Files
nebula/hostmap.go
T
2026-07-23 16:52:09 -05:00

986 lines
30 KiB
Go

package nebula
import (
"context"
"encoding/json"
"errors"
"fmt"
"log/slog"
"net"
"net/netip"
"slices"
"sync"
"sync/atomic"
"time"
"github.com/gaissmai/bart"
"github.com/rcrowley/go-metrics"
"github.com/slackhq/nebula/cert"
"github.com/slackhq/nebula/config"
"github.com/slackhq/nebula/header"
"github.com/slackhq/nebula/logging"
)
const defaultPromoteEvery = 1000 // Count of packets sent before we try moving a tunnel to a preferred underlay ip address
const defaultReQueryEvery = 5000 // Count of packets sent before re-querying a hostinfo to the lighthouse
const defaultReQueryWait = time.Minute // Minimum amount of seconds to wait before re-querying a hostinfo the lighthouse. Evaluated every ReQueryEvery
const MaxRemotes = 10
// MaxHostInfosPerVpnIp is the max number of hostinfos we will track for a given vpn ip
// 5 allows for an initial handshake and each host pair re-handshaking twice
const MaxHostInfosPerVpnIp = 5
// How long we should prevent roaming back to the previous IP.
// This helps prevent flapping due to packets already in flight
const RoamingSuppressSeconds = 2
const (
Requested = iota
PeerRequested
Established
Disestablished
)
const (
Unknowntype = iota
ForwardingType
TerminalType
)
type Relay struct {
Type int
State int
LocalIndex uint32
RemoteIndex uint32
PeerAddr netip.Addr
}
type HostMap struct {
sync.RWMutex //Because we concurrently read and write to our maps
Indexes map[uint32]*HostInfo
Relays map[uint32]*HostInfo // Maps a Relay IDX to a Relay HostInfo object
RemoteIndexes map[uint32]*HostInfo
// Hosts maps a vpn address to its primary hostinfo, one entry per address we hold a tunnel
// for. moreHosts only has an entry while an address is held by 2 or more hostinfos and stores
// the full most-recent-first list; moreHosts[a][0] is always the same hostinfo as Hosts[a].
// Each address gets its own independent list, so a hostinfo owning multiple addresses can
// never corrupt another address's ordering the way the old shared next/prev chain could.
// Entries in moreHosts are only ever written by unlockedSetHostsForAddr; Hosts is written
// directly only in the single-hostinfo fast paths where moreHosts is known to have no entry,
// and unlockedDeleteHostInfo swaps either map for a fresh one when it fully drains.
Hosts map[netip.Addr]*HostInfo
moreHosts map[netip.Addr][]*HostInfo
preferredRanges atomic.Pointer[[]netip.Prefix]
l *slog.Logger
}
// For synchronization, treat the pointed-to Relay struct as immutable. To edit the Relay
// struct, make a copy of an existing value, edit the fileds in the copy, and
// then store a pointer to the new copy in both realyForBy* maps.
type RelayState struct {
sync.RWMutex
relays []netip.Addr // Ordered set of VpnAddrs of Hosts to use as relays to access this peer
// For data race avoidance, the contents of a *Relay are treated immutably. To update a *Relay, copy the existing data,
// modify what needs to be updated, and store the new modified copy in the relayForByIp and relayForByIdx maps (with
// the RelayState Lock held)
relayForByAddr map[netip.Addr]*Relay // Maps vpnAddr of peers for which this HostInfo is a relay to some Relay info
relayForByIdx map[uint32]*Relay // Maps a local index to some Relay info
}
func (rs *RelayState) DeleteRelay(ip netip.Addr) {
rs.Lock()
defer rs.Unlock()
for idx, val := range rs.relays {
if val == ip {
rs.relays = append(rs.relays[:idx], rs.relays[idx+1:]...)
