Merge remote-tracking branch 'origin/Application' into Application

# Conflicts:
#	src/main/java/ch/unibas/dmi/dbis/cs108/multiplayer/client/gui/lounge/LoungeSceneViewController.java
This commit is contained in:
Seraina 2022-05-01 14:46:27 +02:00
commit 79528e4efc
7 changed files with 293 additions and 95 deletions

View File

@ -341,11 +341,11 @@ public class Client {
* @param parameter a string according to {@link GuiParameters} and {@link ClientGameInfoHandler}
* can be empty
* @param data some information in a string, separators can be $ or :
* TODO(Seraina&Sebi): evtl. auslagern?
* TODO(Seraina&Sebi): evtl. auslagern?
*/
public void sendToGUI(String parameter, String data) {
try {
if(!parameter.equals(GuiParameters.updateGameState)) {
if (!parameter.equals(GuiParameters.updateGameState)) {
LOGGER.debug("GUI: PARAMETER:" + parameter + ", DATA: " + data);
}
switch (parameter) {
@ -366,7 +366,7 @@ public class Client {
int position = Integer.parseInt(data);
determineNoiseDisplay(position);
} catch (Exception e) {
LOGGER.warn("Not a position given for noise " +e.getMessage());
LOGGER.warn("Not a position given for noise " + e.getMessage());
}
break;
case GuiParameters.listOfLobbies:
@ -406,6 +406,7 @@ public class Client {
}
} catch (Exception e) {
LOGGER.warn("Communication with GUI currently not possible: " + e.getMessage());
LOGGER.debug(e.getCause() + " " + e.getStackTrace().toString());
}
@ -443,9 +444,8 @@ public class Client {
ObservableList<SimpleStringProperty> list = new SimpleListProperty<>();
int n = arr.length;
for (int i = 0; i < n; i = i + 1) {
list.add(new SimpleStringProperty(arr[i]));
loungeSceneViewController.addClientToList(arr[i]);
}
loungeSceneViewController.updateClientListView(list);
}
/**

View File

@ -65,17 +65,21 @@ public class JClientProtocolParser {
c.changeUsername(msg.substring(6));
break;
case Protocol.printToGUI:
LOGGER.info("First line of printToGui case!");
String substring = msg.substring(6);
LOGGER.debug("Following parameters where recieved: " + substring);
int index = substring.indexOf("$");
LOGGER.debug("Index of $: " + index);
String parameter = "";
String data = substring;
try {
parameter = substring.substring(0,index);
data = substring.substring(index+1);
parameter = substring.substring(0, index);
data = substring.substring(index + 1);
LOGGER.debug("Parameter: " + parameter + ". Data: " + data);
} catch (Exception e) {
LOGGER.warn("No parameter in PTGUI");
}
c.sendToGUI(parameter,data);
c.sendToGUI(parameter, data);
break;
case Protocol.positionOfClient:
try {
@ -85,7 +89,7 @@ public class JClientProtocolParser {
LOGGER.warn(msg.substring(6));
}
break;
default:
default:
System.out.println("Received unknown command: " + msg);
}
}

View File

@ -6,13 +6,18 @@ import javafx.beans.property.SimpleStringProperty;
public class ClientListItem {
private SimpleStringProperty name;
private final SimpleIntegerProperty id;
private final int id;
public ClientListItem(SimpleStringProperty name, SimpleIntegerProperty id) {
this.name = name;
private static int uid = 0;
public ClientListItem(String name, int id) {
this.name = new SimpleStringProperty(name);
this.id = id;
}
public ClientListItem(String name) {
this(name, uid++);
}
@Override
public String toString(){
return name + " ID: " + id;
@ -31,10 +36,10 @@ public class ClientListItem {
}
public int getId() {
return id.get();
return id;
}
public SimpleIntegerProperty idProperty() {
public int clientID() {
return id;
}
}

