Adding functionality for removing lobby from view. ClientHandler, GuiParameters Client and LoungeView now atleast have

the correspondingly named functions. No functionality tested yet.
This commit is contained in:
Sebastian Lenzlinger 2022-05-02 00:42:33 +02:00
parent d7f12d760d
commit 62992ae84c
4 changed files with 56 additions and 20 deletions

View File

@ -402,6 +402,9 @@ public class Client {
chatApp.getLoungeSceneViewController().clearLobbyPrint();
chatApp.getLoungeSceneViewController().addLobbyPrint(data);
break;
case GuiParameters.removeLobby:
removeLobbyFromGui(data);
break;
default:
notificationTextDisplay(data);
//TODO(Sebi,Seraina): should the gameController be in the Application just like the ChatController?
@ -414,6 +417,11 @@ public class Client {
}
private void removeLobbyFromGui(String data) {
loungeSceneViewController.removeLobbyFromView(data);
LOGGER.debug("Made it into removeLobbyFromGui()");
}
private void addNewPlayerToGui(String data) {
loungeSceneViewController.addClientToList(data);
LOGGER.debug("addNewPlayerToGui() seems to have finished");

View File

@ -50,7 +50,6 @@ public class LoungeSceneViewController implements Initializable {
public static final BudaLogConfig l = new BudaLogConfig(LOGGER);
@FXML
private TextFlow highScore;
@FXML
@ -365,8 +364,8 @@ public class LoungeSceneViewController implements Initializable {
}
/**
* Adds players to a lobby
* "NMEMB" {@link ch.unibas.dmi.dbis.cs108.multiplayer.helpers.GuiParameters}
* Adds players to a lobby "NMEMB" {@link ch.unibas.dmi.dbis.cs108.multiplayer.helpers.GuiParameters}
*
* @param lobbyID the Id the Player belongs to
* @param player the player to be added
*/
@ -430,6 +429,7 @@ public class LoungeSceneViewController implements Initializable {
/**
* Send the joinLobby Protocol message
*
* @param lobbyID the Lobby to be joinded
*/
public void joinGame(String lobbyID) {
@ -480,6 +480,7 @@ public class LoungeSceneViewController implements Initializable {
/**
* Sould remove a client of a certain name from the ListView
*
* @param name the name of the client to be removed
*/
public void removeClientFromList(String name) {
@ -490,7 +491,8 @@ public class LoungeSceneViewController implements Initializable {
it.remove();
break;
}
} }
}
}
public void removeClientFromLobby(String s) {
//todo
@ -544,6 +546,7 @@ public class LoungeSceneViewController implements Initializable {
/**
* Adds a String to the highScore Text Flow
*
* @param data the String to be added
*/
public void addHighScore(String data) {
@ -565,8 +568,9 @@ public class LoungeSceneViewController implements Initializable {
/**
* Adds a String to the lobbyPrint TextFlow
*
* @param data the String to be added
* */
*/
public void addLobbyPrint(String data) {
String[] arguments = data.split("/n");
LOGGER.debug(arguments.length);
@ -594,5 +598,18 @@ public class LoungeSceneViewController implements Initializable {
}
});
}
public void removeLobbyFromView(String data) {
Iterator<LobbyListItem> itr = lobbies.iterator();
while (itr.hasNext()) {
LobbyListItem item = itr.next();
if (item.getLobbyID().equals(data)) {
itr.remove();
LOGGER.debug(
"Made it into removeLobbyFromView if clause for lobby w/ ID: " + item.getLobbyID()
+ " for data passed: " + data);
}
}
}
}

View File

@ -96,4 +96,9 @@ public class GuiParameters {
* pan out
*/
public static final String updatePrintLobby = "PRLOBB";
/**
* Tells gui to remove a lobby from view. Form: {@code RMVLBY$<LobbyID>}
*/
public static final String removeLobby = "RMVLBY";
}

View File

@ -516,6 +516,12 @@ public class ClientHandler implements Runnable {
if (l != null) {
l.removePlayer(this);
Game game = l.getGame();
if(l.getAdmin().equals(getClientUserName())){
//Lobby closed because admin left. Lobby must be removed from gui view
guiUpdateAll(Protocol.printToGUI+"$"+GuiParameters.removeLobby+"$"+l.getLobbyID());
}else{
//client just leaves lobby
}
if (game != null) {
l.getGame().getGameState().handleClientDisconnect(this);
l.removeGameFromRunningGames(game);