return
}
}
}
func (rs *RelayState) UpdateRelayForByIpState(vpnIp netip.Addr, state int) {
rs.Lock()
defer rs.Unlock()
if r, ok := rs.relayForByAddr[vpnIp]; ok {
newRelay := *r
newRelay.State = state
rs.relayForByAddr[newRelay.PeerAddr] = &newRelay
rs.relayForByIdx[newRelay.LocalIndex] = &newRelay
}
}
func (rs *RelayState) UpdateRelayForByIdxState(idx uint32, state int) {
rs.Lock()
defer rs.Unlock()
if r, ok := rs.relayForByIdx[idx]; ok {
newRelay := *r
newRelay.State = state
rs.relayForByAddr[newRelay.PeerAddr] = &newRelay
rs.relayForByIdx[newRelay.LocalIndex] = &newRelay
}
}
func (rs *RelayState) CopyAllRelayFor() []*Relay {
rs.RLock()
defer rs.RUnlock()
ret := make([]*Relay, 0, len(rs.relayForByIdx))
for _, r := range rs.relayForByIdx {
ret = append(ret, r)
}
return ret
}
func (rs *RelayState) GetRelayForByAddr(addr netip.Addr) (*Relay, bool) {
rs.RLock()
defer rs.RUnlock()
r, ok := rs.relayForByAddr[addr]
return r, ok
}
func (rs *RelayState) InsertRelayTo(ip netip.Addr) {
rs.Lock()
defer rs.Unlock()
if !slices.Contains(rs.relays, ip) {
rs.relays = append(rs.relays, ip)
}
}
func (rs *RelayState) CopyRelayIps() []netip.Addr {
rs.RLock()
defer rs.RUnlock()
ret := make([]netip.Addr, len(rs.relays))
copy(ret, rs.relays)
return ret
}
func (rs *RelayState) CopyRelayForIps() []netip.Addr {
rs.RLock()
defer rs.RUnlock()
currentRelays := make([]netip.Addr, 0, len(rs.relayForByAddr))
for relayIp := range rs.relayForByAddr {
currentRelays = append(currentRelays, relayIp)
}
return currentRelays
}
func (rs *RelayState) CopyRelayForIdxs() []uint32 {
rs.RLock()
defer rs.RUnlock()
ret := make([]uint32, 0, len(rs.relayForByIdx))
for i := range rs.relayForByIdx {
ret = append(ret, i)
}
return ret
}
func (rs *RelayState) CompleteRelayByIP(vpnIp netip.Addr, remoteIdx uint32) bool {
rs.Lock()
defer rs.Unlock()
r, ok := rs.relayForByAddr[vpnIp]
if !ok {
return false
}
newRelay := *r
newRelay.State = Established
newRelay.RemoteIndex = remoteIdx
rs.relayForByIdx[r.LocalIndex] = &newRelay
rs.relayForByAddr[r.PeerAddr] = &newRelay
return true
}
func (rs *RelayState) CompleteRelayByIdx(localIdx uint32, remoteIdx uint32) (*Relay, bool) {
rs.Lock()
defer rs.Unlock()
r, ok := rs.relayForByIdx[localIdx]
if !ok {
return nil, false
}
newRelay := *r
newRelay.State = Established
newRelay.RemoteIndex = remoteIdx
rs.relayForByIdx[r.LocalIndex] = &newRelay
rs.relayForByAddr[r.PeerAddr] = &newRelay
return &newRelay, true
}
func (rs *RelayState) QueryRelayForByIp(vpnIp netip.Addr) (*Relay, bool) {
rs.RLock()
defer rs.RUnlock()
r, ok := rs.relayForByAddr[vpnIp]
return r, ok
}
func (rs *RelayState) QueryRelayForByIdx(idx uint32) (*Relay, bool) {
rs.RLock()
defer rs.RUnlock()
r, ok := rs.relayForByIdx[idx]
return r, ok
}
func (rs *RelayState) InsertRelay(ip netip.Addr, idx uint32, r *Relay) {
rs.Lock()
defer rs.Unlock()
rs.relayForByAddr[ip] = r
rs.relayForByIdx[idx] = r
}
type NetworkType uint8
const (
NetworkTypeUnknown NetworkType = iota
// NetworkTypeVPN is a network that overlaps one or more of the vpnNetworks in our certificate
NetworkTypeVPN
// NetworkTypeVPNPeer is a network that does not overlap one of our networks
NetworkTypeVPNPeer
// NetworkTypeUnsafe is a network from Certificate.UnsafeNetworks()
NetworkTypeUnsafe
)
type HostInfo struct {
// The first cache line is everything the packet paths touch. Grouping them here means a send or receive
// pulls in one line instead of two, which is what the layout looked like when state lived at the end.
