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https://github.com/slackhq/nebula.git
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Check staged receive replays on the listener
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06035252b2
commit
5bba4de3c6
2 files changed
+32
-21
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+4
-9
@@ -97,21 +97,16 @@ func (cs *ConnectionState) Curve() cert.Curve {
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}
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func (cs *ConnectionState) Decrypt(l *slog.Logger, messageCounter uint64, packet []byte, nb []byte) ([]byte, error) {
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if !cs.checkReplay(l, messageCounter) {
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cs.decryptLock.Lock()
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result := cs.window.Check(l, messageCounter)
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cs.decryptLock.Unlock()
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if !result {
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return nil, ErrAlreadySeen
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}
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out, err := cs.decryptPacket(messageCounter, packet, nb)
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return cs.acceptDecrypted(l, messageCounter, out, err)
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}
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// checkReplay reports whether the replay window would still accept messageCounter, without recording it.
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func (cs *ConnectionState) checkReplay(l *slog.Logger, messageCounter uint64) bool {
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cs.decryptLock.Lock()
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result := cs.window.Check(l, messageCounter)
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cs.decryptLock.Unlock()
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return result
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}
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// decryptPacket authenticates and decrypts packet in place, leaving the replay window to the caller.
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func (cs *ConnectionState) decryptPacket(messageCounter uint64, packet, nb []byte) ([]byte, error) {
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return cs.dKey.DecryptDanger(packet[header.Len:header.Len], packet[:header.Len], packet[header.Len:], messageCounter, nb)
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+28
-12
@@ -1,7 +1,6 @@
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package nebula
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import (
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"log/slog"
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"net/netip"
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"sync"
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@@ -37,17 +36,12 @@ type rxChunk struct {
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done chan struct{}
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}
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// decryptRxItems checks the data packets among items against the replay window and decrypts the ones it accepts in
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// place, as Decrypt does. Recording the counters is left to readOutsidePackets on the writer, which also handles
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// the packets without a tunnel.
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func decryptRxItems(l *slog.Logger, items []rxItem, nb []byte) {
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// decryptRxItems decrypts the data packets among items in place, skipping the replays checkReplays marked. Recording
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// the counters is left to readOutsidePackets on the writer, which also handles the packets without a tunnel.
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func decryptRxItems(items []rxItem, nb []byte) {
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for i := range items {
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it := &items[i]
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if it.ci == nil {
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continue
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}
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if !it.ci.checkReplay(l, it.counter) {
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it.err = ErrAlreadySeen
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if it.ci == nil || it.err != nil {
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continue
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}
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it.out, it.err = it.ci.decryptPacket(it.counter, it.packet, nb)
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@@ -135,7 +129,7 @@ func newStagedRx(f *Interface, q int, wrxc *rxContext) *stagedRx {
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func (p *stagedRx) decrypt() {
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nb := make([]byte, 12)
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for c := range p.jobs {
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decryptRxItems(p.f.l, c.items, nb)
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decryptRxItems(c.items, nb)
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c.done <- struct{}{}
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}
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}
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@@ -205,6 +199,7 @@ func (p *stagedRx) endBatch() {
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b.reset()
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return
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}
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p.checkReplays(b.items)
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if p.inFlight == 0 && n < p.f.staged.inlineBelow {
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// The writer is idle with nothing in flight, so the listener may commit with its context and flush the tun
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@@ -239,6 +234,27 @@ func (p *stagedRx) endBatch() {
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p.free = p.free[:len(p.free)-1]
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}
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// checkReplays marks the replays among items before anything decrypts them, as Decrypt checks before it decrypts,
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// taking each tunnel's lock once per run of its packets rather than once per packet. The window only moves forward
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// until the writer records these counters, so a stale check can only let a replay through to acceptDecrypted, which
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// rejects it.
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func (p *stagedRx) checkReplays(items []rxItem) {
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for i := 0; i < len(items); {
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ci := items[i].ci
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if ci == nil {
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i++
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continue
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}
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ci.decryptLock.Lock()
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for ; i < len(items) && items[i].ci == ci; i++ {
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if !ci.window.Check(p.f.l, items[i].counter) {
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items[i].err = ErrAlreadySeen
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}
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}
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ci.decryptLock.Unlock()
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}
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}
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// reap takes back every batch the writer has finished with, without waiting.
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func (p *stagedRx) reap() {
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for {
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@@ -260,7 +276,7 @@ func (p *stagedRx) release(b *rxBatch) {
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// order, and flush the tun batcher.
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func (p *stagedRx) process(b *rxBatch, rxc *rxContext) {
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if b.nChunks == 0 {
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decryptRxItems(p.f.l, b.items, rxc.nb)
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decryptRxItems(b.items, rxc.nb)
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p.commit(b.items, rxc)
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} else {
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// Commit chunk by chunk, so the commit overlaps the workers still on later chunks
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