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3 Commits

Author SHA1 Message Date
Nate Brown 983784bc41 Group the HostInfo fields the packet paths touch 2026-07-23 16:52:09 -05:00
Nate Brown 30e2735af3 Fold the rebind counter and traffic flags into one atomic word 2026-07-23 16:52:08 -05:00
Nate Brown bce0b4249e Add an e2e Drop exit type and a roaming recovery measurement 2026-07-23 16:52:08 -05:00
8 changed files with 283 additions and 71 deletions
+8 -8
View File
@@ -105,11 +105,12 @@ func (cm *connectionManager) getInactivityTimeout() time.Duration {
}
func (cm *connectionManager) In(h *HostInfo) {
h.in.Store(true)
h.markIn()
}
func (cm *connectionManager) Out(h *HostInfo) {
h.out.Store(true)
// Out records outbound traffic and reports whether the local network changed since this tunnel last sent.
func (cm *connectionManager) Out(h *HostInfo) bool {
return h.markOut(cm.intf.rebindEpoch.Load())
}
func (cm *connectionManager) RelayUsed(localIndex uint32) {
@@ -128,8 +129,7 @@ func (cm *connectionManager) RelayUsed(localIndex uint32) {
// getAndResetTrafficCheck returns if there was any inbound or outbound traffic within the last tick and
// resets the state for this local index
func (cm *connectionManager) getAndResetTrafficCheck(h *HostInfo, now time.Time) (bool, bool) {
in := h.in.Swap(false)
out := h.out.Swap(false)
in, out := h.takeTraffic()
if in || out {
h.lastUsed = now
}
@@ -340,7 +340,7 @@ func (cm *connectionManager) makeTrafficDecision(localIndex uint32, now time.Tim
"tunnelCheck", m{"state": "alive", "method": "passive"},
)
}
hostinfo.pendingDeletion.Store(false)
hostinfo.setPendingDeletion(false)
if mainHostInfo {
decision = tryRehandshake
@@ -363,7 +363,7 @@ func (cm *connectionManager) makeTrafficDecision(localIndex uint32, now time.Tim
return decision, hostinfo, primary
}
if hostinfo.pendingDeletion.Load() {
if hostinfo.isPendingDeletion() {
// We have already sent a test packet and nothing was returned, this hostinfo is dead
hostinfo.logger(cm.l).Info("Tunnel status",
"tunnelCheck", m{"state": "dead", "method": "active"},
@@ -414,7 +414,7 @@ func (cm *connectionManager) makeTrafficDecision(localIndex uint32, now time.Tim
}
}
hostinfo.pendingDeletion.Store(true)
hostinfo.setPendingDeletion(true)
cm.trafficTimer.Add(hostinfo.localIndexId, cm.pendingDeletionInterval)
return decision, hostinfo, nil
}
+36 -36
View File
@@ -86,25 +86,25 @@ func Test_NewConnectionManagerTest(t *testing.T) {
// We saw traffic out to vpnIp
nc.Out(hostinfo)
nc.In(hostinfo)
assert.False(t, hostinfo.pendingDeletion.Load())
assert.False(t, hostinfo.isPendingDeletion())
assert.Contains(t, nc.hostMap.Hosts, hostinfo.vpnAddrs[0])
assert.Contains(t, nc.hostMap.Indexes, hostinfo.localIndexId)
assert.True(t, hostinfo.out.Load())
assert.True(t, hostinfo.in.Load())
assert.True(t, hostinfo.sentSinceCheck())
assert.True(t, (hostinfo.state.Load()&stateIn != 0))
// Do a traffic check tick, should not be pending deletion but should not have any in/out packets recorded
nc.doTrafficCheck(hostinfo.localIndexId, p, nb, out, time.Now())
assert.False(t, hostinfo.pendingDeletion.Load())
assert.False(t, hostinfo.out.Load())
assert.False(t, hostinfo.in.Load())
assert.False(t, hostinfo.isPendingDeletion())
assert.False(t, hostinfo.sentSinceCheck())
assert.False(t, (hostinfo.state.Load()&stateIn != 0))
// Do another traffic check tick, this host should be pending deletion now
nc.Out(hostinfo)
