Check staged receive replays on the listener

This commit is contained in:
JackDoan committed 2026-10-15 17:13:30 -05:00
1 parent 06035252b2
commit 5bba4de3c6
2 files changed
+32 -21

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+4 -9
View File
@@ -97,21 +97,16 @@ func (cs *ConnectionState) Curve() cert.Curve {
}
func (cs *ConnectionState) Decrypt(l *slog.Logger, messageCounter uint64, packet []byte, nb []byte) ([]byte, error) {
if !cs.checkReplay(l, messageCounter) {
cs.decryptLock.Lock()
result := cs.window.Check(l, messageCounter)
cs.decryptLock.Unlock()
if !result {
return nil, ErrAlreadySeen
}
out, err := cs.decryptPacket(messageCounter, packet, nb)
return cs.acceptDecrypted(l, messageCounter, out, err)
}
// checkReplay reports whether the replay window would still accept messageCounter, without recording it.
func (cs *ConnectionState) checkReplay(l *slog.Logger, messageCounter uint64) bool {
cs.decryptLock.Lock()
result := cs.window.Check(l, messageCounter)
cs.decryptLock.Unlock()
return result
}
// decryptPacket authenticates and decrypts packet in place, leaving the replay window to the caller.
func (cs *ConnectionState) decryptPacket(messageCounter uint64, packet, nb []byte) ([]byte, error) {
return cs.dKey.DecryptDanger(packet[header.Len:header.Len], packet[:header.Len], packet[header.Len:], messageCounter, nb)
+28 -12
View File
@@ -1,7 +1,6 @@
package nebula
import (
"log/slog"
"net/netip"
"sync"
@@ -37,17 +36,12 @@ type rxChunk struct {
done chan struct{}
}
// decryptRxItems checks the data packets among items against the replay window and decrypts the ones it accepts in
// place, as Decrypt does. Recording the counters is left to readOutsidePackets on the writer, which also handles
// the packets without a tunnel.
func decryptRxItems(l *slog.Logger, items []rxItem, nb []byte) {
// decryptRxItems decrypts the data packets among items in place, skipping the replays checkReplays marked. Recording
// the counters is left to readOutsidePackets on the writer, which also handles the packets without a tunnel.
func decryptRxItems(items []rxItem, nb []byte) {
for i := range items {
it := &items[i]
if it.ci == nil {
continue
}
if !it.ci.checkReplay(l, it.counter) {
it.err = ErrAlreadySeen
if it.ci == nil || it.err != nil {
continue
}
it.out, it.err = it.ci.decryptPacket(it.counter, it.packet, nb)
@@ -135,7 +129,7 @@ func newStagedRx(f *Interface, q int, wrxc *rxContext) *stagedRx {
func (p *stagedRx) decrypt() {
nb := make([]byte, 12)
for c := range p.jobs {
decryptRxItems(p.f.l, c.items, nb)
decryptRxItems(c.items, nb)
c.done <- struct{}{}
}
}
@@ -205,6 +199,7 @@ func (p *stagedRx) endBatch() {
b.reset()
return
}
p.checkReplays(b.items)
if p.inFlight == 0 && n < p.f.staged.inlineBelow {
// The writer is idle with nothing in flight, so the listener may commit with its context and flush the tun
@@ -239,6 +234,27 @@ func (p *stagedRx) endBatch() {
p.free = p.free[:len(p.free)-1]
}
// checkReplays marks the replays among items before anything decrypts them, as Decrypt checks before it decrypts,
// taking each tunnel's lock once per run of its packets rather than once per packet. The window only moves forward
// until the writer records these counters, so a stale check can only let a replay through to acceptDecrypted, which
// rejects it.
func (p *stagedRx) checkReplays(items []rxItem) {
for i := 0; i < len(items); {
ci := items[i].ci
if ci == nil {
i++
continue
}
ci.decryptLock.Lock()
for ; i < len(items) && items[i].ci == ci; i++ {
if !ci.window.Check(p.f.l, items[i].counter) {
items[i].err = ErrAlreadySeen
}
}
ci.decryptLock.Unlock()
}
}
// reap takes back every batch the writer has finished with, without waiting.
func (p *stagedRx) reap() {
for {
@@ -260,7 +276,7 @@ func (p *stagedRx) release(b *rxBatch) {
// order, and flush the tun batcher.
func (p *stagedRx) process(b *rxBatch, rxc *rxContext) {
if b.nChunks == 0 {
decryptRxItems(p.f.l, b.items, rxc.nb)
decryptRxItems(b.items, rxc.nb)
p.commit(b.items, rxc)
} else {
// Commit chunk by chunk, so the commit overlaps the workers still on later chunks