Merge remote-tracking branch 'origin/Application' into Application
# Conflicts: # src/main/java/ch/unibas/dmi/dbis/cs108/multiplayer/client/gui/lounge/LoungeSceneViewController.java
This commit is contained in:
commit
79528e4efc
@ -341,11 +341,11 @@ public class Client {
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* @param parameter a string according to {@link GuiParameters} and {@link ClientGameInfoHandler}
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* can be empty
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* @param data some information in a string, separators can be $ or :
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* TODO(Seraina&Sebi): evtl. auslagern?
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* TODO(Seraina&Sebi): evtl. auslagern?
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*/
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public void sendToGUI(String parameter, String data) {
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try {
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if(!parameter.equals(GuiParameters.updateGameState)) {
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if (!parameter.equals(GuiParameters.updateGameState)) {
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LOGGER.debug("GUI: PARAMETER:" + parameter + ", DATA: " + data);
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}
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switch (parameter) {
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@ -366,7 +366,7 @@ public class Client {
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int position = Integer.parseInt(data);
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determineNoiseDisplay(position);
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} catch (Exception e) {
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LOGGER.warn("Not a position given for noise " +e.getMessage());
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LOGGER.warn("Not a position given for noise " + e.getMessage());
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}
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break;
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case GuiParameters.listOfLobbies:
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@ -406,6 +406,7 @@ public class Client {
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}
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} catch (Exception e) {
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LOGGER.warn("Communication with GUI currently not possible: " + e.getMessage());
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LOGGER.debug(e.getCause() + " " + e.getStackTrace().toString());
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}
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@ -443,9 +444,8 @@ public class Client {
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ObservableList<SimpleStringProperty> list = new SimpleListProperty<>();
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int n = arr.length;
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for (int i = 0; i < n; i = i + 1) {
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list.add(new SimpleStringProperty(arr[i]));
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loungeSceneViewController.addClientToList(arr[i]);
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}
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loungeSceneViewController.updateClientListView(list);
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}
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/**
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@ -65,17 +65,21 @@ public class JClientProtocolParser {
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c.changeUsername(msg.substring(6));
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break;
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case Protocol.printToGUI:
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LOGGER.info("First line of printToGui case!");
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String substring = msg.substring(6);
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LOGGER.debug("Following parameters where recieved: " + substring);
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int index = substring.indexOf("$");
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LOGGER.debug("Index of $: " + index);
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String parameter = "";
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String data = substring;
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try {
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parameter = substring.substring(0,index);
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data = substring.substring(index+1);
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parameter = substring.substring(0, index);
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data = substring.substring(index + 1);
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LOGGER.debug("Parameter: " + parameter + ". Data: " + data);
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} catch (Exception e) {
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LOGGER.warn("No parameter in PTGUI");
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}
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c.sendToGUI(parameter,data);
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c.sendToGUI(parameter, data);
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break;
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case Protocol.positionOfClient:
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try {
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@ -85,7 +89,7 @@ public class JClientProtocolParser {
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LOGGER.warn(msg.substring(6));
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}
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break;
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default:
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default:
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System.out.println("Received unknown command: " + msg);
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}
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}
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@ -6,13 +6,18 @@ import javafx.beans.property.SimpleStringProperty;
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public class ClientListItem {
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private SimpleStringProperty name;
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private final SimpleIntegerProperty id;
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private final int id;
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public ClientListItem(SimpleStringProperty name, SimpleIntegerProperty id) {
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this.name = name;
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private static int uid = 0;
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public ClientListItem(String name, int id) {
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this.name = new SimpleStringProperty(name);
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this.id = id;
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}
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public ClientListItem(String name) {
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this(name, uid++);
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}
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@Override
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public String toString(){
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return name + " ID: " + id;
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@ -31,10 +36,10 @@ public class ClientListItem {
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}
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public int getId() {
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return id.get();
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return id;