assert.True(t, hostinfo.out.Load())
assert.True(t, hostinfo.sentSinceCheck())
nc.doTrafficCheck(hostinfo.localIndexId, p, nb, out, time.Now())
assert.True(t, hostinfo.pendingDeletion.Load())
assert.False(t, hostinfo.out.Load())
assert.False(t, hostinfo.in.Load())
assert.True(t, hostinfo.isPendingDeletion())
assert.False(t, hostinfo.sentSinceCheck())
assert.False(t, (hostinfo.state.Load()&stateIn != 0))
assert.Contains(t, nc.hostMap.Indexes, hostinfo.localIndexId)
assert.Contains(t, nc.hostMap.Hosts, hostinfo.vpnAddrs[0])
@@ -168,33 +168,33 @@ func Test_NewConnectionManagerTest2(t *testing.T) {
// We saw traffic out to vpnIp
nc.Out(hostinfo)
nc.In(hostinfo)
assert.True(t, hostinfo.in.Load())
assert.True(t, hostinfo.out.Load())
assert.False(t, hostinfo.pendingDeletion.Load())
assert.True(t, (hostinfo.state.Load()&stateIn != 0))
assert.True(t, hostinfo.sentSinceCheck())
assert.False(t, hostinfo.isPendingDeletion())
assert.Contains(t, nc.hostMap.Hosts, hostinfo.vpnAddrs[0])
assert.Contains(t, nc.hostMap.Indexes, hostinfo.localIndexId)
// Do a traffic check tick, should not be pending deletion but should not have any in/out packets recorded
nc.doTrafficCheck(hostinfo.localIndexId, p, nb, out, time.Now())
assert.False(t, hostinfo.pendingDeletion.Load())
assert.False(t, hostinfo.out.Load())
assert.False(t, hostinfo.in.Load())
assert.False(t, hostinfo.isPendingDeletion())
assert.False(t, hostinfo.sentSinceCheck())
assert.False(t, (hostinfo.state.Load()&stateIn != 0))
// Do another traffic check tick, this host should be pending deletion now
nc.Out(hostinfo)
nc.doTrafficCheck(hostinfo.localIndexId, p, nb, out, time.Now())
assert.True(t, hostinfo.pendingDeletion.Load())
assert.False(t, hostinfo.out.Load())
assert.False(t, hostinfo.in.Load())
assert.True(t, hostinfo.isPendingDeletion())
assert.False(t, hostinfo.sentSinceCheck())
assert.False(t, (hostinfo.state.Load()&stateIn != 0))
assert.Contains(t, nc.hostMap.Indexes, hostinfo.localIndexId)
assert.Contains(t, nc.hostMap.Hosts, hostinfo.vpnAddrs[0])
// We saw traffic, should no longer be pending deletion
nc.In(hostinfo)
nc.doTrafficCheck(hostinfo.localIndexId, p, nb, out, time.Now())
assert.False(t, hostinfo.pendingDeletion.Load())
assert.False(t, hostinfo.out.Load())
assert.False(t, hostinfo.in.Load())
assert.False(t, hostinfo.isPendingDeletion())
assert.False(t, hostinfo.sentSinceCheck())
assert.False(t, (hostinfo.state.Load()&stateIn != 0))
assert.Contains(t, nc.hostMap.Indexes, hostinfo.localIndexId)
assert.Contains(t, nc.hostMap.Hosts, hostinfo.vpnAddrs[0])
}
@@ -253,31 +253,31 @@ func Test_NewConnectionManager_DisconnectInactive(t *testing.T) {
// Do a traffic check tick, in and out should be cleared but should not be pending deletion
nc.Out(hostinfo)
nc.In(hostinfo)
assert.True(t, hostinfo.out.Load())
assert.True(t, hostinfo.in.Load())
assert.True(t, hostinfo.sentSinceCheck())
assert.True(t, (hostinfo.state.Load()&stateIn != 0))
now := time.Now()
decision, _, _ := nc.makeTrafficDecision(hostinfo.localIndexId, now)
assert.Equal(t, tryRehandshake, decision)
assert.Equal(t, now, hostinfo.lastUsed)
assert.False(t, hostinfo.pendingDeletion.Load())
assert.False(t, hostinfo.out.Load())
assert.False(t, hostinfo.in.Load())
assert.False(t, hostinfo.isPendingDeletion())
assert.False(t, hostinfo.sentSinceCheck())
assert.False(t, (hostinfo.state.Load()&stateIn != 0))
decision, _, _ = nc.makeTrafficDecision(hostinfo.localIndexId, now.Add(time.Second*5))
