Merge remote-tracking branch 'origin/master'

This commit is contained in:
Seraina 2022-04-30 18:49:08 +02:00
commit c066763f97
4 changed files with 11 additions and 11 deletions

View File

@ -345,22 +345,22 @@ public class Client {
}
break;
case GuiParameters.listOfLobbies:
updateListOfLobbies(data);
//updateListOfLobbies(data); (commented out due to compiling error)
//TODO
break;
case GuiParameters.listOfPLayers:
updateListOfClients(data);
//TODO
break;
case GuiParameters.viewChangeToGame:
//case GuiParameters.viewChangeToGame: (commented out due to compiling error)
//TODO
break;
case GuiParameters.viewChangeToStart:
//break; (commented out due to compiling error)
//case GuiParameters.viewChangeToStart: (commented out due to compiling error)
//TODO
break;
case GuiParameters.viewChangeToLobby:
//break; (commented out due to compiling error)
//case GuiParameters.viewChangeToLobby: (commented out due to compiling error)
//TODO
break;
//break; (commented out due to compiling error)
default:
notificationTextDisplay(data);
//TODO(Sebi,Seraina): should the gameController be in the Application just like the ChatController?

View File

@ -65,7 +65,7 @@ public class LoungeSceneViewController implements Initializable {
}
public void addLobby(LobbyListItem lobby) {
LobbyTreeView.
//TODO fix/complete following code: LobbyTreeView. (commented out due to compiling error)
}
public void addClientToList(ClientListItem player) {

View File

@ -100,7 +100,7 @@ public class JServerProtocolParser {
break;
case Protocol.leaveLobby:
h.leaveLobby();
h.sendMsgToClient(Protocol.printToGUI + "$" + GuiParameters.viewChangeToStart + "$");
//h.sendMsgToClient(Protocol.printToGUI + "$" + GuiParameters.viewChangeToStart + "$"); (commented out due to compiling error)
break;
case Protocol.votedFor:
LOGGER.debug("Made it here");
@ -109,7 +109,7 @@ public class JServerProtocolParser {
break;
case Protocol.startANewGame:
h.startNewGame();
h.sendMsgToClientsInLobby(Protocol.printToGUI + "$" + GuiParameters.viewChangeToGame + "$");
//h.sendMsgToClientsInLobby(Protocol.printToGUI + "$" + GuiParameters.viewChangeToGame + "$"); (commented out due to compiling error)
break;
case Protocol.listGames:
h.listGames();

View File

@ -10,7 +10,7 @@ import static org.junit.jupiter.api.Assertions.*;
* Tests the noise handling of the game: will the passengers the ghost(s) walk(ed) by while going to
* their victim receive the right amount of noise notifications? Since the noises heard by
* passengers are stored in designated noiseAmount arrays, the following tests check if the content
* of those arrays match expected values. Different cases are being analyzed: ghost infects victim
* of those arrays matches expected values. Different cases are being analyzed: ghost infects victim
* while being on his right / on his left; two ghosts infect a victim while coming from the same
* side / from different sides; four ghosts dispersed all over the train infect a victim.
*/