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}
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public SimpleIntegerProperty idProperty() {
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public int clientID() {
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return id;
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}
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}
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@ -4,6 +4,7 @@ import java.util.Set;
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import javafx.beans.InvalidationListener;
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import javafx.beans.Observable;
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import javafx.beans.property.SimpleBooleanProperty;
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import javafx.beans.property.SimpleIntegerProperty;
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import javafx.beans.property.SimpleStringProperty;
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import javafx.beans.property.StringProperty;
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import javafx.collections.ObservableList;
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@ -13,61 +14,100 @@ import javafx.scene.control.Label;
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import javafx.scene.control.ListCell;
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import javafx.scene.control.ToggleButton;
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public class LobbyListItem implements Observable {
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public class LobbyListItem {
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private final SimpleStringProperty lobbyID;
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private final SimpleStringProperty adminName;
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private ObservableList<SimpleStringProperty> clientsInLobby;
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private final Button button;
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private SimpleBooleanProperty ownedByClient;
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private SimpleBooleanProperty isOpen;
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public LobbyListItem(SimpleStringProperty lobbyID, SimpleStringProperty adminName,
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ObservableList<SimpleStringProperty> clientsInLobby, Button button,
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SimpleBooleanProperty ownedByClient) {
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private final int MAX_CAPACITY = 6;
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private SimpleIntegerProperty noOfPlayersInLobby;
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public LobbyListItem(SimpleStringProperty lobbyID,
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SimpleStringProperty adminName,
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SimpleBooleanProperty ownedByClient, SimpleBooleanProperty isOpen,
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SimpleIntegerProperty noOfPlayersInLobby) {
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this.lobbyID = lobbyID;
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this.adminName = adminName;
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this.clientsInLobby = clientsInLobby;
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this.button = button;
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this.ownedByClient = ownedByClient;
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this.isOpen = isOpen;
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this.noOfPlayersInLobby = noOfPlayersInLobby;
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}
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/**
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* Adds an {@link InvalidationListener} which will be notified whenever the {@code Observable}
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* becomes invalid. If the same listener is added more than once, then it will be notified more
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* than once. That is, no check is made to ensure uniqueness.
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* <p>
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* Note that the same actual {@code InvalidationListener} instance may be safely registered for
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* different {@code Observables}.
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* <p>
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* The {@code Observable} stores a strong reference to the listener which will prevent the
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* listener from being garbage collected and may result in a memory leak. It is recommended to
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* either unregister a listener by calling {@link #removeListener(InvalidationListener)
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* removeListener} after use or to use an instance of {@link WeakInvalidationListener} avoid this
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* situation.
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*
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* @param listener The listener to register
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* @throws NullPointerException if the listener is null
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* @see #removeListener(InvalidationListener)
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*/
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@Override
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public void addListener(InvalidationListener listener) {
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public String getLobbyID() {
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return lobbyID.get();
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}
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/**
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* Removes the given listener from the list of listeners, that are notified whenever the value of
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* the {@code Observable} becomes invalid.
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* <p>
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* If the given listener has not been previously registered (i.e. it was never added) then this
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* method call is a no-op. If it had been previously added then it will be removed. If it had been
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* added more than once, then only the first occurrence will be removed.
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*
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* @param listener The listener to remove
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||||
* @throws NullPointerException if the listener is null
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* @see #addListener(InvalidationListener)
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*/
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@Override
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public void removeListener(InvalidationListener listener) {
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public SimpleStringProperty lobbyIDProperty() {
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return lobbyID;
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}
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public void setLobbyID(String lobbyID) {
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this.lobbyID.set(lobbyID);
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}
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public String getAdminName() {
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return adminName.get();
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}
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public SimpleStringProperty adminNameProperty() {