View File

@ -4,6 +4,7 @@ import java.util.Set;
import javafx.beans.InvalidationListener;
import javafx.beans.Observable;
import javafx.beans.property.SimpleBooleanProperty;
import javafx.beans.property.SimpleIntegerProperty;
import javafx.beans.property.SimpleStringProperty;
import javafx.beans.property.StringProperty;
import javafx.collections.ObservableList;
@ -13,61 +14,100 @@ import javafx.scene.control.Label;
import javafx.scene.control.ListCell;
import javafx.scene.control.ToggleButton;
public class LobbyListItem implements Observable {
public class LobbyListItem {
private final SimpleStringProperty lobbyID;
private final SimpleStringProperty adminName;
private ObservableList<SimpleStringProperty> clientsInLobby;
private final Button button;
private SimpleBooleanProperty ownedByClient;
private SimpleBooleanProperty isOpen;
public LobbyListItem(SimpleStringProperty lobbyID, SimpleStringProperty adminName,
ObservableList<SimpleStringProperty> clientsInLobby, Button button,
SimpleBooleanProperty ownedByClient) {
private final int MAX_CAPACITY = 6;
private SimpleIntegerProperty noOfPlayersInLobby;
public LobbyListItem(SimpleStringProperty lobbyID,
SimpleStringProperty adminName,
SimpleBooleanProperty ownedByClient, SimpleBooleanProperty isOpen,
SimpleIntegerProperty noOfPlayersInLobby) {
this.lobbyID = lobbyID;
this.adminName = adminName;
this.clientsInLobby = clientsInLobby;
this.button = button;
this.ownedByClient = ownedByClient;
this.isOpen = isOpen;
this.noOfPlayersInLobby = noOfPlayersInLobby;
}
/**
* Adds an {@link InvalidationListener} which will be notified whenever the {@code Observable}
* becomes invalid. If the same listener is added more than once, then it will be notified more
* than once. That is, no check is made to ensure uniqueness.
* <p>
* Note that the same actual {@code InvalidationListener} instance may be safely registered for
* different {@code Observables}.
* <p>
* The {@code Observable} stores a strong reference to the listener which will prevent the
* listener from being garbage collected and may result in a memory leak. It is recommended to
* either unregister a listener by calling {@link #removeListener(InvalidationListener)
* removeListener} after use or to use an instance of {@link WeakInvalidationListener} avoid this
* situation.
*
* @param listener The listener to register
* @throws NullPointerException if the listener is null
* @see #removeListener(InvalidationListener)
*/
@Override
public void addListener(InvalidationListener listener) {
public String getLobbyID() {
return lobbyID.get();
}
/**
* Removes the given listener from the list of listeners, that are notified whenever the value of
* the {@code Observable} becomes invalid.
* <p>
* If the given listener has not been previously registered (i.e. it was never added) then this
* method call is a no-op. If it had been previously added then it will be removed. If it had been
* added more than once, then only the first occurrence will be removed.
*
* @param listener The listener to remove
* @throws NullPointerException if the listener is null
* @see #addListener(InvalidationListener)
*/
@Override
public void removeListener(InvalidationListener listener) {
public SimpleStringProperty lobbyIDProperty() {
return lobbyID;
}
public void setLobbyID(String lobbyID) {
this.lobbyID.set(lobbyID);
}
public String getAdminName() {
return adminName.get();
}
public SimpleStringProperty adminNameProperty() {
return adminName;
}
public void setAdminName(String adminName) {
this.adminName.set(adminName);
}
public ObservableList<SimpleStringProperty> getClientsInLobby() {
return clientsInLobby;
}
public void setClientsInLobby(
ObservableList<SimpleStringProperty> clientsInLobby) {
this.clientsInLobby = clientsInLobby;
}
public boolean isOwnedByClient() {
return ownedByClient.get();
}
public SimpleBooleanProperty ownedByClientProperty() {
return ownedByClient;
}
public void setOwnedByClient(boolean ownedByClient) {
this.ownedByClient.set(ownedByClient);
}
public boolean isIsOpen() {
return isOpen.get();
}
public SimpleBooleanProperty isOpenProperty() {
return isOpen;
}
public void setIsOpen(boolean isOpen) {
this.isOpen.set(isOpen);
}
public int getMAX_CAPACITY() {
return MAX_CAPACITY;
}
public int getNoOfPlayersInLobby() {
return noOfPlayersInLobby.get();
}
public SimpleIntegerProperty noOfPlayersInLobbyProperty() {
return noOfPlayersInLobby;
}
public void setNoOfPlayersInLobby(int noOfPlayersInLobby) {
this.noOfPlayersInLobby.set(noOfPlayersInLobby);
}
}