remote atomic.Pointer[netip.AddrPort]
ConnectionState *ConnectionState
// state holds everything the hot paths need to touch per packet, in one word: whether we have seen traffic
// each way since the connection manager last looked, whether it has given up on us, and the
// Interface.rebindEpoch this tunnel last sent under. Keeping the epoch here means it survives the traffic
// bits being cleared, so a tunnel that has not sent since a rebind still notices when it does.
state atomic.Uint32
promoteCounter atomic.Uint32
remoteIndexId uint32
localIndexId uint32
remotes *RemoteList
// vpnAddrs is a list of vpn addresses assigned to this host that are within our own vpn networks
// The host may have other vpn addresses that are outside our
// vpn networks but were removed because they are not usable
vpnAddrs []netip.Addr
// Everything below is off the packet path: handshakes, relays, roaming and the connection manager.
// networks is a combination of specific vpn addresses (not prefixes!) and full unsafe networks assigned to this host.
networks *bart.Table[NetworkType]
relayState RelayState
// HandshakePacket records the packets used to create this hostinfo
// We need these to avoid replayed handshake packets creating new hostinfos which causes churn
HandshakePacket map[uint8][]byte
// nextLHQuery is the earliest we can ask the lighthouse for new information.
// This is used to limit lighthouse re-queries in chatty clients
nextLHQuery atomic.Int64
// lastHandshakeTime records the time the remote side told us about at the stage when the handshake was completed locally
// Stage 1 packet will contain it if I am a responder, stage 2 packet if I am an initiator
// This is used to avoid an attack where a handshake packet is replayed after some time
lastHandshakeTime uint64
lastRoam time.Time
lastRoamRemote netip.AddrPort
// lastUsed tracks the last time ConnectionManager checked the tunnel and it was in use.
// This value will be behind against actual tunnel utilization in the hot path.
// This should only be used by the ConnectionManagers ticker routine.
lastUsed time.Time
}
type ViaSender struct {
UdpAddr netip.AddrPort
relayHI *HostInfo // relayHI is the host info object of the relay
relay *Relay // relay contains the rest of the relay information, including the PeerIP of the host trying to communicate with us.
IsRelayed bool // IsRelayed is true if the packet was sent through a relay
}
func (v ViaSender) String() string {
if v.IsRelayed {
return fmt.Sprintf("%s (relayed)", v.UdpAddr)
}
return v.UdpAddr.String()
}
func (v ViaSender) MarshalJSON() ([]byte, error) {
if v.IsRelayed {
return json.Marshal(m{"relay": v.UdpAddr})
}
return json.Marshal(m{"direct": v.UdpAddr})
}
type cachedPacket struct {
messageType header.MessageType
messageSubType header.MessageSubType
callback packetCallback
packet []byte
}
type packetCallback func(t header.MessageType, st header.MessageSubType, h *HostInfo, p, nb, out []byte)
type cachedPacketMetrics struct {
sent metrics.Counter
dropped metrics.Counter
}
func NewHostMapFromConfig(l *slog.Logger, c *config.C) *HostMap {
hm := newHostMap(l)
hm.reload(c, true)
c.RegisterReloadCallback(func(c *config.C) {
hm.reload(c, false)
})
l.Info("Main HostMap created", "preferredRanges", hm.GetPreferredRanges())
return hm
}
func newHostMap(l *slog.Logger) *HostMap {
return &HostMap{
Indexes: map[uint32]*HostInfo{},
Relays: map[uint32]*HostInfo{},
RemoteIndexes: map[uint32]*HostInfo{},
Hosts: map[netip.Addr]*HostInfo{},
moreHosts: map[netip.Addr][]*HostInfo{},
l: l,
}
}
func (hm *HostMap) reload(c *config.C, initial bool) {
if initial || c.HasChanged("preferred_ranges") {
var preferredRanges []netip.Prefix
rawPreferredRanges := c.GetStringSlice("preferred_ranges", []string{})
for _, rawPreferredRange := range rawPreferredRanges {
preferredRange, err := netip.ParsePrefix(rawPreferredRange)
if err != nil {
hm.l.Warn("Failed to parse preferred ranges, ignoring",
"error", err,
"range", rawPreferredRanges,
)
continue
}
preferredRanges = append(preferredRanges, preferredRange)
}
oldRanges := hm.preferredRanges.Swap(&preferredRanges)
if !initial {
hm.l.Info("preferred_ranges changed",
"oldPreferredRanges", *oldRanges,
"newPreferredRanges", preferredRanges,
)
}
}
}
// EmitStats reports host, index, and relay counts to the stats collection system
func (hm *HostMap) EmitStats() {
hm.RLock()
hostLen := len(hm.Hosts)
indexLen := len(hm.Indexes)
remoteIndexLen := len(hm.RemoteIndexes)
relaysLen := len(hm.Relays)
hm.RUnlock()
metrics.GetOrRegisterGauge("hostmap.main.hosts", nil).Update(int64(hostLen))
metrics.GetOrRegisterGauge("hostmap.main.indexes", nil).Update(int64(indexLen))
metrics.GetOrRegisterGauge("hostmap.main.remoteIndexes", nil).Update(int64(remoteIndexLen))
metrics.GetOrRegisterGauge("hostmap.main.relayIndexes", nil).Update(int64(relaysLen))
}
// unlockedSetHostsForAddr stores the per-address hostinfo list (list[0] is the primary). An empty
// list removes the address. This is the one place Hosts and moreHosts are written together, keep
// it that way. Callers must hold the write lock.
