Some changes to Structure of VoteHandler and related classes

This commit is contained in:
Seraina 2022-04-04 13:48:45 +02:00
parent 2ad0b03cd5
commit 19c31356c2
4 changed files with 32 additions and 21 deletions

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@ -17,7 +17,7 @@ public class GameFunctions {
int nrOfGhosts; // sets how many Ghosts we start witch
int nrOfUsers; // safes how many clients are active in this Game
Train train; // safes who sits where
Passenger[] passengerTrain;
public Passenger[] passengerTrain;
/**
* Constructs a GameFunctions instance where nrOfPlayers >= nrOfUsers. Fills passengerTrain with

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@ -12,15 +12,16 @@ public class GhostifyHandler {
*/
private static int ghostifyCallCounter = -1;
public GhostPlayer ghost(Passenger p) {
public GhostPlayer ghost(Passenger p, Game game) {
p.setGhost();
GhostPlayer g;
ghostifyCallCounter++;
if (ghostifyCallCounter == 0) {
GhostPlayer g = new GhostPlayer(p.getPosition(), p.getName(), p.getClientHandler(), true);
return g;
g = new GhostPlayer(p.getPosition(), p.getName(), p.getClientHandler(), true);
} else {
GhostPlayer g = new GhostPlayer(p.getPosition(), p.getName(), p.getClientHandler(), false);
return g;
g = new GhostPlayer(p.getPosition(), p.getName(), p.getClientHandler(), false);
}
game.gameFunctions.passengerTrain[g.getPosition()] = g;
return g;
}
}

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@ -1,5 +1,6 @@
package ch.unibas.dmi.dbis.cs108.gamelogic;
import ch.unibas.dmi.dbis.cs108.BudaLogConfig;
import ch.unibas.dmi.dbis.cs108.gamelogic.klassenstruktur.Ghost;
import ch.unibas.dmi.dbis.cs108.gamelogic.klassenstruktur.GhostPlayer;
import ch.unibas.dmi.dbis.cs108.gamelogic.klassenstruktur.Passenger;
@ -22,11 +23,13 @@ public class VoteHandler {
public static final Logger LOGGER = LogManager.getLogger();
public static final BudaLogConfig l = new BudaLogConfig(LOGGER);
/**
* TODO(Alex): Documentation
* @param passengers
*/
public void ghostVote(Passenger[] passengers) {
public void ghostVote(Passenger[] passengers, Game game) {
// array to collect votes for all players during voting, i.e. votes for player 1 (passengers[0]) are saved in
// votesForPlayers[0]
@ -69,15 +72,19 @@ public class VoteHandler {
LOGGER.info("Most votes" + currentMax);
// ghostify the player with most votes
int ghostPosition = 0;
for (int i = 0; i < votesForPlayers.length; i++) {
if (votesForPlayers[i] == currentMax) { // if player has most votes
ghostPosition = i;
LOGGER.info("Most votes for Passenger" + i);
GhostifyHandler gh = new GhostifyHandler();
Ghost g = gh.ghost(passengers[i]);
passengers[i].send(
"You are now a ghost!"); // TODO: ServerGameInfoHandler might deal with this one
}
}
GhostifyHandler gh = new GhostifyHandler();
Ghost g = gh.ghost(passengers[ghostPosition],game);
passengers[ghostPosition] = g;
passengers[ghostPosition].send(
"You are now a ghost!"); // TODO: ServerGameInfoHandler might deal with this one
}
/**
@ -122,18 +129,21 @@ public class VoteHandler {
}
}
// deal with voting results
int voteIndex = 0;
for (int i = 0; i < votesForPlayers.length; i++) {
if (votesForPlayers[i] == currentMax) { // if player has most votes
if (!passengers[i].getIsGhost()) { // if player with most votes is human, notify everyone about it
for (Passenger passenger : passengers) {
passenger.send(
"You voted for a human!"); // TODO: ServerGameInfoHandler might be better to use here
}
}
if (passengers[i].getIsGhost()) { // if player is a ghost
if (
}
voteIndex = i;
}
}
if (!passengers[voteIndex].getIsGhost()) { // if player with most votes is human, notify everyone about it
for (Passenger passenger : passengers) {
passenger.send(
"You voted for a human!"); // TODO: ServerGameInfoHandler might be better to use here
}
}
if (passengers[voteIndex].getIsGhost()) { // if player is a ghost
if (passengers[voteIndex].i
}
}
}

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@ -8,7 +8,7 @@ public class Ghost extends Passenger {
public static final Logger LOGGER = LogManager.getLogger();
public static final BudaLogConfig l = new BudaLogConfig(LOGGER);
protected boolean isOG; //true if the Ghost is the original ghost.
protected boolean isOG = false; //true if the Ghost is the original ghost false by default.
public boolean getIsOG() {
return isOG;