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Add support for accessing the previously ssh-only debug commands via `nebula ctl <command>.` - unix socket (named pipe on windows) for communication - sockets scoped to the user + an optional group - in cmd/nebula and cmd/nebula-service, but not nebula.Main Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
571 lines
19 KiB
Go
571 lines
19 KiB
Go
package localapi
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import (
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"bytes"
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"log/slog"
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"math"
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"net"
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"runtime/debug"
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"strconv"
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"sync"
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"sync/atomic"
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"time"
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"github.com/slackhq/nebula/commands"
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)
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const (
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// defaultMaxConns caps concurrent connections. Exceeding it is rejected rather than
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// queued: a queue turns a load problem into a latency problem and hides it.
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defaultMaxConns = 8
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// readTimeout bounds how long a client may take to send its request line.
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readTimeout = 10 * time.Second
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// writeTimeout bounds a single write. A client that stops reading is dropped rather
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// than waited on, so a paused terminal cannot pin daemon resources.
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writeTimeout = 30 * time.Second
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// defaultSlowAfter is how long a command may run before the daemon says so. A
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// command holds a connection slot until it returns, and one that never returns
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// holds it for good; after enough of those the socket answers only "busy". The
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// warning is what tells an operator that from load, and names the command.
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defaultSlowAfter = 30 * time.Second
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)
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// Server serves a command registry over a local socket to the user who ran nebula.
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type Server struct {
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l *slog.Logger
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src *commands.Registry
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maxConns int
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slowAfter time.Duration
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mu sync.Mutex
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ln net.Listener
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path string
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running bool
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unwatch func() bool
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sem chan struct{}
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euid uint32
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// access is what the socket at path was bound with, so a reload that changes only
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// the group or the mode is applied without moving the socket.
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access Access
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// trustSocket is set while a group shares the socket. The kernel admitted the peer
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// through the socket's mode and group, which is the whole access control then, and
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// the peer check in serve stands aside: on unix it sees the peer's uid and primary
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// gid only, so it could not tell a member of the group from anyone else.
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trustSocket atomic.Bool
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}
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// NewServer returns a Server that will serve every command in reg, including one
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// registered on it after the server is built.
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func NewServer(l *slog.Logger, reg *commands.Registry) *Server {
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return &Server{
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l: l,
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src: reg,
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maxConns: defaultMaxConns,
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slowAfter: defaultSlowAfter,
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// The same identity the client's owner check is made for, so the peer check
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// cannot disagree with it, and so a test can stand in for it the same way.
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euid: currentUID(),
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}
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}
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// Rebind brings the server up at path, moves a running server there, and serves it until
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// Stop or ctx cancellation. It is the one way the server comes up, so Wire's first
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// attempt and its reload callback are the same call, and a server already serving path
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// is left as it is: Wire registers the callback before the first attempt, so a HUP that
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// lands between the two has the callback do the first bind, and the first attempt then
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// finds the socket it was about to create already up.
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//
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// The new socket is bound before the old one is given up: a bad path in a reloaded
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// config leaves the operator with the endpoint they already had rather than none.
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//
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// s.mu is held for the whole operation, bind included. Releasing it around listen would
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// let a Stop land in between, and this would then install a fresh listener on a server
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// that had just shut down, leaving a live socket on disk until the process exits. listen
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// does not take s.mu, so holding it costs the other methods one bind's wait, at most the
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// stale socket probe, once per reload.
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//
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// An error here is never fatal to the caller: nebula keeps forwarding packets without a
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// control endpoint, and the caller is expected to log and carry on.
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func (s *Server) Rebind(ctx context.Context, path string, acc Access) error {
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s.mu.Lock()
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defer s.mu.Unlock()
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// Set before the access is applied, not after, so no connection the new access
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// admits is checked against the old setting. Early is safe either way: a member
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// arriving before a group's mode is set is refused by the kernel, and with a group
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// being taken away the peer check applies a moment before the mode tightens.