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return adminName;
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||||
}
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public void setAdminName(String adminName) {
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this.adminName.set(adminName);
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}
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public ObservableList<SimpleStringProperty> getClientsInLobby() {
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return clientsInLobby;
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}
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public void setClientsInLobby(
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ObservableList<SimpleStringProperty> clientsInLobby) {
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this.clientsInLobby = clientsInLobby;
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}
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public boolean isOwnedByClient() {
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return ownedByClient.get();
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||||
}
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||||
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||||
public SimpleBooleanProperty ownedByClientProperty() {
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return ownedByClient;
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}
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public void setOwnedByClient(boolean ownedByClient) {
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this.ownedByClient.set(ownedByClient);
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}
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public boolean isIsOpen() {
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return isOpen.get();
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||||
}
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||||
public SimpleBooleanProperty isOpenProperty() {
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return isOpen;
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}
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||||
public void setIsOpen(boolean isOpen) {
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this.isOpen.set(isOpen);
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||||
}
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||||
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||||
public int getMAX_CAPACITY() {
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return MAX_CAPACITY;
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}
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public int getNoOfPlayersInLobby() {
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return noOfPlayersInLobby.get();
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}
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||||
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public SimpleIntegerProperty noOfPlayersInLobbyProperty() {
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return noOfPlayersInLobby;
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||||
}
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||||
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public void setNoOfPlayersInLobby(int noOfPlayersInLobby) {
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this.noOfPlayersInLobby.set(noOfPlayersInLobby);
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||||
}
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||||
}
|
||||
|
||||
@ -3,20 +3,16 @@ package ch.unibas.dmi.dbis.cs108.multiplayer.client.gui.lounge;
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import ch.unibas.dmi.dbis.cs108.BudaLogConfig;
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||||
import ch.unibas.dmi.dbis.cs108.multiplayer.client.gui.ClientModel;
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import ch.unibas.dmi.dbis.cs108.multiplayer.client.gui.ChatApp;
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import ch.unibas.dmi.dbis.cs108.multiplayer.client.gui.events.ChangeNameButtonPressedEventHandler;
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||||
import ch.unibas.dmi.dbis.cs108.multiplayer.client.gui.events.LeaveServerButtonPressedEventHandler;
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||||
import ch.unibas.dmi.dbis.cs108.multiplayer.helpers.Protocol;
|
||||
import ch.unibas.dmi.dbis.cs108.multiplayer.server.JServerProtocolParser;
|
||||
import java.net.URL;
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||||
import java.util.HashMap;
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||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import java.util.ResourceBundle;
|
||||
import javafx.application.Application;
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||||
import javafx.application.Platform;
|
||||
import javafx.beans.binding.StringBinding;
|
||||
import javafx.beans.property.SimpleListProperty;
|
||||
import javafx.beans.property.SimpleMapProperty;
|
||||
import javafx.beans.property.SimpleBooleanProperty;
|
||||
import javafx.beans.property.SimpleIntegerProperty;
|
||||
import javafx.beans.property.SimpleStringProperty;
|
||||
import javafx.beans.property.StringProperty;
|
||||
import javafx.collections.FXCollections;
|
||||
@ -28,7 +24,7 @@ import javafx.event.EventHandler;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.fxml.FXMLLoader;
|
||||
import javafx.fxml.Initializable;
|
||||
import javafx.scene.Node;
|
||||
import javafx.geometry.Pos;
|
||||
import javafx.scene.control.Button;
|
||||
import javafx.scene.control.Label;
|
||||
import javafx.scene.control.ListCell;
|
||||
@ -40,6 +36,7 @@ import javafx.scene.control.ToolBar;
|
||||
import javafx.scene.layout.AnchorPane;
|
||||
import javafx.scene.layout.BorderPane;
|
||||
import javafx.scene.layout.HBox;
|
||||
import javafx.scene.layout.VBox;
|
||||
import javafx.scene.text.Text;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
@ -65,9 +62,9 @@ public class LoungeSceneViewController implements Initializable {
|
||||
@FXML
|
||||
private AnchorPane gameAnchorPane;
|
||||
@FXML
|
||||
private ListView<HBox> LobbyListView;
|
||||
private ListView<LobbyListItem> LobbyListView;
|
||||
@FXML
|
||||
private ListView<SimpleStringProperty> ClientListView;
|
||||
private ListView<ClientListItem> ClientListView;
|
||||
@FXML
|
||||
private Button ChangeNameButton;
|
||||
@FXML
|
||||
@ -83,6 +80,9 @@ public class LoungeSceneViewController implements Initializable {
|
||||
private static ChatApp chatApp;
|
||||
private ChatApp cApp;
|
||||
|
||||
ObservableList<ClientListItem> clients = FXCollections.observableArrayList();
|
||||
ObservableList<LobbyListItem> lobbies = FXCollections.observableArrayList();
|
||||
|
||||
private ObservableMap<String, ObservableList<String>> lobbyToMemberssMap;
|
||||
private HashMap<String, String> clientToLobbyMap;
|
||||
|
||||
@ -117,6 +117,171 @@ public class LoungeSceneViewController implements Initializable {
|
||||
ClientListView.setVisible(true);
|
||||
ClientListView.setItems(client.getAllClients());
|
||||
addChatView();
|
||||
|
||||
ClientListView.setItems(clients);
|
||||
ClientListView.setCellFactory(param -> {
|
||||
ListCell<ClientListItem> cell = new ListCell<>() {
|
||||
Label name = new Label();
|
||||
Label id = new Label();
|
||||
HBox nameAndId = new HBox(name, id);
|
||||
|
||||
{
|
||||
nameAndId.setAlignment(Pos.CENTER_LEFT);
|
||||
}
|
||||
|
||||
/**
|
||||
* The updateItem method should not be called by developers, but it is the
|
||||
* best method for developers to override to allow for them to customise the
|
||||
* visuals of the cell. To clarify, developers should never call this method
|
||||
* in their code (they should leave it up to the UI control, such as the
|
||||
* {@link ListView} control) to call this method. However, the purpose of
|
||||
* having the updateItem method is so that developers, when specifying
|
||||
* custom cell factories (again, like the ListView {@link
|
||||
* ListView#cellFactoryProperty() cell factory}), the updateItem method can
|
||||
* be overridden to allow for complete customisation of the cell.