View File

@ -3,20 +3,16 @@ package ch.unibas.dmi.dbis.cs108.multiplayer.client.gui.lounge;
import ch.unibas.dmi.dbis.cs108.BudaLogConfig;
import ch.unibas.dmi.dbis.cs108.multiplayer.client.gui.ClientModel;
import ch.unibas.dmi.dbis.cs108.multiplayer.client.gui.ChatApp;
import ch.unibas.dmi.dbis.cs108.multiplayer.client.gui.events.ChangeNameButtonPressedEventHandler;
import ch.unibas.dmi.dbis.cs108.multiplayer.client.gui.events.LeaveServerButtonPressedEventHandler;
import ch.unibas.dmi.dbis.cs108.multiplayer.helpers.Protocol;
import ch.unibas.dmi.dbis.cs108.multiplayer.server.JServerProtocolParser;
import java.net.URL;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Objects;
import java.util.ResourceBundle;
import javafx.application.Application;
import javafx.application.Platform;
import javafx.beans.binding.StringBinding;
import javafx.beans.property.SimpleListProperty;
import javafx.beans.property.SimpleMapProperty;
import javafx.beans.property.SimpleBooleanProperty;
import javafx.beans.property.SimpleIntegerProperty;
import javafx.beans.property.SimpleStringProperty;
import javafx.beans.property.StringProperty;
import javafx.collections.FXCollections;
@ -28,7 +24,7 @@ import javafx.event.EventHandler;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.fxml.Initializable;
import javafx.scene.Node;
import javafx.geometry.Pos;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.ListCell;
@ -40,6 +36,7 @@ import javafx.scene.control.ToolBar;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.VBox;
import javafx.scene.text.Text;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@ -65,9 +62,9 @@ public class LoungeSceneViewController implements Initializable {
@FXML
private AnchorPane gameAnchorPane;
@FXML
private ListView<HBox> LobbyListView;
private ListView<LobbyListItem> LobbyListView;
@FXML
private ListView<SimpleStringProperty> ClientListView;
private ListView<ClientListItem> ClientListView;
@FXML
private Button ChangeNameButton;
@FXML
@ -83,6 +80,9 @@ public class LoungeSceneViewController implements Initializable {
private static ChatApp chatApp;
private ChatApp cApp;
ObservableList<ClientListItem> clients = FXCollections.observableArrayList();
ObservableList<LobbyListItem> lobbies = FXCollections.observableArrayList();
private ObservableMap<String, ObservableList<String>> lobbyToMemberssMap;
private HashMap<String, String> clientToLobbyMap;
@ -117,6 +117,171 @@ public class LoungeSceneViewController implements Initializable {
ClientListView.setVisible(true);
ClientListView.setItems(client.getAllClients());
addChatView();
ClientListView.setItems(clients);
ClientListView.setCellFactory(param -> {
ListCell<ClientListItem> cell = new ListCell<>() {
Label name = new Label();
Label id = new Label();
HBox nameAndId = new HBox(name, id);
{
nameAndId.setAlignment(Pos.CENTER_LEFT);
}
/**
* The updateItem method should not be called by developers, but it is the
* best method for developers to override to allow for them to customise the
* visuals of the cell. To clarify, developers should never call this method
* in their code (they should leave it up to the UI control, such as the
* {@link ListView} control) to call this method. However, the purpose of
* having the updateItem method is so that developers, when specifying
* custom cell factories (again, like the ListView {@link
* ListView#cellFactoryProperty() cell factory}), the updateItem method can
* be overridden to allow for complete customisation of the cell.
*
* <p>It is <strong>very important</strong> that subclasses
* of Cell override the updateItem method properly, as failure to do so will
* lead to issues such as blank cells or cells with unexpected content
* appearing within them. Here is an example of how to properly override the
* updateItem method:
*
* <pre>
* protected void updateItem(T item, boolean empty) {