func (hm *HostMap) unlockedSetHostsForAddr(addr netip.Addr, list []*HostInfo) {
if len(list) == 0 {
delete(hm.Hosts, addr)
delete(hm.moreHosts, addr)
return
}
hm.Hosts[addr] = list[0]
if len(list) > 1 {
hm.moreHosts[addr] = list
} else {
delete(hm.moreHosts, addr)
}
}
// unlockedGetHostList returns every hostinfo holding addr, primary first, or nil if we have no
// tunnel for addr. The common single-hostinfo case builds a fresh one element list, so keep this
// off the packet hot path; the primary is a direct Hosts read. Callers must hold the lock (read
// or write).
func (hm *HostMap) unlockedGetHostList(addr netip.Addr) []*HostInfo {
if list, ok := hm.moreHosts[addr]; ok {
return list
}
if h, ok := hm.Hosts[addr]; ok {
return []*HostInfo{h}
}
return nil
}
// removeHostInfo returns list with hi removed (order preserved), or list unchanged if hi is
// absent. It deletes in place: every mutator holds the hostmap write lock and no reader ever
// retains a slice across a mutation (readers iterate under RLock), so there is no snapshot to
// invalidate.
func removeHostInfo(list []*HostInfo, hi *HostInfo) []*HostInfo {
idx := slices.Index(list, hi)
if idx < 0 {
return list
}
return slices.Delete(list, idx, idx+1)
}
// DeleteHostInfo will fully unlink the hostinfo and return true if no other hostinfo still holds
// any of its vpn addrs, meaning we no longer have a tunnel to the peer
func (hm *HostMap) DeleteHostInfo(hostinfo *HostInfo) bool {
// Delete the host itself, ensuring it's not modified anymore
hm.Lock()
final := hm.unlockedDeleteHostInfo(hostinfo)
hm.Unlock()
return final
}
func (hm *HostMap) MakePrimary(hostinfo *HostInfo) {
hm.Lock()
defer hm.Unlock()
hm.unlockedMakePrimary(hostinfo)
}
// unlockedMakePrimary reports whether hostinfo is (now) the primary for each of its addresses,
// false only when it is no longer in the hostmap at all.
func (hm *HostMap) unlockedMakePrimary(hostinfo *HostInfo) bool {
// A hostinfo that is no longer in the hostmap must not be re-inserted here. Callers can race
// tunnel teardown, deciding to promote under the read lock and only taking the write lock
// after a delete fully unlinked the hostinfo (connection manager swapPrimary, AddRelay). Every
// live hostinfo is registered in Indexes by unlockedAddHostInfo, so this is a membership test.
if hm.Indexes[hostinfo.localIndexId] != hostinfo {
return false
}
// Move hostinfo to the front (primary) of each of its address lists. The lists are
// independent per address, so this can never leave a dangling entry the way promoting
// against a single shared chain could.
for _, addr := range hostinfo.vpnAddrs {
if hm.Hosts[addr] == hostinfo {
// Already primary for this address, the list is already in the right order
continue
}
list := removeHostInfo(hm.unlockedGetHostList(addr), hostinfo)
list = append([]*HostInfo{hostinfo}, list...)