|
||||
*
|
||||
* <p>It is <strong>very important</strong> that subclasses
|
||||
* of Cell override the updateItem method properly, as failure to do so will
|
||||
* lead to issues such as blank cells or cells with unexpected content
|
||||
* appearing within them. Here is an example of how to properly override the
|
||||
* updateItem method:
|
||||
*
|
||||
* <pre>
|
||||
* protected void updateItem(T item, boolean empty) {
|
||||
* super.updateItem(item, empty);
|
||||
*
|
||||
* if (empty || item == null) {
|
||||
* setText(null);
|
||||
* setGraphic(null);
|
||||
* } else {
|
||||
* setText(item.toString());
|
||||
* }
|
||||
* }
|
||||
* </pre>
|
||||
*
|
||||
* <p>Note in this code sample two important points:
|
||||
* <ol>
|
||||
* <li>We call the super.updateItem(T, boolean) method. If this is not
|
||||
* done, the item and empty properties are not correctly set, and you are
|
||||
* likely to end up with graphical issues.</li>
|
||||
* <li>We test for the <code>empty</code> condition, and if true, we
|
||||
* set the text and graphic properties to null. If we do not do this,
|
||||
* it is almost guaranteed that end users will see graphical artifacts
|
||||
* in cells unexpectedly.</li>
|
||||
* </ol>
|
||||
* @param item The new item for the cell.
|
||||
*
|
||||
* @param empty whether or not this cell represents data from the list. If
|
||||
* it is empty, then it does not represent any domain data, but
|
||||
* is a cell
|
||||
*/
|
||||
@Override
|
||||
protected void updateItem(ClientListItem item, boolean empty) {
|
||||
super.updateItem(item, empty);
|
||||
if (empty) {
|
||||
setText(null);
|
||||
setGraphic(null);
|
||||
} else {
|
||||
LOGGER.debug("In updateItem(item, empty) Method. Else branch -> nonnull item");
|
||||
name.setText(item.getName());
|
||||
id.setText(String.valueOf(item.getId()));
|
||||
setGraphic(nameAndId);
|
||||
}
|
||||
}
|
||||
};
|
||||
return cell;
|
||||
});
|
||||
|
||||
LobbyListView.setItems(lobbies);
|
||||
LobbyListView.setCellFactory(param -> {
|
||||
ListCell<LobbyListItem> cell = new ListCell<>() {
|
||||
|
||||
Label lobbyID = new Label();
|
||||
Label adminName = new Label();
|
||||
Label lobbyIsOpen = new Label();
|
||||
Label noOfPlayersInLobby = new Label();
|
||||
Button startOrJoin = new Button();
|
||||
HBox head = new HBox(lobbyID, adminName, noOfPlayersInLobby, lobbyIsOpen, startOrJoin);
|
||||
VBox playerList = new VBox();
|
||||
TitledPane headParent = new TitledPane(head.toString(), playerList);
|
||||
|
||||
{
|
||||
head.setAlignment(Pos.CENTER_LEFT);
|
||||
playerList.setAlignment(Pos.CENTER_LEFT);
|
||||
headParent.setCollapsible(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* The updateItem method should not be called by developers, but it is the
|
||||
* best method for developers to override to allow for them to customise the
|
||||
* visuals of the cell. To clarify, developers should never call this method
|
||||
* in their code (they should leave it up to the UI control, such as the
|
||||
* {@link ListView} control) to call this method. However, the purpose of
|
||||
* having the updateItem method is so that developers, when specifying
|
||||
* custom cell factories (again, like the ListView {@link
|
||||
* ListView#cellFactoryProperty() cell factory}), the updateItem method can
|
||||
* be overridden to allow for complete customisation of the cell.
