Clean up.
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parent
65404c210b
commit
3c89b60592
@ -16,7 +16,11 @@ public class Client {
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this.socket = socket;
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this.out = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream()));
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this.in = new BufferedReader((new InputStreamReader((socket.getInputStream()))));
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this.userName = userName;
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this.out.write(getUsername());
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this.out.newLine();
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this.out.flush();
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} catch (IOException e) {
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e.printStackTrace();
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closeEverything(socket, in, out);
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@ -11,7 +11,7 @@ public class ClientHandler implements Runnable {
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private BufferedReader in;
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private Socket socket;
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Scanner sc;
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public static HashSet<ClientHandler> clientHandlers = new HashSet<>();
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public static HashSet<ClientHandler> connectedClients = new HashSet<>();
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public static HashSet<ClientHandler> inGameClients = new HashSet<>();
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public static HashSet<ClientHandler> ghostClients = new HashSet<>();
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@ -21,7 +21,7 @@ public class ClientHandler implements Runnable {
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this.out = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream()));
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this.in = new BufferedReader((new InputStreamReader((socket.getInputStream()))));
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this.clientUserName = in.readLine();
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clientHandlers.add(this);
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connectedClients.add(this);
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broadcastMessage("SERVER: " + clientUserName + " has joined the Server");
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} catch (IOException e) {
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e.printStackTrace();
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@ -55,17 +55,15 @@ public class ClientHandler implements Runnable {
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}
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public void broadcastMessage(String msg) {
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for (ClientHandler client : clientHandlers) {
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for (ClientHandler client : connectedClients) {
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try {
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if(!client.clientUserName.equals((clientUserName))) {
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client.out.write(msg);
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client.out.newLine();
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client.out.flush();
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} else {
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client.out.write("Message: **" + msg + "** sent!");
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client.out.newLine();
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client.out.flush();
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}
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client.out.newLine();
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client.out.flush();
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} catch (IOException e) {
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e.printStackTrace();
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closeEverything(socket, in ,out);
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@ -74,7 +72,7 @@ public class ClientHandler implements Runnable {
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}
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public void removeClientHandler() {
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clientHandlers.remove(this);
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connectedClients.remove(this);
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broadcastMessage("SERVER: " + clientUserName + " has left the server");
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}
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@ -19,7 +19,7 @@ public class Server {
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public void startServer() {
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try {
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System.out.println("Port 42069 open on ");
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System.out.println("Port 42069 is open on " + this.serverSocket.getInetAddress());
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while (!serverSocket.isClosed()) {
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Socket socket = serverSocket.accept();
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ClientHandler nextClient = new ClientHandler(socket);
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@ -0,0 +1,8 @@
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package ch.unibas.dmi.dbis.cs108.Multiplayer.Server;
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/**
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* Implements the communication protocol in the connecting phase.
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* After this one can consider the server and client in session;
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*/
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public class connectingLogik {
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}
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@ -0,0 +1,4 @@
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package ch.unibas.dmi.dbis.cs108.Multiplayer.Server;
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public class sessionLogik {
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}
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