hm.unlockedSetHostsForAddr(addr, list)
}
return true
}
// unlockedDeleteHostInfo removes hostinfo from every one of its address lists and from the index
// maps. It returns true if this was the last hostinfo for all of its addresses (we no longer have
// any tunnel to the peer), which the caller uses to decide whether to clear learned lighthouse
// state and disestablish relays.
func (hm *HostMap) unlockedDeleteHostInfo(hostinfo *HostInfo) bool {
// Remove this hostinfo from each of its address lists. The lists are independent, so a
// sibling is never promoted to an address it does not own and no other list is touched.
final := true
for _, addr := range hostinfo.vpnAddrs {
if list, ok := hm.moreHosts[addr]; ok {
list = removeHostInfo(list, hostinfo)
hm.unlockedSetHostsForAddr(addr, list)
if len(list) > 0 {
final = false
}
} else if existing, ok := hm.Hosts[addr]; ok {
if existing == hostinfo {
// Common case, the only hostinfo for this address. moreHosts has no entry to clean up.
delete(hm.Hosts, addr)
} else {
// We don't hold this address but another hostinfo does, we still have a tunnel to the peer
final = false
}
}
}
// Go maps never shrink their buckets, replace fully drained maps so a node that churned
// through a large peer count gives the memory back. Same idiom as the index maps below.
if len(hm.Hosts) == 0 {
hm.Hosts = map[netip.Addr]*HostInfo{}
}
if len(hm.moreHosts) == 0 {
hm.moreHosts = map[netip.Addr][]*HostInfo{}
}
// The remote index uses index ids outside our control so lets make sure we are only removing
// the remote index pointer here if it points to the hostinfo we are deleting
hostinfo2, ok := hm.RemoteIndexes[hostinfo.remoteIndexId]
if ok && hostinfo2 == hostinfo {
delete(hm.RemoteIndexes, hostinfo.remoteIndexId)
if len(hm.RemoteIndexes) == 0 {
hm.RemoteIndexes = map[uint32]*HostInfo{}
}
}
delete(hm.Indexes, hostinfo.localIndexId)
if len(hm.Indexes) == 0 {
hm.Indexes = map[uint32]*HostInfo{}
}
if hm.l.Enabled(context.Background(), slog.LevelDebug) {
hm.l.Debug("Hostmap hostInfo deleted",
"hostMap", m{"mapTotalSize": len(hm.Hosts),
"vpnAddrs": hostinfo.vpnAddrs, "indexNumber": hostinfo.localIndexId, "remoteIndexNumber": hostinfo.remoteIndexId},
)
}
if final {
// I have lost connectivity to my peers. My relay tunnel is likely broken. Mark the next
// hops as 'Requested' so that new relay tunnels are created in the future.
hm.unlockedDisestablishVpnAddrRelayFor(hostinfo)
}
// Clean up any local relay indexes for which I am acting as a relay hop
for _, localRelayIdx := range hostinfo.relayState.CopyRelayForIdxs() {
delete(hm.Relays, localRelayIdx)
}
return final
}
func (hm *HostMap) QueryIndex(index uint32) *HostInfo {
hm.RLock()
if h, ok := hm.Indexes[index]; ok {
hm.RUnlock()
return h
} else {
hm.RUnlock()
return nil
}
}
func (hm *HostMap) QueryRelayIndex(index uint32) *HostInfo {
hm.RLock()
if h, ok := hm.Relays[index]; ok {
hm.RUnlock()
return h
} else {
hm.RUnlock()
return nil
}
}
func (hm *HostMap) QueryReverseIndex(index uint32) *HostInfo {
hm.RLock()
if h, ok := hm.RemoteIndexes[index]; ok {
hm.RUnlock()
return h
} else {
hm.RUnlock()
return nil
}
}
func (hm *HostMap) QueryVpnAddr(vpnIp netip.Addr) *HostInfo {
return hm.queryVpnAddr(vpnIp, nil)
}
func (hm *HostMap) QueryVpnAddrsRelayFor(targetIps []netip.Addr, relayHostIp netip.Addr) (*HostInfo, *Relay, error) {
hm.RLock()
defer hm.RUnlock()
// This runs per relayed packet, so check the primary with a single map probe and only consult
// moreHosts when the primary can't relay for us.