|
||||
*
|
||||
* <p>It is <strong>very important</strong> that subclasses
|
||||
* of Cell override the updateItem method properly, as failure to do so will
|
||||
* lead to issues such as blank cells or cells with unexpected content
|
||||
* appearing within them. Here is an example of how to properly override the
|
||||
* updateItem method:
|
||||
*
|
||||
* <pre>
|
||||
* protected void updateItem(T item, boolean empty) {
|
||||
* super.updateItem(item, empty);
|
||||
*
|
||||
* if (empty || item == null) {
|
||||
* setText(null);
|
||||
* setGraphic(null);
|
||||
* } else {
|
||||
* setText(item.toString());
|
||||
* }
|
||||
* }
|
||||
* </pre>
|
||||
*
|
||||
* <p>Note in this code sample two important points:
|
||||
* <ol>
|
||||
* <li>We call the super.updateItem(T, boolean) method. If this is not
|
||||
* done, the item and empty properties are not correctly set, and you are
|
||||
* likely to end up with graphical issues.</li>
|
||||
* <li>We test for the <code>empty</code> condition, and if true, we
|
||||
* set the text and graphic properties to null. If we do not do this,
|
||||
* it is almost guaranteed that end users will see graphical artifacts
|
||||
* in cells unexpectedly.</li>
|
||||
* </ol>
|
||||
* @param item The new item for the cell.
|
||||
*
|
||||
* @param empty whether or not this cell represents data from the list. If
|
||||
* it is empty, then it does not represent any domain data, but
|
||||
* is a cell
|
||||
*/
|
||||
@Override
|
||||
protected void updateItem(LobbyListItem item, boolean empty) {
|
||||
super.updateItem(item, empty);
|
||||
if (empty) {
|
||||
setText(null);
|
||||
setGraphic((null));
|
||||
} else {
|
||||
LOGGER.debug("In ELSE part of LobbyView Update item()");
|
||||
lobbyID.setText(item.getLobbyID());
|
||||
adminName.setText(item.getAdminName());
|
||||
startOrJoin.setOnAction(event -> {
|
||||
if (item.isOwnedByClient()) {
|
||||
startGame();
|
||||
} else {
|
||||
joinGame(item.lobbyIDProperty().getName());
|
||||
}
|
||||
});
|
||||
startOrJoin.setText(item.isOwnedByClient() ? "Start" : "Join");
|
||||
setGraphic(headParent);
|
||||
}
|
||||
}
|
||||
};
|
||||
return cell;
|
||||
});
|
||||
|
||||
LobbyListView.setPlaceholder(new Text("No open lobbies!"));
|
||||
client.getAllClients().addListener(new ListChangeListener<SimpleStringProperty>() {
|
||||
@Override
|
||||
@ -182,12 +347,13 @@ public class LoungeSceneViewController implements Initializable {
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds players to a lobby "NMEMB" {@link ch.unibas.dmi.dbis.cs108.multiplayer.helpers.GuiParameters}
|
||||
*
|
||||
* Adds players to a lobby
|
||||
* "NMEMB" {@link ch.unibas.dmi.dbis.cs108.multiplayer.helpers.GuiParameters}
|
||||
* @param lobbyID
|
||||
* @param player
|
||||
*/
|
||||
public void addPlayerToLobby(String lobbyID, String player) {
|
||||
LOGGER.debug("Lobby ID: " + lobbyID + " player: " + player);
|
||||
ObservableList<String> members = lobbyToMemberssMap.get(lobbyID);
|
||||
members.add(player);
|
||||
}
|
||||
@ -200,39 +366,21 @@ public class LoungeSceneViewController implements Initializable {
|
||||
* @param adminName
|
||||
*/
|
||||