* super.updateItem(item, empty);
*
* if (empty || item == null) {
* setText(null);
* setGraphic(null);
* } else {
* setText(item.toString());
* }
* }
* </pre>
*
* <p>Note in this code sample two important points:
* <ol>
* <li>We call the super.updateItem(T, boolean) method. If this is not
* done, the item and empty properties are not correctly set, and you are
* likely to end up with graphical issues.</li>
* <li>We test for the <code>empty</code> condition, and if true, we
* set the text and graphic properties to null. If we do not do this,
* it is almost guaranteed that end users will see graphical artifacts
* in cells unexpectedly.</li>
* </ol>
* @param item The new item for the cell.
*
* @param empty whether or not this cell represents data from the list. If
* it is empty, then it does not represent any domain data, but
* is a cell
*/
@Override
protected void updateItem(ClientListItem item, boolean empty) {
super.updateItem(item, empty);
if (empty) {
setText(null);
setGraphic(null);
} else {
LOGGER.debug("In updateItem(item, empty) Method. Else branch -> nonnull item");
name.setText(item.getName());
id.setText(String.valueOf(item.getId()));
setGraphic(nameAndId);
}
}
};
return cell;
});
LobbyListView.setItems(lobbies);
LobbyListView.setCellFactory(param -> {
ListCell<LobbyListItem> cell = new ListCell<>() {
Label lobbyID = new Label();
Label adminName = new Label();
Label lobbyIsOpen = new Label();
Label noOfPlayersInLobby = new Label();
Button startOrJoin = new Button();
HBox head = new HBox(lobbyID, adminName, noOfPlayersInLobby, lobbyIsOpen, startOrJoin);
VBox playerList = new VBox();
TitledPane headParent = new TitledPane(head.toString(), playerList);
{
head.setAlignment(Pos.CENTER_LEFT);
playerList.setAlignment(Pos.CENTER_LEFT);
headParent.setCollapsible(true);
}
/**
* The updateItem method should not be called by developers, but it is the
* best method for developers to override to allow for them to customise the
* visuals of the cell. To clarify, developers should never call this method
* in their code (they should leave it up to the UI control, such as the
* {@link ListView} control) to call this method. However, the purpose of
* having the updateItem method is so that developers, when specifying
* custom cell factories (again, like the ListView {@link
* ListView#cellFactoryProperty() cell factory}), the updateItem method can
* be overridden to allow for complete customisation of the cell.
*
* <p>It is <strong>very important</strong> that subclasses
* of Cell override the updateItem method properly, as failure to do so will
* lead to issues such as blank cells or cells with unexpected content
* appearing within them. Here is an example of how to properly override the
* updateItem method:
*
* <pre>
* protected void updateItem(T item, boolean empty) {
* super.updateItem(item, empty);
*
* if (empty || item == null) {
* setText(null);
* setGraphic(null);
* } else {
* setText(item.toString());
* }
* }
* </pre>
*
* <p>Note in this code sample two important points:
* <ol>
* <li>We call the super.updateItem(T, boolean) method. If this is not
* done, the item and empty properties are not correctly set, and you are
* likely to end up with graphical issues.</li>
* <li>We test for the <code>empty</code> condition, and if true, we
* set the text and graphic properties to null. If we do not do this,
* it is almost guaranteed that end users will see graphical artifacts
* in cells unexpectedly.</li>
* </ol>
* @param item The new item for the cell.
*
* @param empty whether or not this cell represents data from the list. If
* it is empty, then it does not represent any domain data, but
* is a cell
*/
@Override
protected void updateItem(LobbyListItem item, boolean empty) {
super.updateItem(item, empty);
if (empty) {
setText(null);
setGraphic((null));
} else {