h, ok := hm.Hosts[relayHostIp]
if !ok {
return nil, nil, errors.New("unable to find host")
}
for _, targetIp := range targetIps {
r, ok := h.relayState.QueryRelayForByIp(targetIp)
if ok && r.State == Established {
return h, r, nil
}
}
if list, ok := hm.moreHosts[relayHostIp]; ok {
// list[0] is the primary we already checked
for _, h := range list[1:] {
for _, targetIp := range targetIps {
r, ok := h.relayState.QueryRelayForByIp(targetIp)
if ok && r.State == Established {
return h, r, nil
}
}
}
}
return nil, nil, errors.New("unable to find host with relay")
}
func (hm *HostMap) unlockedDisestablishVpnAddrRelayFor(hi *HostInfo) {
for _, relayHostIp := range hi.relayState.CopyRelayIps() {
for _, h := range hm.unlockedGetHostList(relayHostIp) {
h.relayState.UpdateRelayForByIpState(hi.vpnAddrs[0], Disestablished)
}
}
for _, rs := range hi.relayState.CopyAllRelayFor() {
if rs.Type == ForwardingType {
for _, h := range hm.unlockedGetHostList(rs.PeerAddr) {
h.relayState.UpdateRelayForByIpState(hi.vpnAddrs[0], Disestablished)
}
}
}
}
func (hm *HostMap) queryVpnAddr(vpnIp netip.Addr, promoteIfce *Interface) *HostInfo {
hm.RLock()
if h, ok := hm.Hosts[vpnIp]; ok {
hm.RUnlock()
// Do not attempt promotion if you are a lighthouse
if promoteIfce != nil && !promoteIfce.lightHouse.amLighthouse {
h.TryPromoteBest(hm.GetPreferredRanges(), promoteIfce)
}
return h
}
hm.RUnlock()
return nil
}
// unlockedAddHostInfo assumes you have a write-lock and will add a hostinfo object to the hostmap Indexes and RemoteIndexes maps.
// If an entry exists for the Hosts table (vpnIp -> hostinfo) then the provided hostinfo will be made primary
func (hm *HostMap) unlockedAddHostInfo(hostinfo *HostInfo, f *Interface) {
if f.dnsServer != nil {
remoteCert := hostinfo.ConnectionState.peerCert
f.dnsServer.Add(remoteCert.Certificate.Name()+".", hostinfo.vpnAddrs)
}
for _, addr := range hostinfo.vpnAddrs {
hm.unlockedInnerAddHostInfo(addr, hostinfo, f)
}
hm.Indexes[hostinfo.localIndexId] = hostinfo
hm.RemoteIndexes[hostinfo.remoteIndexId] = hostinfo
hostinfo.markOut(f.rebindEpoch.Load())
if f.connectionManager != nil { // f.connectionManager is only nil in some unit tests
f.connectionManager.trafficTimer.Add(hostinfo.localIndexId, f.connectionManager.checkInterval)
}
if hm.l.Enabled(context.Background(), slog.LevelDebug) {
hm.l.Debug("Hostmap vpnIp added",
"hostMap", m{"vpnAddrs": hostinfo.vpnAddrs, "mapTotalSize": len(hm.Hosts),
"hostinfo": m{"existing": true, "localIndexId": hostinfo.localIndexId, "vpnAddrs": hostinfo.vpnAddrs}},
)
}
}
func (hm *HostMap) unlockedInnerAddHostInfo(vpnAddr netip.Addr, hostinfo *HostInfo, f *Interface) {
existing, ok := hm.Hosts[vpnAddr]
if !ok {
// Common case, the first hostinfo for this address. moreHosts stays empty.
hm.Hosts[vpnAddr] = hostinfo
return
}
// The new hostinfo becomes the primary for this address. Remove any stale copy of it first so
// we never hold a duplicate, then prepend.
list, ok := hm.moreHosts[vpnAddr]
if !ok {
list = []*HostInfo{existing}
}
list = removeHostInfo(list, hostinfo)
list = append([]*HostInfo{hostinfo}, list...)
hm.unlockedSetHostsForAddr(vpnAddr, list)
// Enforce the per-address cap by fully retiring the oldest hostinfo once we exceed it.
