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Report ssh command failures to the surface (#1959) The ssh debug commands told the user when something went wrong but never told the surface that ran them, so `ssh host cmd` always exited 0 and a few failures were not reported at all. A failed command now returns its error, a failure the user has already heard about is a commands.Failure, and the ssh exec path exits 1 for either. The command bodies also lose their ssh prefixes and the duplication they carried over from ssh.go; both goldens pin that nothing else changed. - Dispatch returns the callback's error, or shlex's; the ssh session logs it at debug, and not at all for a Failure the user already saw - commands.Fail writes a message and returns it as a Failure in one step; an unknown command, `help` for a command that is not there, a failed reload and an unbalanced quote are failures - ssh exec exit-status is 1 for a command, flag or failure error, 0 otherwise; the e2e golden records the exit status for every case - Clone rebinds help to the copy, so an ssh session's help lists logout and `help logout` and `logout -h` answer; sshd.LogoutCommand is the session's logout, exported for tests - "did not understand" names the first word only, the one looked up; DispatchArgs takes just the tokens - log-format writes its refusal to the user, as log-level does - print-relays emits the relay error as a string and omits the key when there is none, where it printed {} or "Error":null - list-hostmap and list-lighthouse-addrmap -json return the encode error; print-cert reports a certificate that will not marshal - a flags type that is not the one registered is an internal error, not a silent success - command functions and flag types are <name>Command and <name>Flags; parseVpnAddr and listHostMapFlagSet replace the repeated parse block and flag set; close-tunnel sends through sendCloseTunnel Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
95 lines
2.7 KiB
Go
95 lines
2.7 KiB
Go
package nebula
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import (
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"errors"
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"io"
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"os"
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"path/filepath"
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"testing"
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"github.com/slackhq/nebula/commands"
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"github.com/slackhq/nebula/config"
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"github.com/slackhq/nebula/test"
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"github.com/stretchr/testify/assert"
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"github.com/stretchr/testify/require"
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)
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type lineWriter struct {
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lines []string
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err error
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}
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func (w *lineWriter) WriteLine(s string) error {
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w.lines = append(w.lines, s)
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return w.err
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}
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func (w *lineWriter) Write(s string) error { return w.WriteLine(s) }
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func (w *lineWriter) WriteBytes(b []byte) error { return w.WriteLine(string(b)) }
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func (w *lineWriter) GetWriter() io.Writer { return io.Discard }
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func TestReloadCommandReportsTheResult(t *testing.T) {
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dir := t.TempDir()
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write := func(body string) {
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require.NoError(t, os.WriteFile(filepath.Join(dir, "config.yml"), []byte(body), 0o600))
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}
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write("a: 1\nb: 1")
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l := test.NewLogger()
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c := config.NewC(l)
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require.NoError(t, c.Load(dir))
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fail := false
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c.RegisterReloadCallback(func(c *config.C, r *config.Reload) {
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r.RestartRequiredIfChanged("b")
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if fail {
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r.Failed()
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}
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})
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// reload returns what the client was told. A reload that failed is a commands.Failure
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// to the surface, exit 1 over ssh, with the result line as its message; one that
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// merely needs a restart is not.
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reload := func(failed bool) []string {
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w := &lineWriter{}
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err := reloadCommand(l, c, w)
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if failed {
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var f *commands.Failure
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require.ErrorAs(t, err, &f)
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assert.Equal(t, w.lines[len(w.lines)-1], f.Msg)
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} else {
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require.NoError(t, err)
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}
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return w.lines
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}
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write("a: 2\nb: 1")
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assert.Equal(t, []string{"Reloading config", "Config reload complete"}, reload(false))
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fail = true
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write("a: 3\nb: 1")
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assert.Equal(t, []string{"Reloading config", "Config reload completed with errors, review the logs"}, reload(true))
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fail = false
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write("a: 3\nb: 2")
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assert.Equal(t, []string{"Reloading config", "Config reload was completed but requires a restart to fully apply, keys [b]"}, reload(false))
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write("a: [")
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lines := reload(true)
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require.Len(t, lines, 2)
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assert.Contains(t, lines[1], "Config reload failed, the new config did not load")
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assert.Contains(t, lines[1], dir, "names the config that did not load")
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}
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// A client that went away still gets the reload it asked for
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func TestReloadCommandReloadsWhenTheClientIsGone(t *testing.T) {
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dir := t.TempDir()
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require.NoError(t, os.WriteFile(filepath.Join(dir, "config.yml"), []byte("a: 1"), 0o600))
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l := test.NewLogger()
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c := config.NewC(l)
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require.NoError(t, c.Load(dir))
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reloaded := false
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c.RegisterReloadCallback(func(*config.C, *config.Reload) { reloaded = true })
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gone := errors.New("client is gone")
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require.ErrorIs(t, reloadCommand(l, c, &lineWriter{err: gone}), gone)
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assert.True(t, reloaded)
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}
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