Added adjustments for the testing of voteHandler

- main methode
- a print methode, that prints out a Passenger array
This commit is contained in:
Seraina 2022-04-08 11:10:05 +02:00
parent efdd1167d2
commit 913d0781de
3 changed files with 55 additions and 6 deletions

View File

@ -40,6 +40,7 @@ public class GameFunctions {
h.setPosition(train.orderOfTrain[i]);
passengerTrain[i] = h;
}
this.passengerTrain = passengerTrain;
}
public int getNrOfGhosts() {

View File

@ -31,7 +31,7 @@ public class VoteHandler {
*
* @param passengers: passengers on the train
*/
public void ghostVote(Passenger[] passengers, Game game) {
public static void ghostVote(Passenger[] passengers, Game game) {
// array to collect votes for all players during voting, i.e. votes for player 1 (passengers[0])
// are saved in
@ -42,13 +42,13 @@ public class VoteHandler {
// TODO(Seraina): Messages in for-loop should probably be handled by ServerGameInfoHandler
for (Passenger passenger : passengers) {
if (passenger.getIsGhost()) {
LOGGER.info("Send msg to Ghost in Position: " + passenger);
passenger.send("Vote on who to ghostify!");
} else {
passenger.send(
"Please wait, ghosts are active"); // TODO(Seraina): make sure whatever clients send in
// this time, except chat is ignored
LOGGER.info("Send msg to Human in Position: " + passenger);
}
}
@ -100,7 +100,7 @@ public class VoteHandler {
*
* @param passengers: train passengers
*/
public void humanVote(Passenger[] passengers) {
public static void humanVote(Passenger[] passengers) {
// array to collect votes for all players during voting, i.e. votes for player 1 are saved in
// votesForPlayers[0]
@ -177,4 +177,48 @@ public class VoteHandler {
}
}
}
static void print(Passenger[] array) {
System.out.println();
String[] print = new String[6];
for (int i = 0; i < array.length; i++) {
if(array[i].getIsGhost()) {
print[i] = "| ghost |";
} else {
print[i] = "| human |";
}
}
for (int i = 0; i < array.length; i++) {
System.out.print(print[i]);
}
System.out.println();
}
public static void main(String[] args) {
try {
Game game = new Game(6,1, 6);
Passenger[] testArray = game.gameFunctions.passengerTrain;
Passenger ghost = new Ghost();
testArray[3] = ghost;
testArray[3].setGhost();
testArray[3].setIsOg();
print(testArray);
LOGGER.info("NIGHT");
ghostVote(testArray,game);
print(testArray);
LOGGER.info("Day");
humanVote(testArray);
print(testArray);
} catch (TrainOverflow e) {
LOGGER.warn(e.getMessage());
}
}
}

View File

@ -26,9 +26,9 @@ public class Passenger {
**/
public void send(String msg) {
if (msg.equals("Vote on who to ghostify!") || msg.equals("Vote for a ghost to kick off!")) {
vote = (int) (Math.random() * 6);
vote = 1;
hasVoted = true; // for testing, when is it set to false again?
LOGGER.info("Voted for Position" + vote);
LOGGER.info("Voted for Position " + vote);
} else {
LOGGER.debug(msg);
}
@ -76,6 +76,10 @@ public class Passenger {
hasVoted = true;
}
public void setIsOg() {
isOG = true;
}
public int getPosition() {
return position;
}