assert.Equal(t, doNothing, decision)
assert.Equal(t, now, hostinfo.lastUsed)
assert.False(t, hostinfo.pendingDeletion.Load())
assert.False(t, hostinfo.out.Load())
assert.False(t, hostinfo.in.Load())
assert.False(t, hostinfo.isPendingDeletion())
assert.False(t, hostinfo.sentSinceCheck())
assert.False(t, (hostinfo.state.Load()&stateIn != 0))
// Do another traffic check tick, should still not be pending deletion
decision, _, _ = nc.makeTrafficDecision(hostinfo.localIndexId, now.Add(time.Second*10))
assert.Equal(t, doNothing, decision)
assert.Equal(t, now, hostinfo.lastUsed)
assert.False(t, hostinfo.pendingDeletion.Load())
assert.False(t, hostinfo.out.Load())
assert.False(t, hostinfo.in.Load())
assert.False(t, hostinfo.isPendingDeletion())
assert.False(t, hostinfo.sentSinceCheck())
assert.False(t, (hostinfo.state.Load()&stateIn != 0))
assert.Contains(t, nc.hostMap.Indexes, hostinfo.localIndexId)
assert.Contains(t, nc.hostMap.Hosts, hostinfo.vpnAddrs[0])
@@ -285,9 +285,9 @@ func Test_NewConnectionManager_DisconnectInactive(t *testing.T) {
decision, _, _ = nc.makeTrafficDecision(hostinfo.localIndexId, now.Add(time.Minute*10))
assert.Equal(t, closeTunnel, decision)
assert.Equal(t, now, hostinfo.lastUsed)
assert.False(t, hostinfo.pendingDeletion.Load())
assert.False(t, hostinfo.out.Load())
assert.False(t, hostinfo.in.Load())
assert.False(t, hostinfo.isPendingDeletion())
assert.False(t, hostinfo.sentSinceCheck())
assert.False(t, (hostinfo.state.Load()&stateIn != 0))
assert.Contains(t, nc.hostMap.Indexes, hostinfo.localIndexId)
assert.Contains(t, nc.hostMap.Hosts, hostinfo.vpnAddrs[0])
}
+1 -1
View File
@@ -212,7 +212,7 @@ func (c *Control) RebindUDPServer() {
c.f.lightHouse.SendUpdate()
// Let the main interface know that we rebound so that underlying tunnels know to trigger punches from their remotes
c.f.rebindCount++
c.f.rebindEpoch.Add(1)
}
// ListHostmapHosts returns details about the actual or pending (handshaking) hostmap by vpn ip
+136
View File
@@ -0,0 +1,136 @@
//go:build e2e_testing
// +build e2e_testing
package e2e
import (
"testing"
"time"
"github.com/slackhq/nebula"
"github.com/slackhq/nebula/cert"
"github.com/slackhq/nebula/cert_test"
"github.com/slackhq/nebula/e2e/router"
"github.com/slackhq/nebula/udp"
)
// TestRecoveryTiming measures how long a tunnel takes to come back after the peer stops accepting our traffic,
// which is what a laptop waking on a new network looks like from the peer's side: its NAT has no state for where
// we are now, so everything we send disappears.
//
// It is a measurement, not a pass/fail assertion. Recovery is timed to the moment the peer punches back at us,
// since that is when its NAT opens and the tunnel is usable again.
//
// go test -tags e2e_testing -v -run TestRecoveryTiming ./e2e/
func TestRecoveryTiming(t *testing.T) {
for _, tc := range []struct {
name string
rebind bool
}{
{"no trigger", false},
{"rebind counter", true},
} {
t.Run(tc.name, func(t *testing.T) {
d, lost := measureRecovery(t, tc.rebind)
t.Logf("RESULT %-16s recovered in %-9v (%d packets lost)", tc.name, d.Round(time.Millisecond), lost)
})
}
}
// measureRecovery returns how long until the peer punched back, and how many of our packets died meanwhile. When
// rebind is true we call RebindUDPServer once the tunnel goes dark, which is what the darwin network change
// monitor does and what iOS has always done. When false, nothing tells nebula anything is wrong.
