Added List of ClientHandlers to represent who is in the lobby, aka the players.
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@ -1,6 +1,7 @@
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package ch.unibas.dmi.dbis.cs108.sebaschi;
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package ch.unibas.dmi.dbis.cs108.sebaschi;
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import ch.unibas.dmi.dbis.cs108.multiplayer.server.ClientHandler;
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import ch.unibas.dmi.dbis.cs108.multiplayer.server.ClientHandler;
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import java.util.List;
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/**
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/**
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* The Lobby one is in after a client sends the CRTGM command. THe Server
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* The Lobby one is in after a client sends the CRTGM command. THe Server
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@ -11,6 +12,11 @@ public class Lobby {
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* The Person who created the game and can configure it and decide to start once enough players
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* The Person who created the game and can configure it and decide to start once enough players
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* have entered the lobby.
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* have entered the lobby.
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*/
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*/
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ClientHandler admin;
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private ClientHandler admin;
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/**
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* Everyone who's in the lobby.
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*/
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private List<ClientHandler> players;
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}
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}
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