Fixed some quirks with the YourRole checking, now the full Wagon should appear at the right time
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c3683a1083
commit
84ed547372
@ -5,3 +5,4 @@ Jonas of Istanbul
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serai
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serai
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serai
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serai
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serai
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serai
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serai
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@ -371,6 +371,7 @@ public class Client {
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//TODO
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//TODO
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break;
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break;
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case GuiParameters.VoteIsOver:
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case GuiParameters.VoteIsOver:
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chatApp.getGameController().setNoiseButtonInvisible();
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chatApp.getGameController().clearAllNoiseDisplay();
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chatApp.getGameController().clearAllNoiseDisplay();
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break;
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break;
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case GuiParameters.getMembersInLobby:
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case GuiParameters.getMembersInLobby:
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@ -50,6 +50,7 @@ public class JClientProtocolParser {
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break;
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break;
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case Protocol.serverConfirmQuit:
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case Protocol.serverConfirmQuit:
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c.disconnectFromServer();
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c.disconnectFromServer();
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c.getGameStateModel().setGameOver(true);
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break;
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break;
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case Protocol.serverRequestsGhostVote:
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case Protocol.serverRequestsGhostVote:
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LOGGER.debug("Ghost received Vote request");
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LOGGER.debug("Ghost received Vote request");
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@ -26,16 +26,24 @@ public class DayNightChangeListener implements Runnable {
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while(!gameStateModel.isGameOver()) {
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while(!gameStateModel.isGameOver()) {
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if(gameStateModel.getDayClone()) { //its Day
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if(gameStateModel.getDayClone()) { //its Day
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LoungeSceneViewController.getTrainAnimationDayController().dontShowFullWagon();
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LoungeSceneViewController.getTrainAnimationDayController().dontShowFullWagon();
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Sprites.setDaySprites(gameStateModel.getPassengerTrainClone()[1], GameController.getGameStateModel().getKickedOff());
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Sprites.setDaySprites(gameStateModel.getPassengerTrainClone()[1],
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chatApp.getGameController().updateGameSprites(LoungeSceneViewController.getTrainAnimationDayController());
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GameController.getGameStateModel().getKickedOff());
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chatApp.getGameController()
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.updateGameSprites(LoungeSceneViewController.getTrainAnimationDayController());
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chatApp.getGameController().setNoiseButtonVisible();
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chatApp.getGameController().setNoiseButtonVisible();
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chatApp.getGameController().setVoteButtonVisibilityDay(gameStateModel);
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chatApp.getGameController().setVoteButtonVisibilityDay(gameStateModel);
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} else { //its night
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} else { //its night
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if (gameStateModel.getYourRole().equals("h")) {
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try {
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LoungeSceneViewController.getTrainAnimationDayController().showFullWagon();
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if (gameStateModel.getYourRoleFromPosition(position).equals("")) {
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LoungeSceneViewController.getTrainAnimationDayController().showFullWagon();
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}
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} catch (Exception e) {
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e.getMessage();
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}
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}
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Sprites.setNightSprites(gameStateModel.getPassengerTrainClone()[1], GameController.getGameStateModel().getKickedOff());
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Sprites.setNightSprites(gameStateModel.getPassengerTrainClone()[1],
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chatApp.getGameController().updateGameSprites(LoungeSceneViewController.getTrainAnimationDayController());
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GameController.getGameStateModel().getKickedOff());
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chatApp.getGameController()
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.updateGameSprites(LoungeSceneViewController.getTrainAnimationDayController());
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chatApp.getGameController().setNoiseButtonInvisible();
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chatApp.getGameController().setNoiseButtonInvisible();
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chatApp.getGameController().setVoteButtonVisibilityNight(gameStateModel);
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chatApp.getGameController().setVoteButtonVisibilityNight(gameStateModel);
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}
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}
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@ -30,6 +30,8 @@ public class GameStateModel {
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*/
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*/
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private String yourRole; //TODO: Maybe add a GUI field to show this in
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private String yourRole; //TODO: Maybe add a GUI field to show this in
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private int yourPosition;
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/**
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/**
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* A primitive clone of the passengerTrain in the GameState of the server.
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* A primitive clone of the passengerTrain in the GameState of the server.
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* in passengerTrainClone[0] the names of the passengers are stored, in passengerTrainClone[1] the roles
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* in passengerTrainClone[0] the names of the passengers are stored, in passengerTrainClone[1] the roles
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@ -98,6 +100,10 @@ public class GameStateModel {
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return yourRole;
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return yourRole;
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}
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}
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public String getYourRoleFromPosition(int position) {
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return passengerTrainClone[1][position];
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}
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public int getNrOfPlayers() {
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public int getNrOfPlayers() {
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return nrOfPlayers;
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return nrOfPlayers;
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}
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}
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@ -165,7 +165,7 @@ public class GameController implements Initializable {
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@Override
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@Override
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public void run() {
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public void run() {
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LOGGER.debug(buttonRoom0);
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LOGGER.debug(buttonRoom0);
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if (g.getYourRole().equals("h")) {
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if (g.getYourRoleFromPosition(client.getClient().getPosition()).equals("")) { //human
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try {
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try {
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buttonRoom0.setVisible(true);
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buttonRoom0.setVisible(true);
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buttonRoom1.setVisible(true);
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buttonRoom1.setVisible(true);
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@ -177,7 +177,7 @@ public class GameController implements Initializable {
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e.printStackTrace();
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e.printStackTrace();
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}
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}
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} else {
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} else { //ghost
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try {
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try {
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buttonRoom0.setVisible(false);
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buttonRoom0.setVisible(false);
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buttonRoom1.setVisible(false);
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buttonRoom1.setVisible(false);
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@ -198,7 +198,7 @@ public class GameController implements Initializable {
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@Override
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@Override
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public void run() {
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public void run() {
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LOGGER.debug(buttonRoom0);
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LOGGER.debug(buttonRoom0);
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if (g.getYourRole().equals("g")) {
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if (g.getYourRoleFromPosition(client.getClient().getPosition()).equals("g")) {//ghost
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try {
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try {
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buttonRoom0.setVisible(true);
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buttonRoom0.setVisible(true);
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buttonRoom1.setVisible(true);
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buttonRoom1.setVisible(true);
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