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prev := s.trustSocket.Swap(acc.shared())
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err := s.rebindLocked(ctx, path, acc)
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if err != nil {
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// Whatever was serving still is, with the access it had.
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s.trustSocket.Store(prev)
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}
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return err
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}
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func (s *Server) rebindLocked(ctx context.Context, path string, acc Access) error {
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reopening := false
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if s.running && s.path == path {
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if s.access == acc {
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return nil
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}
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// Only the access changed. On unix it is set on the socket in place; on windows
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// the descriptor is fixed when the pipe is created, so the pipe is created again.
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// The name cannot be held twice, so the old one goes first, and a bind that then
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// fails leaves the server down rather than on the access the operator asked to
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// change; that is reported.
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err := applyAccess(path, acc)
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if err == nil {
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s.access = acc
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s.l.Info("Changed the local control socket's access", "path", path, "access", acc.String())
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return nil
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}
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if !errors.Is(err, errReopenForAccess) {
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return fmt.Errorf("could not change the access of %s: %w", path, err)
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}
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reopening = true
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release(s.ln, s.path)
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s.ln, s.path, s.running, s.access = nil, "", false, Access{}
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}
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ln, err := listen(path, acc)
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if err != nil {
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if reopening {
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return fmt.Errorf("the local control socket was closed to change its access and could not be created again: %w", err)
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}
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return err
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}
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// A reload that arrives during shutdown must not bring the endpoint back. Stop is
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// not terminal (Rebind after Stop is allowed, and is how a server whose first bind
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// failed comes up), so running is no guide; the context is what shutdown cancels,
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// and it is checked here, while nothing else can change the server's state.
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if err := ctx.Err(); err != nil {
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release(ln, path)
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return fmt.Errorf("not starting the local control socket, nebula is shutting down: %w", err)
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}
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oldLn, oldPath := s.ln, s.path
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s.ln = ln
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s.path = path
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s.access = acc
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s.running = true
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sem := s.semaphore()
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s.watchLocked(ctx)
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// Stop accepting on the old listener. In flight commands keep their connections,
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// which stay usable until they finish. Its accept loop exits on the closed-listener
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// error, so it is gone as soon as this returns. oldPath differs from path whenever
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// oldLn is set: a running server on the same path returned above.
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if oldLn != nil {
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release(oldLn, oldPath)
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}
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s.l.Info("Local control socket listening", "path", path, "access", acc.String())
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go func() {
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s.accept(ln, sem)
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}()
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return nil
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}
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// watchLocked stops the server when ctx is cancelled. One watcher covers a run of the
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// server, from the first bind that succeeds until Stop: a daemon whose initial listen
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// failed and which later Rebinds onto a good path from a reloaded config still needs its
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// socket removed on shutdown, and a Rebind on a running server must not stack a second
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// watcher on the same ctx. Stop detaches the watcher, so a server started again
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// afterwards is watched on the ctx that started it, and the ctx of an earlier run no
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// longer reaches it whenever that one ends. Callers hold s.mu.
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func (s *Server) watchLocked(ctx context.Context) {
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if s.unwatch != nil {
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return
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}
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s.unwatch = context.AfterFunc(ctx, s.Stop)
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}
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// Path returns the socket path currently being served, or "" when stopped.
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func (s *Server) Path() string {
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s.mu.Lock()
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defer s.mu.Unlock()
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return s.path
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}
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// Stop closes the listener and removes the socket. In flight commands are allowed to
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// finish; Stop does not wait for them.
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//
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// The whole of it runs under s.mu, listener and socket included, so a Rebind cannot land
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// between the state change and the close and find a path that is still bound by the
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// listener it is replacing.
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func (s *Server) Stop() {
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s.mu.Lock()
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defer s.mu.Unlock()
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if !s.running {
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return
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}
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release(s.ln, s.path)
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s.running = false
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s.access = Access{}
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s.ln = nil
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s.path = ""
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// Set whenever running is. When this Stop is the watcher's own, stopping a watcher
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// that has already fired is a no-op.