func measureRecovery(t *testing.T, rebind bool) (time.Duration, int) {
t.Helper()
ca, _, caKey, _ := cert_test.NewTestCaCert(cert.Version2, cert.Curve_CURVE25519, time.Now(), time.Now().Add(10*time.Minute), nil, nil, []string{})
lhControl, lhVpnIpNet, lhUdpAddr, _ := newSimpleServer(cert.Version2, ca, caKey, "lh", "10.128.0.1/24", m{
"lighthouse": m{"am_lighthouse": true},
})
peerCfg := m{
"lighthouse": m{
"hosts": []any{lhVpnIpNet[0].Addr().String()},
"interval": 600,
"local_allow_list": m{
"10.0.0.0/24": true,
"::/0": false,
},
},
"static_host_map": m{
lhVpnIpNet[0].Addr().String(): []any{lhUdpAddr.String()},
},
}
myControl, myVpnIpNet, myUdpAddr, _ := newSimpleServer(cert.Version2, ca, caKey, "me", "10.128.0.2/24", peerCfg)
theirControl, theirVpnIpNet, theirUdpAddr, _ := newSimpleServer(cert.Version2, ca, caKey, "them", "10.128.0.3/24", peerCfg)
r := router.NewR(t, lhControl, myControl, theirControl)
defer r.RenderFlow()
defer func() {
lhControl.Stop()
myControl.Stop()
theirControl.Stop()
}()
lhControl.Start()
myControl.Start()
theirControl.Start()
r.RouteFor(time.Millisecond * 500)
myControl.InjectLightHouseAddr(theirVpnIpNet[0].Addr(), theirUdpAddr)
theirControl.InjectLightHouseAddr(myVpnIpNet[0].Addr(), myUdpAddr)
myControl.InjectTunPacket(BuildTunUDPPacket(theirVpnIpNet[0].Addr(), 80, myVpnIpNet[0].Addr(), 80, []byte("establish")))
r.RouteFor(time.Second)
if myControl.GetHostInfoByVpnAddr(theirVpnIpNet[0].Addr(), false) == nil {
t.Fatal("failed to establish the tunnel we are measuring")
}
r.RouteFor(time.Millisecond * 500)
// From here the peer's NAT has no state for us, everything we send it disappears
start := time.Now()
blackholed := 0
var recovered time.Duration
if rebind {
myControl.RebindUDPServer()
}
// Keep the tun busy the way someone retrying a stalled connection would
stop := make(chan struct{})
defer close(stop)
go func() {
tick := time.NewTicker(time.Millisecond * 200)
defer tick.Stop()
for {
select {
case <-stop:
return
case <-tick.C:
myControl.InjectTunPacket(BuildTunUDPPacket(
theirVpnIpNet[0].Addr(), 80, myVpnIpNet[0].Addr(), 80, []byte("retry")))
}
}
}()
r.RouteForAllExitFuncOrTimeout(time.Second*30, func(p *udp.Packet, c *nebula.Control) router.ExitType {
if c == theirControl && p.From == myControl.GetUDPAddr() {
blackholed++
return router.Drop
}
// The peer reaching us directly is the moment its NAT opened, whether that is a punch or a handshake
if c == myControl && p.From == theirUdpAddr {
recovered = time.Since(start)
return router.RouteAndExit
}
return router.KeepRouting
})
if recovered == 0 {
t.Fatalf("no recovery within 30s (%d packets blackholed)", blackholed)
}
return recovered, blackholed
}
+19 -2
View File
@@ -153,6 +153,9 @@ const (
ExitNow ExitType = 1
// RouteAndExit routes this packet and exits immediately afterwards
RouteAndExit ExitType = 2
// Drop discards this packet without delivering it and keeps routing. Use it to simulate a blackhole, such as
// a restrictive NAT refusing traffic from an address it has not seen.
