlayerToGui(data);
default:
notificationTextDisplay(data);
//TODO(Sebi,Seraina): should the gameController be in the Application just like the ChatController?
@ -412,17 +414,22 @@ public class Client {
}
private void addNewPlayerToGui(String data) {
loungeSceneViewController.addClientToList(data);
LOGGER.debug("addNewPlayerToGui() seems to have finished");
}
private void makeNewLobby(String data) {
String[] params = data.split(":");
loungeSceneViewController.newLobby(params[0], params[1]);
LOGGER.debug("makeNewLobby() seems to have finnished");
LOGGER.debug("makeNewLobby() seems to have finished");
}
private void addPlayerToLobby(String data) {
String[] params = data.split(":");
loungeSceneViewController.addPlayerToLobby(params[0], params[1]);
LOGGER.debug("addPlayerToLobby() seems to have finnished");
LOGGER.debug("addPlayerToLobby() seems to have finished");
}
private void updateLobbyMembers(String data) {

View File

@ -28,6 +28,7 @@ import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
public class GameController implements Initializable {
public static final Logger LOGGER = LogManager.getLogger(GameController.class);
public static final BudaLogConfig l = new BudaLogConfig(LOGGER);
@ -39,6 +40,7 @@ public class GameController implements Initializable{
public GameController() {
super();
}
//TODO(Seraina, Sebi): Same issue as ChatController? do with setters?
public GameController(ClientModel c, GameStateModel g) {
client = c;
@ -177,7 +179,8 @@ public class GameController implements Initializable{
LOGGER.info("But why???");
}
client.getClient().sendMsgToServer(
Protocol.sendMessageToAllClients + "$" + Protocol.printToGUI + "$" +GuiParameters.noiseHeardAtPosition + "$"
Protocol.sendMessageToAllClients + "$" + Protocol.printToGUI + "$"
+ GuiParameters.noiseHeardAtPosition + "$"
+ client.getClient().getPosition()); //TODO: Test!!
}
@ -191,6 +194,7 @@ public class GameController implements Initializable{
/**
* Takes a given message and displays it in the notificationText Flow in the game Scene
*
* @param msg the message to be displayed
*/
public void addMessageToNotificationText(String msg) {
@ -385,7 +389,8 @@ public class GameController implements Initializable{
try {
noiseImage2.setImage(loadBellImage());
} catch (Exception e) {
LOGGER.debug(e.getMessage());;
LOGGER.debug(e.getMessage());
;
}
}
});

View File

@ -9,6 +9,7 @@ public class ClientListItem {
private final int id;
private static int uid = 0;
public ClientListItem(String name, int id) {
this.name = new SimpleStringProperty(name);
this.id = id;

View File

@ -26,8 +26,7 @@ public class LobbyListItem {
private final int MAX_CAPACITY = 6;
private SimpleIntegerProperty noOfPlayersInLobby;
public LobbyListItem(SimpleStringProperty lobbyID,
SimpleStringProperty adminName,
public LobbyListItem(SimpleStringProperty lobbyID, SimpleStringProperty adminName,
SimpleBooleanProperty ownedByClient, SimpleBooleanProperty isOpen,
SimpleIntegerProperty noOfPlayersInLobby) {
this.lobbyID = lobbyID;
@ -66,8 +65,7 @@ public class LobbyListItem {
return clientsInLobby;
}
public void setClientsInLobby(
ObservableList<SimpleStringProperty> clientsInLobby) {
public void setClientsInLobby(ObservableList<SimpleStringProperty> clientsInLobby) {
this.clientsInLobby = clientsInLobby;
}
@ -113,14 +111,9 @@ public class LobbyListItem {
@Override
public String toString() {
return "LobbyListItem{" +
"lobbyID=" + lobbyID +
", adminName=" + adminName +
", clientsInLobby=" + clientsInLobby +
", ownedByClient=" + ownedByClient +
", isOpen=" + isOpen +
", MAX_CAPACITY=" + MAX_CAPACITY +
", noOfPlayersInLobby=" + noOfPlayersInLobby +
'}';
return "LobbyListItem{" + "lobbyID=" + lobbyID + ", adminName=" + adminName
+ ", clientsInLobby=" + clientsInLobby + ", ownedByClient=" + ownedByClient + ", isOpen="
+ isOpen + ", MAX_CAPACITY=" + MAX_CAPACITY + ", noOfPlayersInLobby=" + noOfPlayersInLobby
+ '}';
}
}

View File

@ -339,15 +339,6 @@ public class LoungeSceneViewController implements Initializable {
});
}
public void updateClientListView(ObservableList<ClientListItem> names) {
ObservableList<ClientListItem> clientsLeft = ClientListView.getItems();
clientsLeft.removeAll(names);
this.ClientListView.setItems(names);
for (ClientListItem gone : clientsLeft) {
//TODO
}
}
/**
* Adds players to a lobby
* "NMEMB" {@link ch.unibas.dmi.dbis.cs108.multiplayer.helpers.GuiParameters}
@ -439,6 +430,20 @@ public class LoungeSceneViewController implements Initializable {
}
public void removeClientFromList(String name){
Iterator<ClientListItem> it = clients.iterator();
while (it.hasNext()) {
String uid = it.next().getName();
if (uid.equals(name)) {
it.remove();
break;
}
} }
public void removeClientFromLobby(String s){
//todo
}
public void newGame() {
client.getClient().sendMsgToServer(Protocol.createNewLobby);
}
@ -457,17 +462,6 @@ public class LoungeSceneViewController implements Initializable {
});
}
public void removePlayer(String id) {
Iterator<SimpleStringProperty> it = client.getAllClients().iterator();
while (it.hasNext()) {
String uid = it.next().getValue();
if (uid.equals(id)) {
it.remove();
break;
}
}
}
/**
* Utility to set the client model for this class
*

View File

@ -79,4 +79,10 @@ public class GuiParameters {
* Indicates a player has joined the server. Form: {@code NPLOS$<playerName>}
*/
public static final String newPlayerOnServer = "NPLOS";
/**
* Tells gui to remove a certain player from the list of clients based on user name. Form: {@code
* RMVLST$<playerName>}
*/
public static final String removePlayerFromList = "RMVLST";
}

View File

@ -475,8 +475,9 @@ public class ClientHandler implements Runnable {
public void createNewLobby() {
if (Lobby.clientIsInLobby(this) == -1) {
Lobby newGame = new Lobby(this);
guiUpdateAll(Protocol.printToGUI + "$" + GuiParameters.newLobbyCreated + "$" + getLobby()
.getLobbyID() + ":" + getClientUserName());
guiUpdateAll(
Protocol.printToGUI + "$" + GuiParameters.newLobbyCreated + "$" + getLobby().getLobbyID()
+ ":" + getClientUserName());
LOGGER.debug("Lobby: " + getLobby().getLobbyID() + ". In method createNewLobby()");
} else {
sendAnnouncementToClient("You are already in lobby nr. " + Lobby.clientIsInLobby(this));

View File

@ -65,6 +65,7 @@ public class JServerProtocolParser {
} catch (Exception e) {
h.setUsernameOnLogin("U.N. Owen");
}
h.guiUpdateAll(Protocol.printToGUI+"$"+GuiParameters.newPlayerOnServer+"$"+h.getClientUserName());
break;
case Protocol.nameChange:
h.changeUsername(msg.substring(6));