// Deleting it removes it from all of its addresses and the index maps, matching prior behavior.
if len(list) > MaxHostInfosPerVpnIp {
hm.unlockedDeleteHostInfo(list[len(list)-1])
}
}
func (hm *HostMap) GetPreferredRanges() []netip.Prefix {
//NOTE: if preferredRanges is ever not stored before a load this will fail to dereference a nil pointer
return *hm.preferredRanges.Load()
}
func (hm *HostMap) ForEachVpnAddr(f controlEach) {
hm.RLock()
defer hm.RUnlock()
for _, v := range hm.Hosts {
f(v)
}
}
func (hm *HostMap) ForEachIndex(f controlEach) {
hm.RLock()
defer hm.RUnlock()
for _, v := range hm.Indexes {
f(v)
}
}
// TryPromoteBest handles re-querying lighthouses and probing for better paths
// NOTE: It is an error to call this if you are a lighthouse since they should not roam clients!
func (i *HostInfo) TryPromoteBest(preferredRanges []netip.Prefix, ifce *Interface) {
c := i.promoteCounter.Add(1)
if c%ifce.tryPromoteEvery.Load() == 0 {
remote := i.GetRemote()
// return early if we are already on a preferred remote
if remote.IsValid() {
rIP := remote.Addr()
for _, l := range preferredRanges {
if l.Contains(rIP) {
return
}
}
}
i.remotes.ForEach(preferredRanges, func(addr netip.AddrPort, preferred bool) {
if remote.IsValid() && (!addr.IsValid() || !preferred) {
return
}
// Try to send a test packet to that host, this should
// cause it to detect a roaming event and switch remotes
ifce.sendTo(header.Test, header.TestRequest, i.ConnectionState, i, addr, []byte(""), make([]byte, 12, 12), make([]byte, mtu))
})
}
// Re query our lighthouses for new remotes occasionally
if c%ifce.reQueryEvery.Load() == 0 && ifce.lightHouse != nil {
now := time.Now().UnixNano()
if now < i.nextLHQuery.Load() {
return
}
i.nextLHQuery.Store(now + ifce.reQueryWait.Load())
ifce.lightHouse.QueryServer(i.vpnAddrs[0])
}
}
// Bits within HostInfo.state. Everything above stateEpochShift is the rebind epoch.
const (
stateIn uint32 = 1 << iota
stateOut
statePendingDeletion
stateFlags = stateIn | stateOut | statePendingDeletion
stateEpochShift = 3
)
// markIn records inbound traffic. Reading first keeps the cache line shared on the common path, where the bit
// is already set.
func (i *HostInfo) markIn() {
if i.state.Load()&stateIn == 0 {
i.state.Or(stateIn)
}
}
// markOut records that we sent on this tunnel under the given rebind epoch. It reports whether the epoch moved
// since our last send, which means the local network changed and we want the far side to punch at us again.
// The common path is a single load that matches and returns.
func (i *HostInfo) markOut(epoch uint32) bool {
e := epoch << stateEpochShift
for {
old := i.state.Load()
if old&stateOut != 0 && old&^stateFlags == e {
return false
}
if i.state.CompareAndSwap(old, old&stateFlags|stateOut|e) {
return old&^stateFlags != e
}
}
}
// sentSinceCheck reports whether anything has been sent since the connection manager last looked.
func (i *HostInfo) sentSinceCheck() bool {
return i.state.Load()&stateOut != 0
}
// takeTraffic clears both traffic bits, leaving the epoch alone, and reports what they were.
func (i *HostInfo) takeTraffic() (in bool, out bool) {
old := i.state.And(^(stateIn | stateOut))
return old&stateIn != 0, old&stateOut != 0
}
func (i *HostInfo) setPendingDeletion(v bool) {
if v {
i.state.Or(statePendingDeletion)
} else {
i.state.And(^statePendingDeletion)
}
}
func (i *HostInfo) isPendingDeletion() bool {
return i.state.Load()&statePendingDeletion != 0
}
func (i *HostInfo) GetCert() *cert.CachedCertificate {
if i.ConnectionState != nil {
return i.ConnectionState.peerCert
}
return nil
}
func (i *HostInfo) GetRemote() netip.AddrPort {
if p := i.remote.Load(); p != nil {
return *p
}
return netip.AddrPort{}
}
// TODO: Maybe use ViaSender here?