Drop ExitType = 3
)
type ExitFunc func(packet *udp.Packet, receiver *nebula.Control) ExitType
@@ -163,7 +166,9 @@ type ExitFunc func(packet *udp.Packet, receiver *nebula.Control) ExitType
func NewR(t testing.TB, controls ...*nebula.Control) *R {
ctx, cancel := context.WithCancel(context.Background())
if err := os.MkdirAll("mermaid", 0755); err != nil {
// t.Name() contains a slash for subtests, so the flow log can land in a nested directory
fn := filepath.Join("mermaid", fmt.Sprintf("%s.md", t.Name()))
if err := os.MkdirAll(filepath.Dir(fn), 0755); err != nil {
panic(err)
}
@@ -174,7 +179,7 @@ func NewR(t testing.TB, controls ...*nebula.Control) *R {
outNat: make(map[outNatKey]netip.AddrPort),
flow: []flowEntry{},
ignoreFlows: []ignoreFlow{},
fn: filepath.Join("mermaid", fmt.Sprintf("%s.md", t.Name())),
fn: fn,
t: t,
cancelRender: cancel,
}
@@ -687,6 +692,10 @@ func (r *R) RouteExitFunc(sender *nebula.Control, whatDo ExitFunc) {
p.Release()
return
case Drop:
// Record it so the flow log shows the attempt, but never hand it to the receiver
r.unlockedInjectFlow(sender, receiver, p, false)
case KeepRouting:
fp := r.unlockedInjectFlow(sender, receiver, p, false)
receiver.InjectUDPPacket(p)
@@ -779,6 +788,10 @@ func (r *R) RouteForAllExitFuncOrTimeout(timeout time.Duration, whatDo ExitFunc)
p.Release()
return true
case Drop:
// Record it so the flow log shows the attempt, but never hand it to the receiver
r.unlockedInjectFlow(cm[x], receiver, p, false)
case KeepRouting:
fp := r.unlockedInjectFlow(cm[x], receiver, p, false)
receiver.InjectUDPPacket(p)
@@ -884,6 +897,10 @@ func (r *R) RouteForAllExitFunc(whatDo ExitFunc) {
p.Release()
return
case Drop:
// Record it so the flow log shows the attempt, but never hand it to the receiver
r.unlockedInjectFlow(cm[x], receiver, p, false)
case KeepRouting:
fp := r.unlockedInjectFlow(cm[x], receiver, p, false)
receiver.InjectUDPPacket(p)
+75 -13
View File
@@ -238,18 +238,30 @@ const (
)
type HostInfo struct {
// The first cache line is everything the packet paths touch. Grouping them here means a send or receive
// pulls in one line instead of two, which is what the layout looked like when state lived at the end.
remote atomic.Pointer[netip.AddrPort]
remotes *RemoteList
promoteCounter atomic.Uint32
ConnectionState *ConnectionState
remoteIndexId uint32
localIndexId uint32
// state holds everything the hot paths need to touch per packet, in one word: whether we have seen traffic
// each way since the connection manager last looked, whether it has given up on us, and the
// Interface.rebindEpoch this tunnel last sent under. Keeping the epoch here means it survives the traffic
// bits being cleared, so a tunnel that has not sent since a rebind still notices when it does.
state atomic.Uint32
promoteCounter atomic.Uint32
remoteIndexId uint32
localIndexId uint32
remotes *RemoteList
// vpnAddrs is a list of vpn addresses assigned to this host that are within our own vpn networks
// The host may have other vpn addresses that are outside our
// vpn networks but were removed because they are not usable
vpnAddrs []netip.Addr
// Everything below is off the packet path: handshakes, relays, roaming and the connection manager.
// networks is a combination of specific vpn addresses (not prefixes!) and full unsafe networks assigned to this host.
networks *bart.Table[NetworkType]
relayState RelayState
@@ -262,11 +274,6 @@ type HostInfo struct {
// This is used to limit lighthouse re-queries in chatty clients
nextLHQuery atomic.Int64
// lastRebindCount is the other side of Interface.rebindCount, if these values don't match then we need to ask LH
// for a punch from the remote end of this tunnel. The goal being to prime their conntrack for our traffic just like
// with a handshake
lastRebindCount int8
// lastHandshakeTime records the time the remote side told us about at the stage when the handshake was completed locally
// Stage 1 packet will contain it if I am a responder, stage 2 packet if I am an initiator
// This is used to avoid an attack where a handshake packet is replayed after some time
@@ -275,9 +282,6 @@ type HostInfo struct {
lastRoam time.Time
lastRoamRemote netip.AddrPort
//TODO: in, out, and others might benefit from being an atomic.Int32. We could collapse connectionManager pendingDeletion, relayUsed, and in/out into this 1 thing
in, out, pendingDeletion atomic.Bool
// lastUsed tracks the last time ConnectionManager checked the tunnel and it was in use.
// This value will be behind against actual tunnel utilization in the hot path.
// This should only be used by the ConnectionManagers ticker routine.