LOGGER.debug("In ELSE part of LobbyView Update item()");
lobbyID.setText(item.getLobbyID());
adminName.setText(item.getAdminName());
startOrJoin.setOnAction(event -> {
if (item.isOwnedByClient()) {
startGame();
} else {
joinGame(item.lobbyIDProperty().getName());
}
});
startOrJoin.setText(item.isOwnedByClient() ? "Start" : "Join");
setGraphic(headParent);
}
}
};
return cell;
});
LobbyListView.setPlaceholder(new Text("No open lobbies!"));
client.getAllClients().addListener(new ListChangeListener<SimpleStringProperty>() {
@Override
@ -182,12 +347,13 @@ public class LoungeSceneViewController implements Initializable {
}
/**
* Adds players to a lobby "NMEMB" {@link ch.unibas.dmi.dbis.cs108.multiplayer.helpers.GuiParameters}
*
* Adds players to a lobby
* "NMEMB" {@link ch.unibas.dmi.dbis.cs108.multiplayer.helpers.GuiParameters}
* @param lobbyID
* @param player
*/
public void addPlayerToLobby(String lobbyID, String player) {
LOGGER.debug("Lobby ID: " + lobbyID + " player: " + player);
ObservableList<String> members = lobbyToMemberssMap.get(lobbyID);
members.add(player);
}
@ -200,39 +366,21 @@ public class LoungeSceneViewController implements Initializable {
* @param adminName
*/
public void newLobby(String lobbyID, String adminName) {
LOGGER.debug("New lobby with ID " + lobbyID + " and admin " + adminName);
SimpleStringProperty id = new SimpleStringProperty(lobbyID);
SimpleStringProperty admin = new SimpleStringProperty((adminName));
boolean ownedByClient = false;
Button startOrJoin;
boolean ownedByClient = false;
if (adminName.equals(client.getUsername())) {
LOGGER.debug("Client is admin. Name: " + adminName);
ownedByClient = true;
startOrJoin = new Button("Start");
startOrJoin.setOnAction(event -> startGame());
} else {
startOrJoin = new Button("Join");
startOrJoin.setOnAction(event -> joinGame(lobbyID));
LOGGER.debug("Different admin case. ADMIN Name: " + adminName);
}
HBox lobby = new HBox();
Label idLabel = new Label();
Label adminLabel = new Label();
idLabel.setText(lobbyID);
adminLabel.setText(adminName);
startOrJoin.setVisible(true);
lobby.getChildren().add(idLabel);
lobby.getChildren().add(adminLabel);
lobby.getChildren().add(startOrJoin);
ListView<String> members = new ListView<>();
members.setId("membersOfLobby");
if (ownedByClient) {
members.getItems().add("(you are admin) " + adminName);
} else {
members.getItems().add("(admin)" + adminName);
members.getItems().add(client.getUsername());
}
lobby.setId(lobbyID);
lobbyToMemberssMap.put(lobbyID, members.getItems());
lobby.setVisible(true);
LobbyListView.getItems().add(lobby);
LobbyListItem item = new LobbyListItem(id, admin, new SimpleBooleanProperty(ownedByClient),
new SimpleBooleanProperty(true), new SimpleIntegerProperty(0));
lobbies.add(item);
}
public void joinGame(String lobbyID) {
@ -259,7 +407,7 @@ public class LoungeSceneViewController implements Initializable {
* @param s
*/
public void addClientToList(String s) {
ClientListView.getItems().add(new SimpleStringProperty(s));
clients.add(new ClientListItem(s));
}
public void newGame() {

View File

@ -477,6 +477,7 @@ public class ClientHandler implements Runnable {
Lobby newGame = new Lobby(this);
guiUpdateAll(Protocol.printToGUI + "$" + GuiParameters.newLobbyCreated + "$" + getLobby()
.getLobbyID() + ":" + getClientUserName());
LOGGER.debug("Lobby: " + getLobby().getLobbyID() + ". In method createNewLobby()");
} else {
sendAnnouncementToClient("You are already in lobby nr. " + Lobby.clientIsInLobby(this));
}

View File

@ -104,7 +104,7 @@ public class JServerProtocolParser {
break;
case Protocol.leaveLobby:
h.leaveLobby();
h.sendMsgToClient(Protocol.printToGUI + "$" + GuiParameters.viewChangeToStart + "$");
h.sendMsgToClient(Protocol.printToGUI + "$" + GuiParameters.viewChangeToLobby + "$");
break;
case Protocol.votedFor:
LOGGER.debug("Made it here");