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s.unwatch()
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s.unwatch = nil
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}
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// release gives up a listener and the socket node at its path. The node goes first,
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// while the listener is still open: for as long as it is, the node is this server's,
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// since a starting daemon's stale check refuses to remove a socket that answers. The
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// other order opens a window between the close and the unlink in which a new daemon can
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// find the node stale, clear it and bind its own at the same path, which the unlink
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// then takes from under it, leaving that daemon serving a socket nothing can reach.
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// listen turns off the listener's own unlink on close so this is the only unlink.
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func release(ln net.Listener, path string) {
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removeSocket(path)
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_ = ln.Close()
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}
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// semaphore returns the connection limiter, creating it on first use. It is made once
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// and never replaced: a handler releases into the channel it acquired from, so swapping
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// in a fresh one across a Stop and Start would leave any handler still in flight
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// blocked forever on a channel nothing had filled. Callers hold s.mu.
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func (s *Server) semaphore() chan struct{} {
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if s.sem == nil {
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s.sem = make(chan struct{}, s.maxConns)
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}
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return s.sem
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}
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// Accept failures that are not the listener closing are retried after a pause that
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// doubles from acceptRetryMin up to acceptRetryMax, the same shape as net/http.Serve.
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const (
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acceptRetryMin = 5 * time.Millisecond
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acceptRetryMax = time.Second
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)
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// accept serves connections from ln until it is closed. sem is the limiter to acquire
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// from and release into; it is passed rather than read from s so the handlers spawned
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// here never touch s.sem without the lock.
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//
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// Only a closed listener ends the loop; Stop and Rebind are the two things that close
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// it. Every other error is retried: the process being out of descriptors (EMFILE,
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// ENFILE) or a client that hung up between the kernel's queue and us (ECONNABORTED)
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// are passing conditions, and giving up on them would leave a socket on disk that
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// nothing answers, with the reason buried in a log line from minutes or days earlier.
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func (s *Server) accept(ln net.Listener, sem chan struct{}) {
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var delay time.Duration
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for {
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conn, err := ln.Accept()
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if err != nil {
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if errors.Is(err, net.ErrClosed) {
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return
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}
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if ne, ok := err.(net.Error); ok && ne.Timeout() {
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continue
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}
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if delay == 0 {
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delay = acceptRetryMin
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} else {
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delay = min(delay*2, acceptRetryMax)
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}
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s.l.Warn("Local control socket could not accept a connection, retrying", "error", err, "retry_in", delay)
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time.Sleep(delay)
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continue
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}
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delay = 0
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select {
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case sem <- struct{}{}:
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default:
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// At capacity. Say so and hang up rather than holding the connection open.
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// Logged too: a slot is held for as long as a command runs, and the slow
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// command warning in serve says which ones are still running.
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s.l.Warn("Local control socket is at capacity, refusing a connection", "max", s.maxConns)
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s.reply(conn, &Response{Version: ProtocolVersion, Error: "local control socket is busy, try again"})
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_ = conn.Close()
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continue
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}
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go func() {
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defer func() { <-sem }()
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s.handle(conn)
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}()
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}
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}
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// handle serves one request. It recovers from panics in command callbacks: this
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// surface is present on every install and reachable by any local process running as
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// the daemon's user, so a malformed argument must cost a connection rather than the
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// overlay.
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func (s *Server) handle(conn net.Conn) {
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defer conn.Close()
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var args []string
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defer func() {
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if r := recover(); r != nil {
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s.l.Error("Recovered from panic serving a local control command",
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"panic", r,
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"args", args,
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"stack", string(debug.Stack()),
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)
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s.reply(conn, &Response{Version: ProtocolVersion, Error: "command failed"})
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}
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}()
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// Where the platform can identify the caller, check it, unless a group shares the
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// socket; see trustSocket. Otherwise listen's mode or security descriptor stands.