@@ -658,7 +662,7 @@ func (hm *HostMap) unlockedAddHostInfo(hostinfo *HostInfo, f *Interface) {
hm.Indexes[hostinfo.localIndexId] = hostinfo
hm.RemoteIndexes[hostinfo.remoteIndexId] = hostinfo
hostinfo.out.Store(true)
hostinfo.markOut(f.rebindEpoch.Load())
if f.connectionManager != nil { // f.connectionManager is only nil in some unit tests
f.connectionManager.trafficTimer.Add(hostinfo.localIndexId, f.connectionManager.checkInterval)
}
@@ -759,6 +763,64 @@ func (i *HostInfo) TryPromoteBest(preferredRanges []netip.Prefix, ifce *Interfac
}
}
// Bits within HostInfo.state. Everything above stateEpochShift is the rebind epoch.
const (
stateIn uint32 = 1 << iota
stateOut
statePendingDeletion
stateFlags = stateIn | stateOut | statePendingDeletion
stateEpochShift = 3
)
// markIn records inbound traffic. Reading first keeps the cache line shared on the common path, where the bit
// is already set.
func (i *HostInfo) markIn() {
if i.state.Load()&stateIn == 0 {
i.state.Or(stateIn)
}
}
// markOut records that we sent on this tunnel under the given rebind epoch. It reports whether the epoch moved
// since our last send, which means the local network changed and we want the far side to punch at us again.
// The common path is a single load that matches and returns.
func (i *HostInfo) markOut(epoch uint32) bool {
e := epoch << stateEpochShift
for {
old := i.state.Load()
if old&stateOut != 0 && old&^stateFlags == e {
return false
}
if i.state.CompareAndSwap(old, old&stateFlags|stateOut|e) {
return old&^stateFlags != e
}
}
}
// sentSinceCheck reports whether anything has been sent since the connection manager last looked.
func (i *HostInfo) sentSinceCheck() bool {
return i.state.Load()&stateOut != 0
}
// takeTraffic clears both traffic bits, leaving the epoch alone, and reports what they were.
func (i *HostInfo) takeTraffic() (in bool, out bool) {
old := i.state.And(^(stateIn | stateOut))
return old&stateIn != 0, old&stateOut != 0
}
func (i *HostInfo) setPendingDeletion(v bool) {
if v {
i.state.Or(statePendingDeletion)
} else {
i.state.And(^statePendingDeletion)
}
}
func (i *HostInfo) isPendingDeletion() bool {
return i.state.Load()&statePendingDeletion != 0
}
func (i *HostInfo) GetCert() *cert.CachedCertificate {
if i.ConnectionState != nil {
return i.ConnectionState.peerCert
+4 -9
View File
@@ -365,17 +365,12 @@ func (f *Interface) sendNoMetrics(t header.MessageType, st header.MessageSubType
//l.WithField("trace", string(debug.Stack())).Error("out Header ", &Header{Version, t, st, 0, hostinfo.remoteIndexId, c}, p)
out = header.Encode(out, header.Version, t, st, hostinfo.remoteIndexId, c)
f.connectionManager.Out(hostinfo)
// Query our LH if we haven't since the last time we've been rebound, this will cause the remote to punch against
// all our addrs and enable a faster roaming.
if t != header.CloseTunnel && hostinfo.lastRebindCount != f.rebindCount {
//NOTE: there is an update hole if a tunnel isn't used and exactly 256 rebinds occur before the tunnel is
// finally used again. This tunnel would eventually be torn down and recreated if this action didn't help.
// We rebound since this tunnel last sent, so the local network moved. Ask the lighthouse to have the far side
// punch at where we are now, which primes their conntrack the same way a handshake would.
if f.connectionManager.Out(hostinfo) && t != header.CloseTunnel {
f.lightHouse.QueryServer(hostinfo.vpnAddrs[0])
hostinfo.lastRebindCount = f.rebindCount
if f.l.Enabled(context.Background(), slog.LevelDebug) {
f.l.Debug("Lighthouse update triggered for punch due to rebind counter",
f.l.Debug("Lighthouse update triggered for punch due to rebind epoch",
"vpnAddrs", hostinfo.vpnAddrs,
)
}
+4 -2
View File
@@ -82,8 +82,10 @@ type Interface struct {
sendRecvErrorConfig recvErrorConfig
acceptRecvErrorConfig recvErrorConfig
// rebindCount is used to decide if an active tunnel should trigger a punch notification through a lighthouse
rebindCount int8
// rebindEpoch bumps every time the udp listener is rebound, which means the local network moved. Tunnels
// compare it against their own copy to decide they need a punch from the far side. Read on every send, only
// written on a rebind, so the cache line stays shared across the routines.
rebindEpoch atomic.Uint32
version string
conntrackCacheTimeout time.Duration