func (i *HostInfo) SetRemote(remote netip.AddrPort) {
// We copy here because we likely got this remote from a source that reuses the object
if i.GetRemote() != remote {
i.remote.Store(&remote)
i.remotes.LearnRemote(i.vpnAddrs[0], remote)
}
}
// SetRemoteIfPreferred returns true if the remote was changed. The lastRoam
// time on the HostInfo will also be updated.
func (i *HostInfo) SetRemoteIfPreferred(hm *HostMap, via ViaSender) bool {
if via.IsRelayed {
return false
}
currentRemote := i.GetRemote()
if !currentRemote.IsValid() {
i.SetRemote(via.UdpAddr)
return true
}
// NOTE: We do this loop here instead of calling `isPreferred` in
// remote_list.go so that we only have to loop over preferredRanges once.
newIsPreferred := false
for _, l := range hm.GetPreferredRanges() {
// return early if we are already on a preferred remote
if l.Contains(currentRemote.Addr()) {
return false
}
if l.Contains(via.UdpAddr.Addr()) {
newIsPreferred = true
}
}
if newIsPreferred {
// Consider this a roaming event
i.lastRoam = time.Now()
i.lastRoamRemote = currentRemote
i.SetRemote(via.UdpAddr)
return true
}
return false
}
// buildNetworks fills in the networks field of HostInfo. It accepts a cert.Certificate so you never ever mix the network types up.
func (i *HostInfo) buildNetworks(myVpnNetworksTable *bart.Lite, c cert.Certificate) {
if len(c.Networks()) == 1 && len(c.UnsafeNetworks()) == 0 {
if myVpnNetworksTable.Contains(c.Networks()[0].Addr()) {
return // Simple case, no BART needed
}
}
i.networks = new(bart.Table[NetworkType])
for _, network := range c.Networks() {
nprefix := netip.PrefixFrom(network.Addr(), network.Addr().BitLen())
if myVpnNetworksTable.Contains(network.Addr()) {
i.networks.Insert(nprefix, NetworkTypeVPN)
} else {
i.networks.Insert(nprefix, NetworkTypeVPNPeer)
}
}
for _, network := range c.UnsafeNetworks() {
i.networks.Insert(network, NetworkTypeUnsafe)
}
}
// logger returns a derived slog.Logger with per-hostinfo fields pre-bound.
func (i *HostInfo) logger(l *slog.Logger) *slog.Logger {
if i == nil {
return l
}
li := l.With(
"vpnAddrs", i.vpnAddrs,
"localIndex", i.localIndexId,
"remoteIndex", i.remoteIndexId,
)
if connState := i.ConnectionState; connState != nil {
if peerCert := connState.peerCert; peerCert != nil {
li = li.With("certName", peerCert.Certificate.Name())
}
}
return li
}
// Utility functions
func localAddrs(l *slog.Logger, allowList *LocalAllowList) []netip.Addr {
//FIXME: This function is pretty garbage
var finalAddrs []netip.Addr
ifaces, _ := net.Interfaces()
for _, i := range ifaces {
allow := allowList.AllowName(i.Name)
if l.Enabled(context.Background(), logging.LevelTrace) {
l.Log(context.Background(), logging.LevelTrace, "localAllowList.AllowName",
"interfaceName", i.Name,
"allow", allow,
)
}
if !allow {
continue
}
addrs, _ := i.Addrs()
for _, rawAddr := range addrs {
var addr netip.Addr
switch v := rawAddr.(type) {
case *net.IPNet:
//continue
addr, _ = netip.AddrFromSlice(v.IP)
case *net.IPAddr:
addr, _ = netip.AddrFromSlice(v.IP)
}
if !addr.IsValid() {
if l.Enabled(context.Background(), slog.LevelDebug) {
l.Debug("addr was invalid", "localAddr", rawAddr)
}
continue
}
addr = addr.Unmap()
if addr.IsLoopback() == false && addr.IsLinkLocalUnicast() == false {
isAllowed := allowList.Allow(addr)
if l.Enabled(context.Background(), logging.LevelTrace) {
l.Log(context.Background(), logging.LevelTrace, "localAllowList.Allow",
"localAddr", addr,
"allowed", isAllowed,
)
}
if !isAllowed {
continue
}
finalAddrs = append(finalAddrs, addr)
}
}
}
return finalAddrs
}