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if peerCheckSupported && !s.trustSocket.Load() {
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uid, err := peerUID(conn)
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if err != nil {
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s.l.Warn("Refusing local control connection with unreadable credentials", "error", err)
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return
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}
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// Access is restricted to the user who ran nebula. Root is allowed through
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// because it can reach the daemon's memory regardless of what this check says.
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if uid != s.euid && uid != 0 {
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s.l.Warn("Refusing local control connection from another user", "peerUid", uid)
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s.reply(conn, &Response{Version: ProtocolVersion, Error: "not permitted"})
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return
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}
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}
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_ = conn.SetReadDeadline(time.Now().Add(readTimeout))
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req, err := readRequest(conn)
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if err != nil {
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s.reply(conn, &Response{Version: ProtocolVersion, Error: err.Error()})
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return
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}
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args = req.Args
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// No deadline while a command runs; the write deadline below is what bounds a client
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// that stops reading.
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_ = conn.SetReadDeadline(time.Time{})
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_ = conn.SetWriteDeadline(time.Now().Add(writeTimeout))
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s.reply(conn, s.serve(req))
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}
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// serve runs one request and describes the outcome.
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//
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// Nothing bounds a command's run; a context would have to reach every Run. What is
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// bounded is the silence: a command still running at slowAfter is named in the log, with
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// the slot it is holding, so a socket that has gone "busy" can be traced to the commands
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// that wedged it. The timer is stopped however the command ends, a panic included, so
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// the line is only ever written about a command that is still running.
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func (s *Server) serve(req *Request) *Response {
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slow := time.AfterFunc(s.slowAfter, func() {
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s.l.Warn("Local control command is still running and holding a connection slot",
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"command", req.Command,
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"args", req.Args,
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"after", s.slowAfter,
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"max", s.maxConns,
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)
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})
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defer slow.Stop()
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res := &Response{Version: ProtocolVersion}
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reg := s.src
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if req.Describe {
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schema, err := json.Marshal(reg.Schema())
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if err != nil {
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res.Error = err.Error()
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return res
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}
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res.Result = schema
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return res
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}
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if req.Command == "" {
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res.Error = "no command given"
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return res
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}
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params, err := stringParams(req.Params)
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if err != nil {
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res.Error = err.Error()
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return res
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}
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format, err := parseFormat(req.Format)
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if err != nil {
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res.Error = err.Error()
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return res
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}
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cmd, err := reg.Resolve(commands.Name(req.Command))
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if err != nil {
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s.l.Debug("Local control command refused", "command", req.Command, "error", err)
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res.Error = err.Error()
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return res
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}
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r, err := commands.Invoke(commands.Request{Command: cmd, Params: params, Args: req.Args})
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if err != nil {
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s.l.Debug("Local control command failed", "command", req.Command, "error", err)
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res.Error = err.Error()
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return res
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}
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// A command that acts does so now, before the one reply this surface gives, and the
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// reply carries both halves: the line Run promised and the outcome Then produced.
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// In JSON only the outcome travels, since the promise is for a person to read.
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var preface []byte
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if cmd.Then != nil && r.OK {
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if format == commands.FormatText && !r.Empty() {
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buf := &bytes.Buffer{}
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if err := commands.Render(cmd, r, format, buf); err == nil {
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preface = buf.Bytes()
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}
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}
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r = cmd.Then()
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}
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// A command with nothing to say gets an empty, successful reply.
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if r.Empty() {
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res.Text = preface
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return res
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}
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return render(res, cmd, r, format, preface)
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}
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// render turns a command's Result into the response, in the format the caller asked for,
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// through commands.Render, so the JSON is byte for byte what -json prints over ssh.
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func render(res *Response, cmd *commands.Command, r commands.Result, format commands.Format, preface []byte) *Response {
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buf := &bytes.Buffer{}
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if err := commands.Render(cmd, r, format, buf); err != nil {
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res.Error = err.Error()
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return res
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}
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if format != commands.FormatText {
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// The caller is a program. Carry the payload as JSON rather than as a string that
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// happens to contain some; the newline Render ends a line with is not the value's.