public void newLobby(String lobbyID, String adminName) {
|
||||
LOGGER.debug("New lobby with ID " + lobbyID + " and admin " + adminName);
|
||||
SimpleStringProperty id = new SimpleStringProperty(lobbyID);
|
||||
SimpleStringProperty admin = new SimpleStringProperty((adminName));
|
||||
boolean ownedByClient = false;
|
||||
|
||||
Button startOrJoin;
|
||||
boolean ownedByClient = false;
|
||||
if (adminName.equals(client.getUsername())) {
|
||||
LOGGER.debug("Client is admin. Name: " + adminName);
|
||||
ownedByClient = true;
|
||||
startOrJoin = new Button("Start");
|
||||
startOrJoin.setOnAction(event -> startGame());
|
||||
} else {
|
||||
startOrJoin = new Button("Join");
|
||||
startOrJoin.setOnAction(event -> joinGame(lobbyID));
|
||||
LOGGER.debug("Different admin case. ADMIN Name: " + adminName);
|
||||
}
|
||||
HBox lobby = new HBox();
|
||||
Label idLabel = new Label();
|
||||
Label adminLabel = new Label();
|
||||
idLabel.setText(lobbyID);
|
||||
adminLabel.setText(adminName);
|
||||
startOrJoin.setVisible(true);
|
||||
lobby.getChildren().add(idLabel);
|
||||
lobby.getChildren().add(adminLabel);
|
||||
lobby.getChildren().add(startOrJoin);
|
||||
ListView<String> members = new ListView<>();
|
||||
members.setId("membersOfLobby");
|
||||
if (ownedByClient) {
|
||||
members.getItems().add("(you are admin) " + adminName);
|
||||
} else {
|
||||
members.getItems().add("(admin)" + adminName);
|
||||
members.getItems().add(client.getUsername());
|
||||
}
|
||||
lobby.setId(lobbyID);
|
||||
lobbyToMemberssMap.put(lobbyID, members.getItems());
|
||||
lobby.setVisible(true);
|
||||
LobbyListView.getItems().add(lobby);
|
||||
LobbyListItem item = new LobbyListItem(id, admin, new SimpleBooleanProperty(ownedByClient),
|
||||
new SimpleBooleanProperty(true), new SimpleIntegerProperty(0));
|
||||
lobbies.add(item);
|
||||
}
|
||||
|
||||
public void joinGame(String lobbyID) {
|
||||
@ -259,7 +407,7 @@ public class LoungeSceneViewController implements Initializable {
|
||||
* @param s
|
||||
*/
|
||||
public void addClientToList(String s) {
|
||||
ClientListView.getItems().add(new SimpleStringProperty(s));
|
||||
clients.add(new ClientListItem(s));
|
||||
}
|
||||
|
||||
public void newGame() {
|
||||
|
||||
@ -477,6 +477,7 @@ public class ClientHandler implements Runnable {
|
||||
Lobby newGame = new Lobby(this);
|
||||
guiUpdateAll(Protocol.printToGUI + "$" + GuiParameters.newLobbyCreated + "$" + getLobby()
|
||||
.getLobbyID() + ":" + getClientUserName());
|
||||
LOGGER.debug("Lobby: " + getLobby().getLobbyID() + ". In method createNewLobby()");
|
||||
} else {
|
||||
sendAnnouncementToClient("You are already in lobby nr. " + Lobby.clientIsInLobby(this));
|
||||
}
|
||||
|
||||
@ -104,7 +104,7 @@ public class JServerProtocolParser {
|
||||
break;
|
||||
case Protocol.leaveLobby:
|
||||
h.leaveLobby();
|
||||
h.sendMsgToClient(Protocol.printToGUI + "$" + GuiParameters.viewChangeToStart + "$");
|
||||
h.sendMsgToClient(Protocol.printToGUI + "$" + GuiParameters.viewChangeToLobby + "$");
|
||||
break;
|
||||
case Protocol.votedFor:
|
||||
LOGGER.debug("Made it here");
|
||||
|
||||
Reference in New Issue
Block a user