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res.Result = bytes.TrimSuffix(buf.Bytes(), []byte("\n"))
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// A command that ran and refused is a failure to whoever asked, in either format.
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// The structured outcome still travels in Result for a program to read; Error
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// carries the reason so the one rule, Error set means failed, holds here too and
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// a client never has to guess from the payload.
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if !r.OK {
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res.Error = r.Reason
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}
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return res
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}
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// A command that ran and refused reads as an error to whoever asked for text: they
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// are a person or a script, and both expect a refusal on the error stream.
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if !r.OK {
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res.Error = string(append(preface, buf.Bytes()...))
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return res
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}
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// The bytes the command wrote, as they are; see Response.Text.
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res.Text = append(preface, buf.Bytes()...)
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return res
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}
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// parseFormat turns the request's format into the one the registry understands. An
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// unknown value is an error rather than a silent default, so a client that asks for
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// something this daemon cannot do hears about it.
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func parseFormat(s string) (commands.Format, error) {
|
|
switch s {
|
|
case "", "json":
|
|
return commands.FormatJSON, nil
|
|
case "text":
|
|
return commands.FormatText, nil
|
|
default:
|
|
return commands.FormatJSON, fmt.Errorf("unknown format %q, expected \"json\" or \"text\"", s)
|
|
}
|
|
}
|
|
|
|
// reply writes one response frame.
|
|
func (s *Server) reply(conn net.Conn, res *Response) {
|
|
_ = conn.SetWriteDeadline(time.Now().Add(writeTimeout))
|
|
if err := writeFrame(conn, res); err != nil {
|
|
s.l.Debug("Could not send a local control response", "error", err)
|
|
}
|
|
}
|
|
|
|
// stringParams converts JSON's types into the strings flag.Value.Set expects, so a
|
|
// caller writes true and 3 rather than "true" and "3".
|
|
func stringParams(in map[string]any) (map[string]string, error) {
|
|
if len(in) == 0 {
|
|
return nil, nil
|
|
}
|
|
|
|
out := make(map[string]string, len(in))
|
|
for k, v := range in {
|
|
switch t := v.(type) {
|
|
case bool:
|
|
out[k] = strconv.FormatBool(t)
|
|
case string:
|
|
out[k] = t
|
|
case float64:
|
|
// encoding/json gives every number as a float64; render whole ones without
|
|
// a decimal point so an int flag accepts them.
|
|
if t != math.Trunc(t) {
|
|
out[k] = strconv.FormatFloat(t, 'f', -1, 64)
|
|
continue
|
|
}
|
|
|
|
// A whole float64 can be far outside int64, and Go's conversion of one that is
|
|
// gives an unspecified value rather than an error, so the bounds are checked
|
|
// first. MinInt64 is exactly representable and is in range. MaxInt64 is not:
|
|
// as a float64 it rounds up to 2^63, which is the first value out of range,
|
|
// hence the >= on that side.
|
|
if t < math.MinInt64 || t >= math.MaxInt64 {
|
|
return nil, fmt.Errorf("parameter %q is %s, outside the range of a 64-bit integer",
|
|
k, strconv.FormatFloat(t, 'g', -1, 64))
|
|
}
|
|
out[k] = strconv.FormatInt(int64(t), 10)
|
|
case nil:
|
|
return nil, fmt.Errorf("parameter %q has no value", k)
|
|
default:
|
|
return nil, fmt.Errorf("parameter %q is not a string, number or boolean", k)
|
|
}
|
|
}
|
|
|
|
return out, nil
|
|
}
|
|
|
|
func readRequest(conn net.Conn) (*Request, error) {
|
|
req := &Request{}
|
|
if err := readFrame(conn, MaxRequestBytes, "request", req, true); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
if req.Version != ProtocolVersion {
|
|
return nil, fmt.Errorf(
|
|
"this nebula speaks local control protocol v%d, the client sent v%d; the two binaries are different versions",
|
|
ProtocolVersion, req.Version,
|
|
)
|
|
}
|
|
|
|
return req, nil
|
|
}
|